Class | Description |
---|---|
Channel |
A realtime chat channel.
|
Channel.Builder |
A realtime chat channel.
|
ChannelJoin |
Join operation for a realtime chat channel.
|
ChannelJoin.Builder |
Join operation for a realtime chat channel.
|
ChannelLeave |
Leave a realtime channel.
|
ChannelLeave.Builder |
Leave a realtime channel.
|
ChannelMessageAck |
A receipt reply from a channel message send operation.
|
ChannelMessageAck.Builder |
A receipt reply from a channel message send operation.
|
ChannelMessageRemove |
Remove a message previously sent to a realtime channel.
|
ChannelMessageRemove.Builder |
Remove a message previously sent to a realtime channel.
|
ChannelMessageSend |
Send a message to a realtime channel.
|
ChannelMessageSend.Builder |
Send a message to a realtime channel.
|
ChannelMessageUpdate |
Update a message previously sent to a realtime channel.
|
ChannelMessageUpdate.Builder |
Update a message previously sent to a realtime channel.
|
ChannelPresenceEvent |
A set of joins and leaves on a particular channel.
|
ChannelPresenceEvent.Builder |
A set of joins and leaves on a particular channel.
|
Envelope |
An envelope for a realtime message.
|
Envelope.Builder |
An envelope for a realtime message.
|
Error |
A logical error which may occur on the server.
|
Error.Builder |
A logical error which may occur on the server.
|
Match |
A realtime match.
|
Match.Builder |
A realtime match.
|
MatchCreate |
Create a new realtime match.
|
MatchCreate.Builder |
Create a new realtime match.
|
MatchData |
Realtime match data received from the server.
|
MatchData.Builder |
Realtime match data received from the server.
|
MatchDataSend |
Send realtime match data to the server.
|
MatchDataSend.Builder |
Send realtime match data to the server.
|
MatchJoin |
Join an existing realtime match.
|
MatchJoin.Builder |
Join an existing realtime match.
|
MatchLeave |
Leave a realtime match.
|
MatchLeave.Builder |
Leave a realtime match.
|
MatchmakerAdd |
Start a new matchmaking process.
|
MatchmakerAdd.Builder |
Start a new matchmaking process.
|
MatchmakerMatched |
A successful matchmaking result.
|
MatchmakerMatched.Builder |
A successful matchmaking result.
|
MatchmakerMatched.MatchmakerUser |
Protobuf type
nakama.realtime.MatchmakerMatched.MatchmakerUser |
MatchmakerMatched.MatchmakerUser.Builder |
Protobuf type
nakama.realtime.MatchmakerMatched.MatchmakerUser |
MatchmakerRemove |
Cancel an existing ongoing matchmaking process.
|
MatchmakerRemove.Builder |
Cancel an existing ongoing matchmaking process.
|
MatchmakerTicket |
A ticket representing a new matchmaking process.
|
MatchmakerTicket.Builder |
A ticket representing a new matchmaking process.
|
MatchPresenceEvent |
A set of joins and leaves on a particular realtime match.
|
MatchPresenceEvent.Builder |
A set of joins and leaves on a particular realtime match.
|
Notifications |
A collection of zero or more notifications.
|
Notifications.Builder |
A collection of zero or more notifications.
|
Party |
Incoming information about a party.
|
Party.Builder |
Incoming information about a party.
|
PartyAccept |
Accept a request to join.
|
PartyAccept.Builder |
Accept a request to join.
|
PartyClose |
End a party, kicking all party members and closing it.
|
PartyClose.Builder |
End a party, kicking all party members and closing it.
|
PartyCreate |
Create a party.
|
PartyCreate.Builder |
Create a party.
|
PartyData |
Incoming party data delivered from the server.
|
PartyData.Builder |
Incoming party data delivered from the server.
|
PartyDataSend |
Send data to a party.
|
PartyDataSend.Builder |
Send data to a party.
|
PartyJoin |
Join a party, or request to join if the party is not open.
|
PartyJoin.Builder |
Join a party, or request to join if the party is not open.
|
PartyJoinRequest |
Incoming notification for one or more new presences attempting to join the party.
|
PartyJoinRequest.Builder |
Incoming notification for one or more new presences attempting to join the party.
|
PartyJoinRequestList |
Request a list of pending join requests for a party.
|
PartyJoinRequestList.Builder |
Request a list of pending join requests for a party.
|
PartyLeader |
Announcement of a new party leader.
|
PartyLeader.Builder |
Announcement of a new party leader.
|
PartyLeave |
Leave a party.
|
PartyLeave.Builder |
Leave a party.
|
PartyMatchmakerAdd |
Begin matchmaking as a party.
|
PartyMatchmakerAdd.Builder |
Begin matchmaking as a party.
|
PartyMatchmakerRemove |
Cancel a party matchmaking process using a ticket.
|
PartyMatchmakerRemove.Builder |
Cancel a party matchmaking process using a ticket.
|
PartyMatchmakerTicket |
A response from starting a new party matchmaking process.
|
PartyMatchmakerTicket.Builder |
A response from starting a new party matchmaking process.
|
PartyPresenceEvent |
Presence update for a particular party.
|
PartyPresenceEvent.Builder |
Presence update for a particular party.
|
PartyPromote |
Promote a new party leader.
|
PartyPromote.Builder |
Promote a new party leader.
|
PartyRemove |
Kick a party member, or decline a request to join.
|
PartyRemove.Builder |
Kick a party member, or decline a request to join.
|
Ping |
Application-level heartbeat and connection check.
|
Ping.Builder |
Application-level heartbeat and connection check.
|
Pong |
Application-level heartbeat and connection check response.
|
Pong.Builder |
Application-level heartbeat and connection check response.
|
RealtimeProto | |
Status |
A snapshot of statuses for some set of users.
|
Status.Builder |
A snapshot of statuses for some set of users.
|
StatusFollow |
Start receiving status updates for some set of users.
|
StatusFollow.Builder |
Start receiving status updates for some set of users.
|
StatusPresenceEvent |
A batch of status updates for a given user.
|
StatusPresenceEvent.Builder |
A batch of status updates for a given user.
|
StatusUnfollow |
Stop receiving status updates for some set of users.
|
StatusUnfollow.Builder |
Stop receiving status updates for some set of users.
|
StatusUpdate |
Set the user's own status.
|
StatusUpdate.Builder |
Set the user's own status.
|
Stream |
Represents identifying information for a stream.
|
Stream.Builder |
Represents identifying information for a stream.
|
StreamData |
A data message delivered over a stream.
|
StreamData.Builder |
A data message delivered over a stream.
|
StreamPresenceEvent |
A set of joins and leaves on a particular stream.
|
StreamPresenceEvent.Builder |
A set of joins and leaves on a particular stream.
|
UserPresence |
A user session associated to a stream, usually through a list operation or a join/leave event.
|
UserPresence.Builder |
A user session associated to a stream, usually through a list operation or a join/leave event.
|
Enum | Description |
---|---|
ChannelJoin.Type |
The type of chat channel.
|
Envelope.MessageCase | |
Error.Code |
The selection of possible error codes.
|
MatchJoin.IdCase | |
MatchmakerMatched.IdCase |