Package com.heroiclabs.nakama.rtapi
Class Envelope.Builder
java.lang.Object
com.google.protobuf.AbstractMessageLite.Builder
com.google.protobuf.AbstractMessage.Builder<BuilderType>
com.google.protobuf.GeneratedMessageV3.Builder<Envelope.Builder>
com.heroiclabs.nakama.rtapi.Envelope.Builder
- All Implemented Interfaces:
com.google.protobuf.Message.Builder
,com.google.protobuf.MessageLite.Builder
,com.google.protobuf.MessageLiteOrBuilder
,com.google.protobuf.MessageOrBuilder
,EnvelopeOrBuilder
,Cloneable
- Enclosing class:
- Envelope
public static final class Envelope.Builder
extends com.google.protobuf.GeneratedMessageV3.Builder<Envelope.Builder>
implements EnvelopeOrBuilder
An envelope for a realtime message.Protobuf type
nakama.realtime.Envelope
-
Method Summary
Modifier and TypeMethodDescriptionaddRepeatedField
(com.google.protobuf.Descriptors.FieldDescriptor field, Object value) build()
clear()
A response from a channel join operation.Join a realtime chat channel.Leave a realtime chat channel.An incoming message on a realtime chat channel.An acknowledgement received in response to sending a message on a chat channel.Remove a message previously sent to a realtime chat channel.Send a message to a realtime chat channel.Update a message previously sent to a realtime chat channel.Presence update for a particular realtime chat channel.clearCid()
string cid = 1;
Describes an error which occurred on the server.clearField
(com.google.protobuf.Descriptors.FieldDescriptor field) Incoming information about a realtime match.A client to server request to create a realtime match.Incoming realtime match data delivered from the server.A client to server request to send data to a realtime match.A client to server request to join a realtime match.A client to server request to leave a realtime match.Submit a new matchmaking process request.A successful matchmaking result.Cancel a matchmaking process using a ticket.A response from starting a new matchmaking process.Presence update for a particular realtime match.Notifications send by the server.clearOneof
(com.google.protobuf.Descriptors.OneofDescriptor oneof) Application-level heartbeat and connection check.Application-level heartbeat and connection check response.clearRpc()
RPC call or response.An incoming status snapshot for some set of users.Start following some set of users to receive their status updates.An incoming status update.Stop following some set of users to no longer receive their status updates.Set the user's own status.A data message delivered over a stream.Presence update for a particular stream.clone()
A response from a channel join operation.A response from a channel join operation.Join a realtime chat channel.Join a realtime chat channel.Join a realtime chat channel.Leave a realtime chat channel.Leave a realtime chat channel.Leave a realtime chat channel.An incoming message on a realtime chat channel.An acknowledgement received in response to sending a message on a chat channel.An acknowledgement received in response to sending a message on a chat channel.An acknowledgement received in response to sending a message on a chat channel.An incoming message on a realtime chat channel.An incoming message on a realtime chat channel.Remove a message previously sent to a realtime chat channel.Remove a message previously sent to a realtime chat channel.Remove a message previously sent to a realtime chat channel.Send a message to a realtime chat channel.Send a message to a realtime chat channel.Send a message to a realtime chat channel.Update a message previously sent to a realtime chat channel.Update a message previously sent to a realtime chat channel.Update a message previously sent to a realtime chat channel.A response from a channel join operation.Presence update for a particular realtime chat channel.Presence update for a particular realtime chat channel.Presence update for a particular realtime chat channel.getCid()
string cid = 1;
com.google.protobuf.ByteString
string cid = 1;
static final com.google.protobuf.Descriptors.Descriptor
com.google.protobuf.Descriptors.Descriptor
getError()
Describes an error which occurred on the server.Describes an error which occurred on the server.Describes an error which occurred on the server.getMatch()
Incoming information about a realtime match.Incoming information about a realtime match.A client to server request to create a realtime match.A client to server request to create a realtime match.A client to server request to create a realtime match.Incoming realtime match data delivered from the server.Incoming realtime match data delivered from the server.Incoming realtime match data delivered from the server.A client to server request to send data to a realtime match.A client to server request to send data to a realtime match.A client to server request to send data to a realtime match.A client to server request to join a realtime match.A client to server request to join a realtime match.A client to server request to join a realtime match.A client to server request to leave a realtime match.A client to server request to leave a realtime match.A client to server request to leave a realtime match.Submit a new matchmaking process request.Submit a new matchmaking process request.Submit a new matchmaking process request.A successful matchmaking result.A successful matchmaking result.A successful matchmaking result.Cancel a matchmaking process using a ticket.Cancel a matchmaking process using a ticket.Cancel a matchmaking process using a ticket.A response from starting a new matchmaking process.A response from starting a new matchmaking process.A response from starting a new matchmaking process.Incoming information about a realtime match.Presence update for a particular realtime match.Presence update for a particular realtime match.Presence update for a particular realtime match.Notifications send by the server.Notifications send by the server.Notifications send by the server.getPing()
Application-level heartbeat and connection check.Application-level heartbeat and connection check.Application-level heartbeat and connection check.getPong()
Application-level heartbeat and connection check response.Application-level heartbeat and connection check response.Application-level heartbeat and connection check response.getRpc()
RPC call or response.RPC call or response.RPC call or response.An incoming status snapshot for some set of users.An incoming status snapshot for some set of users.Start following some set of users to receive their status updates.Start following some set of users to receive their status updates.Start following some set of users to receive their status updates.An incoming status snapshot for some set of users.An incoming status update.An incoming status update.An incoming status update.Stop following some set of users to no longer receive their status updates.Stop following some set of users to no longer receive their status updates.Stop following some set of users to no longer receive their status updates.Set the user's own status.Set the user's own status.Set the user's own status.A data message delivered over a stream.A data message delivered over a stream.A data message delivered over a stream.Presence update for a particular stream.Presence update for a particular stream.Presence update for a particular stream.boolean
A response from a channel join operation.boolean
Join a realtime chat channel.boolean
Leave a realtime chat channel.boolean
An incoming message on a realtime chat channel.boolean
An acknowledgement received in response to sending a message on a chat channel.boolean
Remove a message previously sent to a realtime chat channel.boolean
Send a message to a realtime chat channel.boolean
Update a message previously sent to a realtime chat channel.boolean
Presence update for a particular realtime chat channel.boolean
hasError()
Describes an error which occurred on the server.boolean
hasMatch()
Incoming information about a realtime match.boolean
A client to server request to create a realtime match.boolean
Incoming realtime match data delivered from the server.boolean
A client to server request to send data to a realtime match.boolean
A client to server request to join a realtime match.boolean
A client to server request to leave a realtime match.boolean
Submit a new matchmaking process request.boolean
A successful matchmaking result.boolean
Cancel a matchmaking process using a ticket.boolean
A response from starting a new matchmaking process.boolean
Presence update for a particular realtime match.boolean
Notifications send by the server.boolean
hasPing()
Application-level heartbeat and connection check.boolean
hasPong()
Application-level heartbeat and connection check response.boolean
hasRpc()
RPC call or response.boolean
An incoming status snapshot for some set of users.boolean
Start following some set of users to receive their status updates.boolean
An incoming status update.boolean
Stop following some set of users to no longer receive their status updates.boolean
Set the user's own status.boolean
A data message delivered over a stream.boolean
Presence update for a particular stream.protected com.google.protobuf.GeneratedMessageV3.FieldAccessorTable
final boolean
mergeChannel
(Channel value) A response from a channel join operation.mergeChannelJoin
(ChannelJoin value) Join a realtime chat channel.mergeChannelLeave
(ChannelLeave value) Leave a realtime chat channel.An incoming message on a realtime chat channel.An acknowledgement received in response to sending a message on a chat channel.Remove a message previously sent to a realtime chat channel.Send a message to a realtime chat channel.Update a message previously sent to a realtime chat channel.Presence update for a particular realtime chat channel.mergeError
(Error value) Describes an error which occurred on the server.mergeFrom
(com.google.protobuf.CodedInputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry) mergeFrom
(com.google.protobuf.Message other) mergeMatch
(Match value) Incoming information about a realtime match.mergeMatchCreate
(MatchCreate value) A client to server request to create a realtime match.mergeMatchData
(MatchData value) Incoming realtime match data delivered from the server.mergeMatchDataSend
(MatchDataSend value) A client to server request to send data to a realtime match.mergeMatchJoin
(MatchJoin value) A client to server request to join a realtime match.mergeMatchLeave
(MatchLeave value) A client to server request to leave a realtime match.mergeMatchmakerAdd
(MatchmakerAdd value) Submit a new matchmaking process request.A successful matchmaking result.Cancel a matchmaking process using a ticket.A response from starting a new matchmaking process.Presence update for a particular realtime match.mergeNotifications
(Notifications value) Notifications send by the server.Application-level heartbeat and connection check.Application-level heartbeat and connection check response.RPC call or response.mergeStatus
(Status value) An incoming status snapshot for some set of users.mergeStatusFollow
(StatusFollow value) Start following some set of users to receive their status updates.An incoming status update.Stop following some set of users to no longer receive their status updates.mergeStatusUpdate
(StatusUpdate value) Set the user's own status.mergeStreamData
(StreamData value) A data message delivered over a stream.Presence update for a particular stream.final Envelope.Builder
mergeUnknownFields
(com.google.protobuf.UnknownFieldSet unknownFields) setChannel
(Channel value) A response from a channel join operation.setChannel
(Channel.Builder builderForValue) A response from a channel join operation.setChannelJoin
(ChannelJoin value) Join a realtime chat channel.setChannelJoin
(ChannelJoin.Builder builderForValue) Join a realtime chat channel.setChannelLeave
(ChannelLeave value) Leave a realtime chat channel.setChannelLeave
(ChannelLeave.Builder builderForValue) Leave a realtime chat channel.setChannelMessage
(ChannelMessage value) An incoming message on a realtime chat channel.setChannelMessage
(ChannelMessage.Builder builderForValue) An incoming message on a realtime chat channel.An acknowledgement received in response to sending a message on a chat channel.setChannelMessageAck
(ChannelMessageAck.Builder builderForValue) An acknowledgement received in response to sending a message on a chat channel.Remove a message previously sent to a realtime chat channel.setChannelMessageRemove
(ChannelMessageRemove.Builder builderForValue) Remove a message previously sent to a realtime chat channel.Send a message to a realtime chat channel.setChannelMessageSend
(ChannelMessageSend.Builder builderForValue) Send a message to a realtime chat channel.Update a message previously sent to a realtime chat channel.setChannelMessageUpdate
(ChannelMessageUpdate.Builder builderForValue) Update a message previously sent to a realtime chat channel.Presence update for a particular realtime chat channel.setChannelPresenceEvent
(ChannelPresenceEvent.Builder builderForValue) Presence update for a particular realtime chat channel.string cid = 1;
setCidBytes
(com.google.protobuf.ByteString value) string cid = 1;
Describes an error which occurred on the server.setError
(Error.Builder builderForValue) Describes an error which occurred on the server.Incoming information about a realtime match.setMatch
(Match.Builder builderForValue) Incoming information about a realtime match.setMatchCreate
(MatchCreate value) A client to server request to create a realtime match.setMatchCreate
(MatchCreate.Builder builderForValue) A client to server request to create a realtime match.setMatchData
(MatchData value) Incoming realtime match data delivered from the server.setMatchData
(MatchData.Builder builderForValue) Incoming realtime match data delivered from the server.setMatchDataSend
(MatchDataSend value) A client to server request to send data to a realtime match.setMatchDataSend
(MatchDataSend.Builder builderForValue) A client to server request to send data to a realtime match.setMatchJoin
(MatchJoin value) A client to server request to join a realtime match.setMatchJoin
(MatchJoin.Builder builderForValue) A client to server request to join a realtime match.setMatchLeave
(MatchLeave value) A client to server request to leave a realtime match.setMatchLeave
(MatchLeave.Builder builderForValue) A client to server request to leave a realtime match.setMatchmakerAdd
(MatchmakerAdd value) Submit a new matchmaking process request.setMatchmakerAdd
(MatchmakerAdd.Builder builderForValue) Submit a new matchmaking process request.A successful matchmaking result.setMatchmakerMatched
(MatchmakerMatched.Builder builderForValue) A successful matchmaking result.Cancel a matchmaking process using a ticket.setMatchmakerRemove
(MatchmakerRemove.Builder builderForValue) Cancel a matchmaking process using a ticket.A response from starting a new matchmaking process.setMatchmakerTicket
(MatchmakerTicket.Builder builderForValue) A response from starting a new matchmaking process.Presence update for a particular realtime match.setMatchPresenceEvent
(MatchPresenceEvent.Builder builderForValue) Presence update for a particular realtime match.setNotifications
(Notifications value) Notifications send by the server.setNotifications
(Notifications.Builder builderForValue) Notifications send by the server.Application-level heartbeat and connection check.setPing
(Ping.Builder builderForValue) Application-level heartbeat and connection check.Application-level heartbeat and connection check response.setPong
(Pong.Builder builderForValue) Application-level heartbeat and connection check response.setRepeatedField
(com.google.protobuf.Descriptors.FieldDescriptor field, int index, Object value) RPC call or response.setRpc
(Rpc.Builder builderForValue) RPC call or response.An incoming status snapshot for some set of users.setStatus
(Status.Builder builderForValue) An incoming status snapshot for some set of users.setStatusFollow
(StatusFollow value) Start following some set of users to receive their status updates.setStatusFollow
(StatusFollow.Builder builderForValue) Start following some set of users to receive their status updates.An incoming status update.setStatusPresenceEvent
(StatusPresenceEvent.Builder builderForValue) An incoming status update.setStatusUnfollow
(StatusUnfollow value) Stop following some set of users to no longer receive their status updates.setStatusUnfollow
(StatusUnfollow.Builder builderForValue) Stop following some set of users to no longer receive their status updates.setStatusUpdate
(StatusUpdate value) Set the user's own status.setStatusUpdate
(StatusUpdate.Builder builderForValue) Set the user's own status.setStreamData
(StreamData value) A data message delivered over a stream.setStreamData
(StreamData.Builder builderForValue) A data message delivered over a stream.Presence update for a particular stream.setStreamPresenceEvent
(StreamPresenceEvent.Builder builderForValue) Presence update for a particular stream.final Envelope.Builder
setUnknownFields
(com.google.protobuf.UnknownFieldSet unknownFields) Methods inherited from class com.google.protobuf.GeneratedMessageV3.Builder
getAllFields, getField, getFieldBuilder, getOneofFieldDescriptor, getParentForChildren, getRepeatedField, getRepeatedFieldBuilder, getRepeatedFieldCount, getUnknownFields, getUnknownFieldSetBuilder, hasField, hasOneof, internalGetMapField, internalGetMutableMapField, isClean, markClean, mergeUnknownLengthDelimitedField, mergeUnknownVarintField, newBuilderForField, onBuilt, onChanged, parseUnknownField, setUnknownFieldSetBuilder, setUnknownFieldsProto3
Methods inherited from class com.google.protobuf.AbstractMessage.Builder
findInitializationErrors, getInitializationErrorString, internalMergeFrom, mergeDelimitedFrom, mergeDelimitedFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, newUninitializedMessageException, toString
Methods inherited from class com.google.protobuf.AbstractMessageLite.Builder
addAll, addAll, mergeFrom, newUninitializedMessageException
Methods inherited from class java.lang.Object
equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
Methods inherited from interface com.google.protobuf.MessageLite.Builder
mergeFrom
Methods inherited from interface com.google.protobuf.MessageOrBuilder
findInitializationErrors, getAllFields, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof
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Method Details
-
getDescriptor
public static final com.google.protobuf.Descriptors.Descriptor getDescriptor() -
internalGetFieldAccessorTable
protected com.google.protobuf.GeneratedMessageV3.FieldAccessorTable internalGetFieldAccessorTable()- Specified by:
internalGetFieldAccessorTable
in classcom.google.protobuf.GeneratedMessageV3.Builder<Envelope.Builder>
-
clear
- Specified by:
clear
in interfacecom.google.protobuf.Message.Builder
- Specified by:
clear
in interfacecom.google.protobuf.MessageLite.Builder
- Overrides:
clear
in classcom.google.protobuf.GeneratedMessageV3.Builder<Envelope.Builder>
-
getDescriptorForType
public com.google.protobuf.Descriptors.Descriptor getDescriptorForType()- Specified by:
getDescriptorForType
in interfacecom.google.protobuf.Message.Builder
- Specified by:
getDescriptorForType
in interfacecom.google.protobuf.MessageOrBuilder
- Overrides:
getDescriptorForType
in classcom.google.protobuf.GeneratedMessageV3.Builder<Envelope.Builder>
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getDefaultInstanceForType
- Specified by:
getDefaultInstanceForType
in interfacecom.google.protobuf.MessageLiteOrBuilder
- Specified by:
getDefaultInstanceForType
in interfacecom.google.protobuf.MessageOrBuilder
-
build
- Specified by:
build
in interfacecom.google.protobuf.Message.Builder
- Specified by:
build
in interfacecom.google.protobuf.MessageLite.Builder
-
buildPartial
- Specified by:
buildPartial
in interfacecom.google.protobuf.Message.Builder
- Specified by:
buildPartial
in interfacecom.google.protobuf.MessageLite.Builder
-
clone
- Specified by:
clone
in interfacecom.google.protobuf.Message.Builder
- Specified by:
clone
in interfacecom.google.protobuf.MessageLite.Builder
- Overrides:
clone
in classcom.google.protobuf.GeneratedMessageV3.Builder<Envelope.Builder>
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setField
public Envelope.Builder setField(com.google.protobuf.Descriptors.FieldDescriptor field, Object value) - Specified by:
setField
in interfacecom.google.protobuf.Message.Builder
- Overrides:
setField
in classcom.google.protobuf.GeneratedMessageV3.Builder<Envelope.Builder>
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clearField
- Specified by:
clearField
in interfacecom.google.protobuf.Message.Builder
- Overrides:
clearField
in classcom.google.protobuf.GeneratedMessageV3.Builder<Envelope.Builder>
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clearOneof
- Specified by:
clearOneof
in interfacecom.google.protobuf.Message.Builder
- Overrides:
clearOneof
in classcom.google.protobuf.GeneratedMessageV3.Builder<Envelope.Builder>
-
setRepeatedField
public Envelope.Builder setRepeatedField(com.google.protobuf.Descriptors.FieldDescriptor field, int index, Object value) - Specified by:
setRepeatedField
in interfacecom.google.protobuf.Message.Builder
- Overrides:
setRepeatedField
in classcom.google.protobuf.GeneratedMessageV3.Builder<Envelope.Builder>
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addRepeatedField
public Envelope.Builder addRepeatedField(com.google.protobuf.Descriptors.FieldDescriptor field, Object value) - Specified by:
addRepeatedField
in interfacecom.google.protobuf.Message.Builder
- Overrides:
addRepeatedField
in classcom.google.protobuf.GeneratedMessageV3.Builder<Envelope.Builder>
-
mergeFrom
- Specified by:
mergeFrom
in interfacecom.google.protobuf.Message.Builder
- Overrides:
mergeFrom
in classcom.google.protobuf.AbstractMessage.Builder<Envelope.Builder>
-
mergeFrom
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isInitialized
public final boolean isInitialized()- Specified by:
isInitialized
in interfacecom.google.protobuf.MessageLiteOrBuilder
- Overrides:
isInitialized
in classcom.google.protobuf.GeneratedMessageV3.Builder<Envelope.Builder>
-
mergeFrom
public Envelope.Builder mergeFrom(com.google.protobuf.CodedInputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry) throws IOException - Specified by:
mergeFrom
in interfacecom.google.protobuf.Message.Builder
- Specified by:
mergeFrom
in interfacecom.google.protobuf.MessageLite.Builder
- Overrides:
mergeFrom
in classcom.google.protobuf.AbstractMessage.Builder<Envelope.Builder>
- Throws:
IOException
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getMessageCase
- Specified by:
getMessageCase
in interfaceEnvelopeOrBuilder
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clearMessage
-
getCid
string cid = 1;
- Specified by:
getCid
in interfaceEnvelopeOrBuilder
- Returns:
- The cid.
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getCidBytes
public com.google.protobuf.ByteString getCidBytes()string cid = 1;
- Specified by:
getCidBytes
in interfaceEnvelopeOrBuilder
- Returns:
- The bytes for cid.
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setCid
string cid = 1;
- Parameters:
value
- The cid to set.- Returns:
- This builder for chaining.
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clearCid
string cid = 1;
- Returns:
- This builder for chaining.
-
setCidBytes
string cid = 1;
- Parameters:
value
- The bytes for cid to set.- Returns:
- This builder for chaining.
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hasChannel
public boolean hasChannel()A response from a channel join operation.
.nakama.realtime.Channel channel = 2;
- Specified by:
hasChannel
in interfaceEnvelopeOrBuilder
- Returns:
- Whether the channel field is set.
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getChannel
A response from a channel join operation.
.nakama.realtime.Channel channel = 2;
- Specified by:
getChannel
in interfaceEnvelopeOrBuilder
- Returns:
- The channel.
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setChannel
A response from a channel join operation.
.nakama.realtime.Channel channel = 2;
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setChannel
A response from a channel join operation.
.nakama.realtime.Channel channel = 2;
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mergeChannel
A response from a channel join operation.
.nakama.realtime.Channel channel = 2;
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clearChannel
A response from a channel join operation.
.nakama.realtime.Channel channel = 2;
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getChannelBuilder
A response from a channel join operation.
.nakama.realtime.Channel channel = 2;
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getChannelOrBuilder
A response from a channel join operation.
.nakama.realtime.Channel channel = 2;
- Specified by:
getChannelOrBuilder
in interfaceEnvelopeOrBuilder
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hasChannelJoin
public boolean hasChannelJoin()Join a realtime chat channel.
.nakama.realtime.ChannelJoin channel_join = 3;
- Specified by:
hasChannelJoin
in interfaceEnvelopeOrBuilder
- Returns:
- Whether the channelJoin field is set.
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getChannelJoin
Join a realtime chat channel.
.nakama.realtime.ChannelJoin channel_join = 3;
- Specified by:
getChannelJoin
in interfaceEnvelopeOrBuilder
- Returns:
- The channelJoin.
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setChannelJoin
Join a realtime chat channel.
.nakama.realtime.ChannelJoin channel_join = 3;
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setChannelJoin
Join a realtime chat channel.
.nakama.realtime.ChannelJoin channel_join = 3;
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mergeChannelJoin
Join a realtime chat channel.
.nakama.realtime.ChannelJoin channel_join = 3;
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clearChannelJoin
Join a realtime chat channel.
.nakama.realtime.ChannelJoin channel_join = 3;
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getChannelJoinBuilder
Join a realtime chat channel.
.nakama.realtime.ChannelJoin channel_join = 3;
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getChannelJoinOrBuilder
Join a realtime chat channel.
.nakama.realtime.ChannelJoin channel_join = 3;
- Specified by:
getChannelJoinOrBuilder
in interfaceEnvelopeOrBuilder
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hasChannelLeave
public boolean hasChannelLeave()Leave a realtime chat channel.
.nakama.realtime.ChannelLeave channel_leave = 4;
- Specified by:
hasChannelLeave
in interfaceEnvelopeOrBuilder
- Returns:
- Whether the channelLeave field is set.
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getChannelLeave
Leave a realtime chat channel.
.nakama.realtime.ChannelLeave channel_leave = 4;
- Specified by:
getChannelLeave
in interfaceEnvelopeOrBuilder
- Returns:
- The channelLeave.
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setChannelLeave
Leave a realtime chat channel.
.nakama.realtime.ChannelLeave channel_leave = 4;
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setChannelLeave
Leave a realtime chat channel.
.nakama.realtime.ChannelLeave channel_leave = 4;
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mergeChannelLeave
Leave a realtime chat channel.
.nakama.realtime.ChannelLeave channel_leave = 4;
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clearChannelLeave
Leave a realtime chat channel.
.nakama.realtime.ChannelLeave channel_leave = 4;
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getChannelLeaveBuilder
Leave a realtime chat channel.
.nakama.realtime.ChannelLeave channel_leave = 4;
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getChannelLeaveOrBuilder
Leave a realtime chat channel.
.nakama.realtime.ChannelLeave channel_leave = 4;
- Specified by:
getChannelLeaveOrBuilder
in interfaceEnvelopeOrBuilder
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hasChannelMessage
public boolean hasChannelMessage()An incoming message on a realtime chat channel.
.nakama.api.ChannelMessage channel_message = 5;
- Specified by:
hasChannelMessage
in interfaceEnvelopeOrBuilder
- Returns:
- Whether the channelMessage field is set.
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getChannelMessage
An incoming message on a realtime chat channel.
.nakama.api.ChannelMessage channel_message = 5;
- Specified by:
getChannelMessage
in interfaceEnvelopeOrBuilder
- Returns:
- The channelMessage.
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setChannelMessage
An incoming message on a realtime chat channel.
.nakama.api.ChannelMessage channel_message = 5;
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setChannelMessage
An incoming message on a realtime chat channel.
.nakama.api.ChannelMessage channel_message = 5;
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mergeChannelMessage
An incoming message on a realtime chat channel.
.nakama.api.ChannelMessage channel_message = 5;
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clearChannelMessage
An incoming message on a realtime chat channel.
.nakama.api.ChannelMessage channel_message = 5;
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getChannelMessageBuilder
An incoming message on a realtime chat channel.
.nakama.api.ChannelMessage channel_message = 5;
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getChannelMessageOrBuilder
An incoming message on a realtime chat channel.
.nakama.api.ChannelMessage channel_message = 5;
- Specified by:
getChannelMessageOrBuilder
in interfaceEnvelopeOrBuilder
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hasChannelMessageAck
public boolean hasChannelMessageAck()An acknowledgement received in response to sending a message on a chat channel.
.nakama.realtime.ChannelMessageAck channel_message_ack = 6;
- Specified by:
hasChannelMessageAck
in interfaceEnvelopeOrBuilder
- Returns:
- Whether the channelMessageAck field is set.
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getChannelMessageAck
An acknowledgement received in response to sending a message on a chat channel.
.nakama.realtime.ChannelMessageAck channel_message_ack = 6;
- Specified by:
getChannelMessageAck
in interfaceEnvelopeOrBuilder
- Returns:
- The channelMessageAck.
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setChannelMessageAck
An acknowledgement received in response to sending a message on a chat channel.
.nakama.realtime.ChannelMessageAck channel_message_ack = 6;
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setChannelMessageAck
An acknowledgement received in response to sending a message on a chat channel.
.nakama.realtime.ChannelMessageAck channel_message_ack = 6;
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mergeChannelMessageAck
An acknowledgement received in response to sending a message on a chat channel.
.nakama.realtime.ChannelMessageAck channel_message_ack = 6;
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clearChannelMessageAck
An acknowledgement received in response to sending a message on a chat channel.
.nakama.realtime.ChannelMessageAck channel_message_ack = 6;
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getChannelMessageAckBuilder
An acknowledgement received in response to sending a message on a chat channel.
.nakama.realtime.ChannelMessageAck channel_message_ack = 6;
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getChannelMessageAckOrBuilder
An acknowledgement received in response to sending a message on a chat channel.
.nakama.realtime.ChannelMessageAck channel_message_ack = 6;
- Specified by:
getChannelMessageAckOrBuilder
in interfaceEnvelopeOrBuilder
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hasChannelMessageSend
public boolean hasChannelMessageSend()Send a message to a realtime chat channel.
.nakama.realtime.ChannelMessageSend channel_message_send = 7;
- Specified by:
hasChannelMessageSend
in interfaceEnvelopeOrBuilder
- Returns:
- Whether the channelMessageSend field is set.
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getChannelMessageSend
Send a message to a realtime chat channel.
.nakama.realtime.ChannelMessageSend channel_message_send = 7;
- Specified by:
getChannelMessageSend
in interfaceEnvelopeOrBuilder
- Returns:
- The channelMessageSend.
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setChannelMessageSend
Send a message to a realtime chat channel.
.nakama.realtime.ChannelMessageSend channel_message_send = 7;
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setChannelMessageSend
Send a message to a realtime chat channel.
.nakama.realtime.ChannelMessageSend channel_message_send = 7;
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mergeChannelMessageSend
Send a message to a realtime chat channel.
.nakama.realtime.ChannelMessageSend channel_message_send = 7;
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clearChannelMessageSend
Send a message to a realtime chat channel.
.nakama.realtime.ChannelMessageSend channel_message_send = 7;
-
getChannelMessageSendBuilder
Send a message to a realtime chat channel.
.nakama.realtime.ChannelMessageSend channel_message_send = 7;
-
getChannelMessageSendOrBuilder
Send a message to a realtime chat channel.
.nakama.realtime.ChannelMessageSend channel_message_send = 7;
- Specified by:
getChannelMessageSendOrBuilder
in interfaceEnvelopeOrBuilder
-
hasChannelMessageUpdate
public boolean hasChannelMessageUpdate()Update a message previously sent to a realtime chat channel.
.nakama.realtime.ChannelMessageUpdate channel_message_update = 8;
- Specified by:
hasChannelMessageUpdate
in interfaceEnvelopeOrBuilder
- Returns:
- Whether the channelMessageUpdate field is set.
-
getChannelMessageUpdate
Update a message previously sent to a realtime chat channel.
.nakama.realtime.ChannelMessageUpdate channel_message_update = 8;
- Specified by:
getChannelMessageUpdate
in interfaceEnvelopeOrBuilder
- Returns:
- The channelMessageUpdate.
-
setChannelMessageUpdate
Update a message previously sent to a realtime chat channel.
.nakama.realtime.ChannelMessageUpdate channel_message_update = 8;
-
setChannelMessageUpdate
Update a message previously sent to a realtime chat channel.
.nakama.realtime.ChannelMessageUpdate channel_message_update = 8;
-
mergeChannelMessageUpdate
Update a message previously sent to a realtime chat channel.
.nakama.realtime.ChannelMessageUpdate channel_message_update = 8;
-
clearChannelMessageUpdate
Update a message previously sent to a realtime chat channel.
.nakama.realtime.ChannelMessageUpdate channel_message_update = 8;
-
getChannelMessageUpdateBuilder
Update a message previously sent to a realtime chat channel.
.nakama.realtime.ChannelMessageUpdate channel_message_update = 8;
-
getChannelMessageUpdateOrBuilder
Update a message previously sent to a realtime chat channel.
.nakama.realtime.ChannelMessageUpdate channel_message_update = 8;
- Specified by:
getChannelMessageUpdateOrBuilder
in interfaceEnvelopeOrBuilder
-
hasChannelMessageRemove
public boolean hasChannelMessageRemove()Remove a message previously sent to a realtime chat channel.
.nakama.realtime.ChannelMessageRemove channel_message_remove = 9;
- Specified by:
hasChannelMessageRemove
in interfaceEnvelopeOrBuilder
- Returns:
- Whether the channelMessageRemove field is set.
-
getChannelMessageRemove
Remove a message previously sent to a realtime chat channel.
.nakama.realtime.ChannelMessageRemove channel_message_remove = 9;
- Specified by:
getChannelMessageRemove
in interfaceEnvelopeOrBuilder
- Returns:
- The channelMessageRemove.
-
setChannelMessageRemove
Remove a message previously sent to a realtime chat channel.
.nakama.realtime.ChannelMessageRemove channel_message_remove = 9;
-
setChannelMessageRemove
Remove a message previously sent to a realtime chat channel.
.nakama.realtime.ChannelMessageRemove channel_message_remove = 9;
-
mergeChannelMessageRemove
Remove a message previously sent to a realtime chat channel.
.nakama.realtime.ChannelMessageRemove channel_message_remove = 9;
-
clearChannelMessageRemove
Remove a message previously sent to a realtime chat channel.
.nakama.realtime.ChannelMessageRemove channel_message_remove = 9;
-
getChannelMessageRemoveBuilder
Remove a message previously sent to a realtime chat channel.
.nakama.realtime.ChannelMessageRemove channel_message_remove = 9;
-
getChannelMessageRemoveOrBuilder
Remove a message previously sent to a realtime chat channel.
.nakama.realtime.ChannelMessageRemove channel_message_remove = 9;
- Specified by:
getChannelMessageRemoveOrBuilder
in interfaceEnvelopeOrBuilder
-
hasChannelPresenceEvent
public boolean hasChannelPresenceEvent()Presence update for a particular realtime chat channel.
.nakama.realtime.ChannelPresenceEvent channel_presence_event = 10;
- Specified by:
hasChannelPresenceEvent
in interfaceEnvelopeOrBuilder
- Returns:
- Whether the channelPresenceEvent field is set.
-
getChannelPresenceEvent
Presence update for a particular realtime chat channel.
.nakama.realtime.ChannelPresenceEvent channel_presence_event = 10;
- Specified by:
getChannelPresenceEvent
in interfaceEnvelopeOrBuilder
- Returns:
- The channelPresenceEvent.
-
setChannelPresenceEvent
Presence update for a particular realtime chat channel.
.nakama.realtime.ChannelPresenceEvent channel_presence_event = 10;
-
setChannelPresenceEvent
Presence update for a particular realtime chat channel.
.nakama.realtime.ChannelPresenceEvent channel_presence_event = 10;
-
mergeChannelPresenceEvent
Presence update for a particular realtime chat channel.
.nakama.realtime.ChannelPresenceEvent channel_presence_event = 10;
-
clearChannelPresenceEvent
Presence update for a particular realtime chat channel.
.nakama.realtime.ChannelPresenceEvent channel_presence_event = 10;
-
getChannelPresenceEventBuilder
Presence update for a particular realtime chat channel.
.nakama.realtime.ChannelPresenceEvent channel_presence_event = 10;
-
getChannelPresenceEventOrBuilder
Presence update for a particular realtime chat channel.
.nakama.realtime.ChannelPresenceEvent channel_presence_event = 10;
- Specified by:
getChannelPresenceEventOrBuilder
in interfaceEnvelopeOrBuilder
-
hasError
public boolean hasError()Describes an error which occurred on the server.
.nakama.realtime.Error error = 11;
- Specified by:
hasError
in interfaceEnvelopeOrBuilder
- Returns:
- Whether the error field is set.
-
getError
Describes an error which occurred on the server.
.nakama.realtime.Error error = 11;
- Specified by:
getError
in interfaceEnvelopeOrBuilder
- Returns:
- The error.
-
setError
Describes an error which occurred on the server.
.nakama.realtime.Error error = 11;
-
setError
Describes an error which occurred on the server.
.nakama.realtime.Error error = 11;
-
mergeError
Describes an error which occurred on the server.
.nakama.realtime.Error error = 11;
-
clearError
Describes an error which occurred on the server.
.nakama.realtime.Error error = 11;
-
getErrorBuilder
Describes an error which occurred on the server.
.nakama.realtime.Error error = 11;
-
getErrorOrBuilder
Describes an error which occurred on the server.
.nakama.realtime.Error error = 11;
- Specified by:
getErrorOrBuilder
in interfaceEnvelopeOrBuilder
-
hasMatch
public boolean hasMatch()Incoming information about a realtime match.
.nakama.realtime.Match match = 12;
- Specified by:
hasMatch
in interfaceEnvelopeOrBuilder
- Returns:
- Whether the match field is set.
-
getMatch
Incoming information about a realtime match.
.nakama.realtime.Match match = 12;
- Specified by:
getMatch
in interfaceEnvelopeOrBuilder
- Returns:
- The match.
-
setMatch
Incoming information about a realtime match.
.nakama.realtime.Match match = 12;
-
setMatch
Incoming information about a realtime match.
.nakama.realtime.Match match = 12;
-
mergeMatch
Incoming information about a realtime match.
.nakama.realtime.Match match = 12;
-
clearMatch
Incoming information about a realtime match.
.nakama.realtime.Match match = 12;
-
getMatchBuilder
Incoming information about a realtime match.
.nakama.realtime.Match match = 12;
-
getMatchOrBuilder
Incoming information about a realtime match.
.nakama.realtime.Match match = 12;
- Specified by:
getMatchOrBuilder
in interfaceEnvelopeOrBuilder
-
hasMatchCreate
public boolean hasMatchCreate()A client to server request to create a realtime match.
.nakama.realtime.MatchCreate match_create = 13;
- Specified by:
hasMatchCreate
in interfaceEnvelopeOrBuilder
- Returns:
- Whether the matchCreate field is set.
-
getMatchCreate
A client to server request to create a realtime match.
.nakama.realtime.MatchCreate match_create = 13;
- Specified by:
getMatchCreate
in interfaceEnvelopeOrBuilder
- Returns:
- The matchCreate.
-
setMatchCreate
A client to server request to create a realtime match.
.nakama.realtime.MatchCreate match_create = 13;
-
setMatchCreate
A client to server request to create a realtime match.
.nakama.realtime.MatchCreate match_create = 13;
-
mergeMatchCreate
A client to server request to create a realtime match.
.nakama.realtime.MatchCreate match_create = 13;
-
clearMatchCreate
A client to server request to create a realtime match.
.nakama.realtime.MatchCreate match_create = 13;
-
getMatchCreateBuilder
A client to server request to create a realtime match.
.nakama.realtime.MatchCreate match_create = 13;
-
getMatchCreateOrBuilder
A client to server request to create a realtime match.
.nakama.realtime.MatchCreate match_create = 13;
- Specified by:
getMatchCreateOrBuilder
in interfaceEnvelopeOrBuilder
-
hasMatchData
public boolean hasMatchData()Incoming realtime match data delivered from the server.
.nakama.realtime.MatchData match_data = 14;
- Specified by:
hasMatchData
in interfaceEnvelopeOrBuilder
- Returns:
- Whether the matchData field is set.
-
getMatchData
Incoming realtime match data delivered from the server.
.nakama.realtime.MatchData match_data = 14;
- Specified by:
getMatchData
in interfaceEnvelopeOrBuilder
- Returns:
- The matchData.
-
setMatchData
Incoming realtime match data delivered from the server.
.nakama.realtime.MatchData match_data = 14;
-
setMatchData
Incoming realtime match data delivered from the server.
.nakama.realtime.MatchData match_data = 14;
-
mergeMatchData
Incoming realtime match data delivered from the server.
.nakama.realtime.MatchData match_data = 14;
-
clearMatchData
Incoming realtime match data delivered from the server.
.nakama.realtime.MatchData match_data = 14;
-
getMatchDataBuilder
Incoming realtime match data delivered from the server.
.nakama.realtime.MatchData match_data = 14;
-
getMatchDataOrBuilder
Incoming realtime match data delivered from the server.
.nakama.realtime.MatchData match_data = 14;
- Specified by:
getMatchDataOrBuilder
in interfaceEnvelopeOrBuilder
-
hasMatchDataSend
public boolean hasMatchDataSend()A client to server request to send data to a realtime match.
.nakama.realtime.MatchDataSend match_data_send = 15;
- Specified by:
hasMatchDataSend
in interfaceEnvelopeOrBuilder
- Returns:
- Whether the matchDataSend field is set.
-
getMatchDataSend
A client to server request to send data to a realtime match.
.nakama.realtime.MatchDataSend match_data_send = 15;
- Specified by:
getMatchDataSend
in interfaceEnvelopeOrBuilder
- Returns:
- The matchDataSend.
-
setMatchDataSend
A client to server request to send data to a realtime match.
.nakama.realtime.MatchDataSend match_data_send = 15;
-
setMatchDataSend
A client to server request to send data to a realtime match.
.nakama.realtime.MatchDataSend match_data_send = 15;
-
mergeMatchDataSend
A client to server request to send data to a realtime match.
.nakama.realtime.MatchDataSend match_data_send = 15;
-
clearMatchDataSend
A client to server request to send data to a realtime match.
.nakama.realtime.MatchDataSend match_data_send = 15;
-
getMatchDataSendBuilder
A client to server request to send data to a realtime match.
.nakama.realtime.MatchDataSend match_data_send = 15;
-
getMatchDataSendOrBuilder
A client to server request to send data to a realtime match.
.nakama.realtime.MatchDataSend match_data_send = 15;
- Specified by:
getMatchDataSendOrBuilder
in interfaceEnvelopeOrBuilder
-
hasMatchJoin
public boolean hasMatchJoin()A client to server request to join a realtime match.
.nakama.realtime.MatchJoin match_join = 16;
- Specified by:
hasMatchJoin
in interfaceEnvelopeOrBuilder
- Returns:
- Whether the matchJoin field is set.
-
getMatchJoin
A client to server request to join a realtime match.
.nakama.realtime.MatchJoin match_join = 16;
- Specified by:
getMatchJoin
in interfaceEnvelopeOrBuilder
- Returns:
- The matchJoin.
-
setMatchJoin
A client to server request to join a realtime match.
.nakama.realtime.MatchJoin match_join = 16;
-
setMatchJoin
A client to server request to join a realtime match.
.nakama.realtime.MatchJoin match_join = 16;
-
mergeMatchJoin
A client to server request to join a realtime match.
.nakama.realtime.MatchJoin match_join = 16;
-
clearMatchJoin
A client to server request to join a realtime match.
.nakama.realtime.MatchJoin match_join = 16;
-
getMatchJoinBuilder
A client to server request to join a realtime match.
.nakama.realtime.MatchJoin match_join = 16;
-
getMatchJoinOrBuilder
A client to server request to join a realtime match.
.nakama.realtime.MatchJoin match_join = 16;
- Specified by:
getMatchJoinOrBuilder
in interfaceEnvelopeOrBuilder
-
hasMatchLeave
public boolean hasMatchLeave()A client to server request to leave a realtime match.
.nakama.realtime.MatchLeave match_leave = 17;
- Specified by:
hasMatchLeave
in interfaceEnvelopeOrBuilder
- Returns:
- Whether the matchLeave field is set.
-
getMatchLeave
A client to server request to leave a realtime match.
.nakama.realtime.MatchLeave match_leave = 17;
- Specified by:
getMatchLeave
in interfaceEnvelopeOrBuilder
- Returns:
- The matchLeave.
-
setMatchLeave
A client to server request to leave a realtime match.
.nakama.realtime.MatchLeave match_leave = 17;
-
setMatchLeave
A client to server request to leave a realtime match.
.nakama.realtime.MatchLeave match_leave = 17;
-
mergeMatchLeave
A client to server request to leave a realtime match.
.nakama.realtime.MatchLeave match_leave = 17;
-
clearMatchLeave
A client to server request to leave a realtime match.
.nakama.realtime.MatchLeave match_leave = 17;
-
getMatchLeaveBuilder
A client to server request to leave a realtime match.
.nakama.realtime.MatchLeave match_leave = 17;
-
getMatchLeaveOrBuilder
A client to server request to leave a realtime match.
.nakama.realtime.MatchLeave match_leave = 17;
- Specified by:
getMatchLeaveOrBuilder
in interfaceEnvelopeOrBuilder
-
hasMatchPresenceEvent
public boolean hasMatchPresenceEvent()Presence update for a particular realtime match.
.nakama.realtime.MatchPresenceEvent match_presence_event = 18;
- Specified by:
hasMatchPresenceEvent
in interfaceEnvelopeOrBuilder
- Returns:
- Whether the matchPresenceEvent field is set.
-
getMatchPresenceEvent
Presence update for a particular realtime match.
.nakama.realtime.MatchPresenceEvent match_presence_event = 18;
- Specified by:
getMatchPresenceEvent
in interfaceEnvelopeOrBuilder
- Returns:
- The matchPresenceEvent.
-
setMatchPresenceEvent
Presence update for a particular realtime match.
.nakama.realtime.MatchPresenceEvent match_presence_event = 18;
-
setMatchPresenceEvent
Presence update for a particular realtime match.
.nakama.realtime.MatchPresenceEvent match_presence_event = 18;
-
mergeMatchPresenceEvent
Presence update for a particular realtime match.
.nakama.realtime.MatchPresenceEvent match_presence_event = 18;
-
clearMatchPresenceEvent
Presence update for a particular realtime match.
.nakama.realtime.MatchPresenceEvent match_presence_event = 18;
-
getMatchPresenceEventBuilder
Presence update for a particular realtime match.
.nakama.realtime.MatchPresenceEvent match_presence_event = 18;
-
getMatchPresenceEventOrBuilder
Presence update for a particular realtime match.
.nakama.realtime.MatchPresenceEvent match_presence_event = 18;
- Specified by:
getMatchPresenceEventOrBuilder
in interfaceEnvelopeOrBuilder
-
hasMatchmakerAdd
public boolean hasMatchmakerAdd()Submit a new matchmaking process request.
.nakama.realtime.MatchmakerAdd matchmaker_add = 19;
- Specified by:
hasMatchmakerAdd
in interfaceEnvelopeOrBuilder
- Returns:
- Whether the matchmakerAdd field is set.
-
getMatchmakerAdd
Submit a new matchmaking process request.
.nakama.realtime.MatchmakerAdd matchmaker_add = 19;
- Specified by:
getMatchmakerAdd
in interfaceEnvelopeOrBuilder
- Returns:
- The matchmakerAdd.
-
setMatchmakerAdd
Submit a new matchmaking process request.
.nakama.realtime.MatchmakerAdd matchmaker_add = 19;
-
setMatchmakerAdd
Submit a new matchmaking process request.
.nakama.realtime.MatchmakerAdd matchmaker_add = 19;
-
mergeMatchmakerAdd
Submit a new matchmaking process request.
.nakama.realtime.MatchmakerAdd matchmaker_add = 19;
-
clearMatchmakerAdd
Submit a new matchmaking process request.
.nakama.realtime.MatchmakerAdd matchmaker_add = 19;
-
getMatchmakerAddBuilder
Submit a new matchmaking process request.
.nakama.realtime.MatchmakerAdd matchmaker_add = 19;
-
getMatchmakerAddOrBuilder
Submit a new matchmaking process request.
.nakama.realtime.MatchmakerAdd matchmaker_add = 19;
- Specified by:
getMatchmakerAddOrBuilder
in interfaceEnvelopeOrBuilder
-
hasMatchmakerMatched
public boolean hasMatchmakerMatched()A successful matchmaking result.
.nakama.realtime.MatchmakerMatched matchmaker_matched = 20;
- Specified by:
hasMatchmakerMatched
in interfaceEnvelopeOrBuilder
- Returns:
- Whether the matchmakerMatched field is set.
-
getMatchmakerMatched
A successful matchmaking result.
.nakama.realtime.MatchmakerMatched matchmaker_matched = 20;
- Specified by:
getMatchmakerMatched
in interfaceEnvelopeOrBuilder
- Returns:
- The matchmakerMatched.
-
setMatchmakerMatched
A successful matchmaking result.
.nakama.realtime.MatchmakerMatched matchmaker_matched = 20;
-
setMatchmakerMatched
A successful matchmaking result.
.nakama.realtime.MatchmakerMatched matchmaker_matched = 20;
-
mergeMatchmakerMatched
A successful matchmaking result.
.nakama.realtime.MatchmakerMatched matchmaker_matched = 20;
-
clearMatchmakerMatched
A successful matchmaking result.
.nakama.realtime.MatchmakerMatched matchmaker_matched = 20;
-
getMatchmakerMatchedBuilder
A successful matchmaking result.
.nakama.realtime.MatchmakerMatched matchmaker_matched = 20;
-
getMatchmakerMatchedOrBuilder
A successful matchmaking result.
.nakama.realtime.MatchmakerMatched matchmaker_matched = 20;
- Specified by:
getMatchmakerMatchedOrBuilder
in interfaceEnvelopeOrBuilder
-
hasMatchmakerRemove
public boolean hasMatchmakerRemove()Cancel a matchmaking process using a ticket.
.nakama.realtime.MatchmakerRemove matchmaker_remove = 21;
- Specified by:
hasMatchmakerRemove
in interfaceEnvelopeOrBuilder
- Returns:
- Whether the matchmakerRemove field is set.
-
getMatchmakerRemove
Cancel a matchmaking process using a ticket.
.nakama.realtime.MatchmakerRemove matchmaker_remove = 21;
- Specified by:
getMatchmakerRemove
in interfaceEnvelopeOrBuilder
- Returns:
- The matchmakerRemove.
-
setMatchmakerRemove
Cancel a matchmaking process using a ticket.
.nakama.realtime.MatchmakerRemove matchmaker_remove = 21;
-
setMatchmakerRemove
Cancel a matchmaking process using a ticket.
.nakama.realtime.MatchmakerRemove matchmaker_remove = 21;
-
mergeMatchmakerRemove
Cancel a matchmaking process using a ticket.
.nakama.realtime.MatchmakerRemove matchmaker_remove = 21;
-
clearMatchmakerRemove
Cancel a matchmaking process using a ticket.
.nakama.realtime.MatchmakerRemove matchmaker_remove = 21;
-
getMatchmakerRemoveBuilder
Cancel a matchmaking process using a ticket.
.nakama.realtime.MatchmakerRemove matchmaker_remove = 21;
-
getMatchmakerRemoveOrBuilder
Cancel a matchmaking process using a ticket.
.nakama.realtime.MatchmakerRemove matchmaker_remove = 21;
- Specified by:
getMatchmakerRemoveOrBuilder
in interfaceEnvelopeOrBuilder
-
hasMatchmakerTicket
public boolean hasMatchmakerTicket()A response from starting a new matchmaking process.
.nakama.realtime.MatchmakerTicket matchmaker_ticket = 22;
- Specified by:
hasMatchmakerTicket
in interfaceEnvelopeOrBuilder
- Returns:
- Whether the matchmakerTicket field is set.
-
getMatchmakerTicket
A response from starting a new matchmaking process.
.nakama.realtime.MatchmakerTicket matchmaker_ticket = 22;
- Specified by:
getMatchmakerTicket
in interfaceEnvelopeOrBuilder
- Returns:
- The matchmakerTicket.
-
setMatchmakerTicket
A response from starting a new matchmaking process.
.nakama.realtime.MatchmakerTicket matchmaker_ticket = 22;
-
setMatchmakerTicket
A response from starting a new matchmaking process.
.nakama.realtime.MatchmakerTicket matchmaker_ticket = 22;
-
mergeMatchmakerTicket
A response from starting a new matchmaking process.
.nakama.realtime.MatchmakerTicket matchmaker_ticket = 22;
-
clearMatchmakerTicket
A response from starting a new matchmaking process.
.nakama.realtime.MatchmakerTicket matchmaker_ticket = 22;
-
getMatchmakerTicketBuilder
A response from starting a new matchmaking process.
.nakama.realtime.MatchmakerTicket matchmaker_ticket = 22;
-
getMatchmakerTicketOrBuilder
A response from starting a new matchmaking process.
.nakama.realtime.MatchmakerTicket matchmaker_ticket = 22;
- Specified by:
getMatchmakerTicketOrBuilder
in interfaceEnvelopeOrBuilder
-
hasNotifications
public boolean hasNotifications()Notifications send by the server.
.nakama.realtime.Notifications notifications = 23;
- Specified by:
hasNotifications
in interfaceEnvelopeOrBuilder
- Returns:
- Whether the notifications field is set.
-
getNotifications
Notifications send by the server.
.nakama.realtime.Notifications notifications = 23;
- Specified by:
getNotifications
in interfaceEnvelopeOrBuilder
- Returns:
- The notifications.
-
setNotifications
Notifications send by the server.
.nakama.realtime.Notifications notifications = 23;
-
setNotifications
Notifications send by the server.
.nakama.realtime.Notifications notifications = 23;
-
mergeNotifications
Notifications send by the server.
.nakama.realtime.Notifications notifications = 23;
-
clearNotifications
Notifications send by the server.
.nakama.realtime.Notifications notifications = 23;
-
getNotificationsBuilder
Notifications send by the server.
.nakama.realtime.Notifications notifications = 23;
-
getNotificationsOrBuilder
Notifications send by the server.
.nakama.realtime.Notifications notifications = 23;
- Specified by:
getNotificationsOrBuilder
in interfaceEnvelopeOrBuilder
-
hasRpc
public boolean hasRpc()RPC call or response.
.nakama.api.Rpc rpc = 24;
- Specified by:
hasRpc
in interfaceEnvelopeOrBuilder
- Returns:
- Whether the rpc field is set.
-
getRpc
RPC call or response.
.nakama.api.Rpc rpc = 24;
- Specified by:
getRpc
in interfaceEnvelopeOrBuilder
- Returns:
- The rpc.
-
setRpc
RPC call or response.
.nakama.api.Rpc rpc = 24;
-
setRpc
RPC call or response.
.nakama.api.Rpc rpc = 24;
-
mergeRpc
RPC call or response.
.nakama.api.Rpc rpc = 24;
-
clearRpc
RPC call or response.
.nakama.api.Rpc rpc = 24;
-
getRpcBuilder
RPC call or response.
.nakama.api.Rpc rpc = 24;
-
getRpcOrBuilder
RPC call or response.
.nakama.api.Rpc rpc = 24;
- Specified by:
getRpcOrBuilder
in interfaceEnvelopeOrBuilder
-
hasStatus
public boolean hasStatus()An incoming status snapshot for some set of users.
.nakama.realtime.Status status = 25;
- Specified by:
hasStatus
in interfaceEnvelopeOrBuilder
- Returns:
- Whether the status field is set.
-
getStatus
An incoming status snapshot for some set of users.
.nakama.realtime.Status status = 25;
- Specified by:
getStatus
in interfaceEnvelopeOrBuilder
- Returns:
- The status.
-
setStatus
An incoming status snapshot for some set of users.
.nakama.realtime.Status status = 25;
-
setStatus
An incoming status snapshot for some set of users.
.nakama.realtime.Status status = 25;
-
mergeStatus
An incoming status snapshot for some set of users.
.nakama.realtime.Status status = 25;
-
clearStatus
An incoming status snapshot for some set of users.
.nakama.realtime.Status status = 25;
-
getStatusBuilder
An incoming status snapshot for some set of users.
.nakama.realtime.Status status = 25;
-
getStatusOrBuilder
An incoming status snapshot for some set of users.
.nakama.realtime.Status status = 25;
- Specified by:
getStatusOrBuilder
in interfaceEnvelopeOrBuilder
-
hasStatusFollow
public boolean hasStatusFollow()Start following some set of users to receive their status updates.
.nakama.realtime.StatusFollow status_follow = 26;
- Specified by:
hasStatusFollow
in interfaceEnvelopeOrBuilder
- Returns:
- Whether the statusFollow field is set.
-
getStatusFollow
Start following some set of users to receive their status updates.
.nakama.realtime.StatusFollow status_follow = 26;
- Specified by:
getStatusFollow
in interfaceEnvelopeOrBuilder
- Returns:
- The statusFollow.
-
setStatusFollow
Start following some set of users to receive their status updates.
.nakama.realtime.StatusFollow status_follow = 26;
-
setStatusFollow
Start following some set of users to receive their status updates.
.nakama.realtime.StatusFollow status_follow = 26;
-
mergeStatusFollow
Start following some set of users to receive their status updates.
.nakama.realtime.StatusFollow status_follow = 26;
-
clearStatusFollow
Start following some set of users to receive their status updates.
.nakama.realtime.StatusFollow status_follow = 26;
-
getStatusFollowBuilder
Start following some set of users to receive their status updates.
.nakama.realtime.StatusFollow status_follow = 26;
-
getStatusFollowOrBuilder
Start following some set of users to receive their status updates.
.nakama.realtime.StatusFollow status_follow = 26;
- Specified by:
getStatusFollowOrBuilder
in interfaceEnvelopeOrBuilder
-
hasStatusPresenceEvent
public boolean hasStatusPresenceEvent()An incoming status update.
.nakama.realtime.StatusPresenceEvent status_presence_event = 27;
- Specified by:
hasStatusPresenceEvent
in interfaceEnvelopeOrBuilder
- Returns:
- Whether the statusPresenceEvent field is set.
-
getStatusPresenceEvent
An incoming status update.
.nakama.realtime.StatusPresenceEvent status_presence_event = 27;
- Specified by:
getStatusPresenceEvent
in interfaceEnvelopeOrBuilder
- Returns:
- The statusPresenceEvent.
-
setStatusPresenceEvent
An incoming status update.
.nakama.realtime.StatusPresenceEvent status_presence_event = 27;
-
setStatusPresenceEvent
An incoming status update.
.nakama.realtime.StatusPresenceEvent status_presence_event = 27;
-
mergeStatusPresenceEvent
An incoming status update.
.nakama.realtime.StatusPresenceEvent status_presence_event = 27;
-
clearStatusPresenceEvent
An incoming status update.
.nakama.realtime.StatusPresenceEvent status_presence_event = 27;
-
getStatusPresenceEventBuilder
An incoming status update.
.nakama.realtime.StatusPresenceEvent status_presence_event = 27;
-
getStatusPresenceEventOrBuilder
An incoming status update.
.nakama.realtime.StatusPresenceEvent status_presence_event = 27;
- Specified by:
getStatusPresenceEventOrBuilder
in interfaceEnvelopeOrBuilder
-
hasStatusUnfollow
public boolean hasStatusUnfollow()Stop following some set of users to no longer receive their status updates.
.nakama.realtime.StatusUnfollow status_unfollow = 28;
- Specified by:
hasStatusUnfollow
in interfaceEnvelopeOrBuilder
- Returns:
- Whether the statusUnfollow field is set.
-
getStatusUnfollow
Stop following some set of users to no longer receive their status updates.
.nakama.realtime.StatusUnfollow status_unfollow = 28;
- Specified by:
getStatusUnfollow
in interfaceEnvelopeOrBuilder
- Returns:
- The statusUnfollow.
-
setStatusUnfollow
Stop following some set of users to no longer receive their status updates.
.nakama.realtime.StatusUnfollow status_unfollow = 28;
-
setStatusUnfollow
Stop following some set of users to no longer receive their status updates.
.nakama.realtime.StatusUnfollow status_unfollow = 28;
-
mergeStatusUnfollow
Stop following some set of users to no longer receive their status updates.
.nakama.realtime.StatusUnfollow status_unfollow = 28;
-
clearStatusUnfollow
Stop following some set of users to no longer receive their status updates.
.nakama.realtime.StatusUnfollow status_unfollow = 28;
-
getStatusUnfollowBuilder
Stop following some set of users to no longer receive their status updates.
.nakama.realtime.StatusUnfollow status_unfollow = 28;
-
getStatusUnfollowOrBuilder
Stop following some set of users to no longer receive their status updates.
.nakama.realtime.StatusUnfollow status_unfollow = 28;
- Specified by:
getStatusUnfollowOrBuilder
in interfaceEnvelopeOrBuilder
-
hasStatusUpdate
public boolean hasStatusUpdate()Set the user's own status.
.nakama.realtime.StatusUpdate status_update = 29;
- Specified by:
hasStatusUpdate
in interfaceEnvelopeOrBuilder
- Returns:
- Whether the statusUpdate field is set.
-
getStatusUpdate
Set the user's own status.
.nakama.realtime.StatusUpdate status_update = 29;
- Specified by:
getStatusUpdate
in interfaceEnvelopeOrBuilder
- Returns:
- The statusUpdate.
-
setStatusUpdate
Set the user's own status.
.nakama.realtime.StatusUpdate status_update = 29;
-
setStatusUpdate
Set the user's own status.
.nakama.realtime.StatusUpdate status_update = 29;
-
mergeStatusUpdate
Set the user's own status.
.nakama.realtime.StatusUpdate status_update = 29;
-
clearStatusUpdate
Set the user's own status.
.nakama.realtime.StatusUpdate status_update = 29;
-
getStatusUpdateBuilder
Set the user's own status.
.nakama.realtime.StatusUpdate status_update = 29;
-
getStatusUpdateOrBuilder
Set the user's own status.
.nakama.realtime.StatusUpdate status_update = 29;
- Specified by:
getStatusUpdateOrBuilder
in interfaceEnvelopeOrBuilder
-
hasStreamData
public boolean hasStreamData()A data message delivered over a stream.
.nakama.realtime.StreamData stream_data = 30;
- Specified by:
hasStreamData
in interfaceEnvelopeOrBuilder
- Returns:
- Whether the streamData field is set.
-
getStreamData
A data message delivered over a stream.
.nakama.realtime.StreamData stream_data = 30;
- Specified by:
getStreamData
in interfaceEnvelopeOrBuilder
- Returns:
- The streamData.
-
setStreamData
A data message delivered over a stream.
.nakama.realtime.StreamData stream_data = 30;
-
setStreamData
A data message delivered over a stream.
.nakama.realtime.StreamData stream_data = 30;
-
mergeStreamData
A data message delivered over a stream.
.nakama.realtime.StreamData stream_data = 30;
-
clearStreamData
A data message delivered over a stream.
.nakama.realtime.StreamData stream_data = 30;
-
getStreamDataBuilder
A data message delivered over a stream.
.nakama.realtime.StreamData stream_data = 30;
-
getStreamDataOrBuilder
A data message delivered over a stream.
.nakama.realtime.StreamData stream_data = 30;
- Specified by:
getStreamDataOrBuilder
in interfaceEnvelopeOrBuilder
-
hasStreamPresenceEvent
public boolean hasStreamPresenceEvent()Presence update for a particular stream.
.nakama.realtime.StreamPresenceEvent stream_presence_event = 31;
- Specified by:
hasStreamPresenceEvent
in interfaceEnvelopeOrBuilder
- Returns:
- Whether the streamPresenceEvent field is set.
-
getStreamPresenceEvent
Presence update for a particular stream.
.nakama.realtime.StreamPresenceEvent stream_presence_event = 31;
- Specified by:
getStreamPresenceEvent
in interfaceEnvelopeOrBuilder
- Returns:
- The streamPresenceEvent.
-
setStreamPresenceEvent
Presence update for a particular stream.
.nakama.realtime.StreamPresenceEvent stream_presence_event = 31;
-
setStreamPresenceEvent
Presence update for a particular stream.
.nakama.realtime.StreamPresenceEvent stream_presence_event = 31;
-
mergeStreamPresenceEvent
Presence update for a particular stream.
.nakama.realtime.StreamPresenceEvent stream_presence_event = 31;
-
clearStreamPresenceEvent
Presence update for a particular stream.
.nakama.realtime.StreamPresenceEvent stream_presence_event = 31;
-
getStreamPresenceEventBuilder
Presence update for a particular stream.
.nakama.realtime.StreamPresenceEvent stream_presence_event = 31;
-
getStreamPresenceEventOrBuilder
Presence update for a particular stream.
.nakama.realtime.StreamPresenceEvent stream_presence_event = 31;
- Specified by:
getStreamPresenceEventOrBuilder
in interfaceEnvelopeOrBuilder
-
hasPing
public boolean hasPing()Application-level heartbeat and connection check.
.nakama.realtime.Ping ping = 32;
- Specified by:
hasPing
in interfaceEnvelopeOrBuilder
- Returns:
- Whether the ping field is set.
-
getPing
Application-level heartbeat and connection check.
.nakama.realtime.Ping ping = 32;
- Specified by:
getPing
in interfaceEnvelopeOrBuilder
- Returns:
- The ping.
-
setPing
Application-level heartbeat and connection check.
.nakama.realtime.Ping ping = 32;
-
setPing
Application-level heartbeat and connection check.
.nakama.realtime.Ping ping = 32;
-
mergePing
Application-level heartbeat and connection check.
.nakama.realtime.Ping ping = 32;
-
clearPing
Application-level heartbeat and connection check.
.nakama.realtime.Ping ping = 32;
-
getPingBuilder
Application-level heartbeat and connection check.
.nakama.realtime.Ping ping = 32;
-
getPingOrBuilder
Application-level heartbeat and connection check.
.nakama.realtime.Ping ping = 32;
- Specified by:
getPingOrBuilder
in interfaceEnvelopeOrBuilder
-
hasPong
public boolean hasPong()Application-level heartbeat and connection check response.
.nakama.realtime.Pong pong = 33;
- Specified by:
hasPong
in interfaceEnvelopeOrBuilder
- Returns:
- Whether the pong field is set.
-
getPong
Application-level heartbeat and connection check response.
.nakama.realtime.Pong pong = 33;
- Specified by:
getPong
in interfaceEnvelopeOrBuilder
- Returns:
- The pong.
-
setPong
Application-level heartbeat and connection check response.
.nakama.realtime.Pong pong = 33;
-
setPong
Application-level heartbeat and connection check response.
.nakama.realtime.Pong pong = 33;
-
mergePong
Application-level heartbeat and connection check response.
.nakama.realtime.Pong pong = 33;
-
clearPong
Application-level heartbeat and connection check response.
.nakama.realtime.Pong pong = 33;
-
getPongBuilder
Application-level heartbeat and connection check response.
.nakama.realtime.Pong pong = 33;
-
getPongOrBuilder
Application-level heartbeat and connection check response.
.nakama.realtime.Pong pong = 33;
- Specified by:
getPongOrBuilder
in interfaceEnvelopeOrBuilder
-
setUnknownFields
- Specified by:
setUnknownFields
in interfacecom.google.protobuf.Message.Builder
- Overrides:
setUnknownFields
in classcom.google.protobuf.GeneratedMessageV3.Builder<Envelope.Builder>
-
mergeUnknownFields
- Specified by:
mergeUnknownFields
in interfacecom.google.protobuf.Message.Builder
- Overrides:
mergeUnknownFields
in classcom.google.protobuf.GeneratedMessageV3.Builder<Envelope.Builder>
-