public static final class Envelope.Builder extends com.google.protobuf.GeneratedMessage.Builder<Envelope.Builder> implements EnvelopeOrBuilder
An envelope for a realtime message.Protobuf type
nakama.realtime.Envelope
Modifier and Type | Method and Description |
---|---|
Envelope |
build() |
Envelope |
buildPartial() |
Envelope.Builder |
clear() |
Envelope.Builder |
clearChannel()
A response from a channel join operation.
|
Envelope.Builder |
clearChannelJoin()
Join a realtime chat channel.
|
Envelope.Builder |
clearChannelLeave()
Leave a realtime chat channel.
|
Envelope.Builder |
clearChannelMessage()
An incoming message on a realtime chat channel.
|
Envelope.Builder |
clearChannelMessageAck()
An acknowledgement received in response to sending a message on a chat channel.
|
Envelope.Builder |
clearChannelMessageRemove()
Remove a message previously sent to a realtime chat channel.
|
Envelope.Builder |
clearChannelMessageSend()
Send a message to a realtime chat channel.
|
Envelope.Builder |
clearChannelMessageUpdate()
Update a message previously sent to a realtime chat channel.
|
Envelope.Builder |
clearChannelPresenceEvent()
Presence update for a particular realtime chat channel.
|
Envelope.Builder |
clearCid()
string cid = 1 [json_name = "cid"]; |
Envelope.Builder |
clearError()
Describes an error which occurred on the server.
|
Envelope.Builder |
clearMatch()
Incoming information about a realtime match.
|
Envelope.Builder |
clearMatchCreate()
A client to server request to create a realtime match.
|
Envelope.Builder |
clearMatchData()
Incoming realtime match data delivered from the server.
|
Envelope.Builder |
clearMatchDataSend()
A client to server request to send data to a realtime match.
|
Envelope.Builder |
clearMatchJoin()
A client to server request to join a realtime match.
|
Envelope.Builder |
clearMatchLeave()
A client to server request to leave a realtime match.
|
Envelope.Builder |
clearMatchmakerAdd()
Submit a new matchmaking process request.
|
Envelope.Builder |
clearMatchmakerMatched()
A successful matchmaking result.
|
Envelope.Builder |
clearMatchmakerRemove()
Cancel a matchmaking process using a ticket.
|
Envelope.Builder |
clearMatchmakerTicket()
A response from starting a new matchmaking process.
|
Envelope.Builder |
clearMatchPresenceEvent()
Presence update for a particular realtime match.
|
Envelope.Builder |
clearMessage() |
Envelope.Builder |
clearNotifications()
Notifications send by the server.
|
Envelope.Builder |
clearParty()
Incoming information about a party.
|
Envelope.Builder |
clearPartyAccept()
Accept a request to join.
|
Envelope.Builder |
clearPartyClose()
End a party, kicking all party members and closing it.
|
Envelope.Builder |
clearPartyCreate()
Create a party.
|
Envelope.Builder |
clearPartyData()
Incoming party data delivered from the server.
|
Envelope.Builder |
clearPartyDataSend()
A client to server request to send data to a party.
|
Envelope.Builder |
clearPartyJoin()
Join a party, or request to join if the party is not open.
|
Envelope.Builder |
clearPartyJoinRequest()
Incoming notification for one or more new presences attempting to join the party.
|
Envelope.Builder |
clearPartyJoinRequestList()
Request a list of pending join requests for a party.
|
Envelope.Builder |
clearPartyLeader()
Announcement of a new party leader.
|
Envelope.Builder |
clearPartyLeave()
Leave a party.
|
Envelope.Builder |
clearPartyMatchmakerAdd()
Begin matchmaking as a party.
|
Envelope.Builder |
clearPartyMatchmakerRemove()
Cancel a party matchmaking process using a ticket.
|
Envelope.Builder |
clearPartyMatchmakerTicket()
A response from starting a new party matchmaking process.
|
Envelope.Builder |
clearPartyPresenceEvent()
Presence update for a particular party.
|
Envelope.Builder |
clearPartyPromote()
Promote a new party leader.
|
Envelope.Builder |
clearPartyRemove()
Kick a party member, or decline a request to join.
|
Envelope.Builder |
clearPing()
Application-level heartbeat and connection check.
|
Envelope.Builder |
clearPong()
Application-level heartbeat and connection check response.
|
Envelope.Builder |
clearRpc()
RPC call or response.
|
Envelope.Builder |
clearStatus()
An incoming status snapshot for some set of users.
|
Envelope.Builder |
clearStatusFollow()
Start following some set of users to receive their status updates.
|
Envelope.Builder |
clearStatusPresenceEvent()
An incoming status update.
|
Envelope.Builder |
clearStatusUnfollow()
Stop following some set of users to no longer receive their status updates.
|
Envelope.Builder |
clearStatusUpdate()
Set the user's own status.
|
Envelope.Builder |
clearStreamData()
A data message delivered over a stream.
|
Envelope.Builder |
clearStreamPresenceEvent()
Presence update for a particular stream.
|
Channel |
getChannel()
A response from a channel join operation.
|
Channel.Builder |
getChannelBuilder()
A response from a channel join operation.
|
ChannelJoin |
getChannelJoin()
Join a realtime chat channel.
|
ChannelJoin.Builder |
getChannelJoinBuilder()
Join a realtime chat channel.
|
ChannelJoinOrBuilder |
getChannelJoinOrBuilder()
Join a realtime chat channel.
|
ChannelLeave |
getChannelLeave()
Leave a realtime chat channel.
|
ChannelLeave.Builder |
getChannelLeaveBuilder()
Leave a realtime chat channel.
|
ChannelLeaveOrBuilder |
getChannelLeaveOrBuilder()
Leave a realtime chat channel.
|
ChannelMessage |
getChannelMessage()
An incoming message on a realtime chat channel.
|
ChannelMessageAck |
getChannelMessageAck()
An acknowledgement received in response to sending a message on a chat channel.
|
ChannelMessageAck.Builder |
getChannelMessageAckBuilder()
An acknowledgement received in response to sending a message on a chat channel.
|
ChannelMessageAckOrBuilder |
getChannelMessageAckOrBuilder()
An acknowledgement received in response to sending a message on a chat channel.
|
ChannelMessage.Builder |
getChannelMessageBuilder()
An incoming message on a realtime chat channel.
|
ChannelMessageOrBuilder |
getChannelMessageOrBuilder()
An incoming message on a realtime chat channel.
|
ChannelMessageRemove |
getChannelMessageRemove()
Remove a message previously sent to a realtime chat channel.
|
ChannelMessageRemove.Builder |
getChannelMessageRemoveBuilder()
Remove a message previously sent to a realtime chat channel.
|
ChannelMessageRemoveOrBuilder |
getChannelMessageRemoveOrBuilder()
Remove a message previously sent to a realtime chat channel.
|
ChannelMessageSend |
getChannelMessageSend()
Send a message to a realtime chat channel.
|
ChannelMessageSend.Builder |
getChannelMessageSendBuilder()
Send a message to a realtime chat channel.
|
ChannelMessageSendOrBuilder |
getChannelMessageSendOrBuilder()
Send a message to a realtime chat channel.
|
ChannelMessageUpdate |
getChannelMessageUpdate()
Update a message previously sent to a realtime chat channel.
|
ChannelMessageUpdate.Builder |
getChannelMessageUpdateBuilder()
Update a message previously sent to a realtime chat channel.
|
ChannelMessageUpdateOrBuilder |
getChannelMessageUpdateOrBuilder()
Update a message previously sent to a realtime chat channel.
|
ChannelOrBuilder |
getChannelOrBuilder()
A response from a channel join operation.
|
ChannelPresenceEvent |
getChannelPresenceEvent()
Presence update for a particular realtime chat channel.
|
ChannelPresenceEvent.Builder |
getChannelPresenceEventBuilder()
Presence update for a particular realtime chat channel.
|
ChannelPresenceEventOrBuilder |
getChannelPresenceEventOrBuilder()
Presence update for a particular realtime chat channel.
|
java.lang.String |
getCid()
string cid = 1 [json_name = "cid"]; |
com.google.protobuf.ByteString |
getCidBytes()
string cid = 1 [json_name = "cid"]; |
Envelope |
getDefaultInstanceForType() |
static com.google.protobuf.Descriptors.Descriptor |
getDescriptor() |
com.google.protobuf.Descriptors.Descriptor |
getDescriptorForType() |
Error |
getError()
Describes an error which occurred on the server.
|
Error.Builder |
getErrorBuilder()
Describes an error which occurred on the server.
|
ErrorOrBuilder |
getErrorOrBuilder()
Describes an error which occurred on the server.
|
Match |
getMatch()
Incoming information about a realtime match.
|
Match.Builder |
getMatchBuilder()
Incoming information about a realtime match.
|
MatchCreate |
getMatchCreate()
A client to server request to create a realtime match.
|
MatchCreate.Builder |
getMatchCreateBuilder()
A client to server request to create a realtime match.
|
MatchCreateOrBuilder |
getMatchCreateOrBuilder()
A client to server request to create a realtime match.
|
MatchData |
getMatchData()
Incoming realtime match data delivered from the server.
|
MatchData.Builder |
getMatchDataBuilder()
Incoming realtime match data delivered from the server.
|
MatchDataOrBuilder |
getMatchDataOrBuilder()
Incoming realtime match data delivered from the server.
|
MatchDataSend |
getMatchDataSend()
A client to server request to send data to a realtime match.
|
MatchDataSend.Builder |
getMatchDataSendBuilder()
A client to server request to send data to a realtime match.
|
MatchDataSendOrBuilder |
getMatchDataSendOrBuilder()
A client to server request to send data to a realtime match.
|
MatchJoin |
getMatchJoin()
A client to server request to join a realtime match.
|
MatchJoin.Builder |
getMatchJoinBuilder()
A client to server request to join a realtime match.
|
MatchJoinOrBuilder |
getMatchJoinOrBuilder()
A client to server request to join a realtime match.
|
MatchLeave |
getMatchLeave()
A client to server request to leave a realtime match.
|
MatchLeave.Builder |
getMatchLeaveBuilder()
A client to server request to leave a realtime match.
|
MatchLeaveOrBuilder |
getMatchLeaveOrBuilder()
A client to server request to leave a realtime match.
|
MatchmakerAdd |
getMatchmakerAdd()
Submit a new matchmaking process request.
|
MatchmakerAdd.Builder |
getMatchmakerAddBuilder()
Submit a new matchmaking process request.
|
MatchmakerAddOrBuilder |
getMatchmakerAddOrBuilder()
Submit a new matchmaking process request.
|
MatchmakerMatched |
getMatchmakerMatched()
A successful matchmaking result.
|
MatchmakerMatched.Builder |
getMatchmakerMatchedBuilder()
A successful matchmaking result.
|
MatchmakerMatchedOrBuilder |
getMatchmakerMatchedOrBuilder()
A successful matchmaking result.
|
MatchmakerRemove |
getMatchmakerRemove()
Cancel a matchmaking process using a ticket.
|
MatchmakerRemove.Builder |
getMatchmakerRemoveBuilder()
Cancel a matchmaking process using a ticket.
|
MatchmakerRemoveOrBuilder |
getMatchmakerRemoveOrBuilder()
Cancel a matchmaking process using a ticket.
|
MatchmakerTicket |
getMatchmakerTicket()
A response from starting a new matchmaking process.
|
MatchmakerTicket.Builder |
getMatchmakerTicketBuilder()
A response from starting a new matchmaking process.
|
MatchmakerTicketOrBuilder |
getMatchmakerTicketOrBuilder()
A response from starting a new matchmaking process.
|
MatchOrBuilder |
getMatchOrBuilder()
Incoming information about a realtime match.
|
MatchPresenceEvent |
getMatchPresenceEvent()
Presence update for a particular realtime match.
|
MatchPresenceEvent.Builder |
getMatchPresenceEventBuilder()
Presence update for a particular realtime match.
|
MatchPresenceEventOrBuilder |
getMatchPresenceEventOrBuilder()
Presence update for a particular realtime match.
|
Envelope.MessageCase |
getMessageCase() |
Notifications |
getNotifications()
Notifications send by the server.
|
Notifications.Builder |
getNotificationsBuilder()
Notifications send by the server.
|
NotificationsOrBuilder |
getNotificationsOrBuilder()
Notifications send by the server.
|
Party |
getParty()
Incoming information about a party.
|
PartyAccept |
getPartyAccept()
Accept a request to join.
|
PartyAccept.Builder |
getPartyAcceptBuilder()
Accept a request to join.
|
PartyAcceptOrBuilder |
getPartyAcceptOrBuilder()
Accept a request to join.
|
Party.Builder |
getPartyBuilder()
Incoming information about a party.
|
PartyClose |
getPartyClose()
End a party, kicking all party members and closing it.
|
PartyClose.Builder |
getPartyCloseBuilder()
End a party, kicking all party members and closing it.
|
PartyCloseOrBuilder |
getPartyCloseOrBuilder()
End a party, kicking all party members and closing it.
|
PartyCreate |
getPartyCreate()
Create a party.
|
PartyCreate.Builder |
getPartyCreateBuilder()
Create a party.
|
PartyCreateOrBuilder |
getPartyCreateOrBuilder()
Create a party.
|
PartyData |
getPartyData()
Incoming party data delivered from the server.
|
PartyData.Builder |
getPartyDataBuilder()
Incoming party data delivered from the server.
|
PartyDataOrBuilder |
getPartyDataOrBuilder()
Incoming party data delivered from the server.
|
PartyDataSend |
getPartyDataSend()
A client to server request to send data to a party.
|
PartyDataSend.Builder |
getPartyDataSendBuilder()
A client to server request to send data to a party.
|
PartyDataSendOrBuilder |
getPartyDataSendOrBuilder()
A client to server request to send data to a party.
|
PartyJoin |
getPartyJoin()
Join a party, or request to join if the party is not open.
|
PartyJoin.Builder |
getPartyJoinBuilder()
Join a party, or request to join if the party is not open.
|
PartyJoinOrBuilder |
getPartyJoinOrBuilder()
Join a party, or request to join if the party is not open.
|
PartyJoinRequest |
getPartyJoinRequest()
Incoming notification for one or more new presences attempting to join the party.
|
PartyJoinRequest.Builder |
getPartyJoinRequestBuilder()
Incoming notification for one or more new presences attempting to join the party.
|
PartyJoinRequestList |
getPartyJoinRequestList()
Request a list of pending join requests for a party.
|
PartyJoinRequestList.Builder |
getPartyJoinRequestListBuilder()
Request a list of pending join requests for a party.
|
PartyJoinRequestListOrBuilder |
getPartyJoinRequestListOrBuilder()
Request a list of pending join requests for a party.
|
PartyJoinRequestOrBuilder |
getPartyJoinRequestOrBuilder()
Incoming notification for one or more new presences attempting to join the party.
|
PartyLeader |
getPartyLeader()
Announcement of a new party leader.
|
PartyLeader.Builder |
getPartyLeaderBuilder()
Announcement of a new party leader.
|
PartyLeaderOrBuilder |
getPartyLeaderOrBuilder()
Announcement of a new party leader.
|
PartyLeave |
getPartyLeave()
Leave a party.
|
PartyLeave.Builder |
getPartyLeaveBuilder()
Leave a party.
|
PartyLeaveOrBuilder |
getPartyLeaveOrBuilder()
Leave a party.
|
PartyMatchmakerAdd |
getPartyMatchmakerAdd()
Begin matchmaking as a party.
|
PartyMatchmakerAdd.Builder |
getPartyMatchmakerAddBuilder()
Begin matchmaking as a party.
|
PartyMatchmakerAddOrBuilder |
getPartyMatchmakerAddOrBuilder()
Begin matchmaking as a party.
|
PartyMatchmakerRemove |
getPartyMatchmakerRemove()
Cancel a party matchmaking process using a ticket.
|
PartyMatchmakerRemove.Builder |
getPartyMatchmakerRemoveBuilder()
Cancel a party matchmaking process using a ticket.
|
PartyMatchmakerRemoveOrBuilder |
getPartyMatchmakerRemoveOrBuilder()
Cancel a party matchmaking process using a ticket.
|
PartyMatchmakerTicket |
getPartyMatchmakerTicket()
A response from starting a new party matchmaking process.
|
PartyMatchmakerTicket.Builder |
getPartyMatchmakerTicketBuilder()
A response from starting a new party matchmaking process.
|
PartyMatchmakerTicketOrBuilder |
getPartyMatchmakerTicketOrBuilder()
A response from starting a new party matchmaking process.
|
PartyOrBuilder |
getPartyOrBuilder()
Incoming information about a party.
|
PartyPresenceEvent |
getPartyPresenceEvent()
Presence update for a particular party.
|
PartyPresenceEvent.Builder |
getPartyPresenceEventBuilder()
Presence update for a particular party.
|
PartyPresenceEventOrBuilder |
getPartyPresenceEventOrBuilder()
Presence update for a particular party.
|
PartyPromote |
getPartyPromote()
Promote a new party leader.
|
PartyPromote.Builder |
getPartyPromoteBuilder()
Promote a new party leader.
|
PartyPromoteOrBuilder |
getPartyPromoteOrBuilder()
Promote a new party leader.
|
PartyRemove |
getPartyRemove()
Kick a party member, or decline a request to join.
|
PartyRemove.Builder |
getPartyRemoveBuilder()
Kick a party member, or decline a request to join.
|
PartyRemoveOrBuilder |
getPartyRemoveOrBuilder()
Kick a party member, or decline a request to join.
|
Ping |
getPing()
Application-level heartbeat and connection check.
|
Ping.Builder |
getPingBuilder()
Application-level heartbeat and connection check.
|
PingOrBuilder |
getPingOrBuilder()
Application-level heartbeat and connection check.
|
Pong |
getPong()
Application-level heartbeat and connection check response.
|
Pong.Builder |
getPongBuilder()
Application-level heartbeat and connection check response.
|
PongOrBuilder |
getPongOrBuilder()
Application-level heartbeat and connection check response.
|
Rpc |
getRpc()
RPC call or response.
|
Rpc.Builder |
getRpcBuilder()
RPC call or response.
|
RpcOrBuilder |
getRpcOrBuilder()
RPC call or response.
|
Status |
getStatus()
An incoming status snapshot for some set of users.
|
Status.Builder |
getStatusBuilder()
An incoming status snapshot for some set of users.
|
StatusFollow |
getStatusFollow()
Start following some set of users to receive their status updates.
|
StatusFollow.Builder |
getStatusFollowBuilder()
Start following some set of users to receive their status updates.
|
StatusFollowOrBuilder |
getStatusFollowOrBuilder()
Start following some set of users to receive their status updates.
|
StatusOrBuilder |
getStatusOrBuilder()
An incoming status snapshot for some set of users.
|
StatusPresenceEvent |
getStatusPresenceEvent()
An incoming status update.
|
StatusPresenceEvent.Builder |
getStatusPresenceEventBuilder()
An incoming status update.
|
StatusPresenceEventOrBuilder |
getStatusPresenceEventOrBuilder()
An incoming status update.
|
StatusUnfollow |
getStatusUnfollow()
Stop following some set of users to no longer receive their status updates.
|
StatusUnfollow.Builder |
getStatusUnfollowBuilder()
Stop following some set of users to no longer receive their status updates.
|
StatusUnfollowOrBuilder |
getStatusUnfollowOrBuilder()
Stop following some set of users to no longer receive their status updates.
|
StatusUpdate |
getStatusUpdate()
Set the user's own status.
|
StatusUpdate.Builder |
getStatusUpdateBuilder()
Set the user's own status.
|
StatusUpdateOrBuilder |
getStatusUpdateOrBuilder()
Set the user's own status.
|
StreamData |
getStreamData()
A data message delivered over a stream.
|
StreamData.Builder |
getStreamDataBuilder()
A data message delivered over a stream.
|
StreamDataOrBuilder |
getStreamDataOrBuilder()
A data message delivered over a stream.
|
StreamPresenceEvent |
getStreamPresenceEvent()
Presence update for a particular stream.
|
StreamPresenceEvent.Builder |
getStreamPresenceEventBuilder()
Presence update for a particular stream.
|
StreamPresenceEventOrBuilder |
getStreamPresenceEventOrBuilder()
Presence update for a particular stream.
|
boolean |
hasChannel()
A response from a channel join operation.
|
boolean |
hasChannelJoin()
Join a realtime chat channel.
|
boolean |
hasChannelLeave()
Leave a realtime chat channel.
|
boolean |
hasChannelMessage()
An incoming message on a realtime chat channel.
|
boolean |
hasChannelMessageAck()
An acknowledgement received in response to sending a message on a chat channel.
|
boolean |
hasChannelMessageRemove()
Remove a message previously sent to a realtime chat channel.
|
boolean |
hasChannelMessageSend()
Send a message to a realtime chat channel.
|
boolean |
hasChannelMessageUpdate()
Update a message previously sent to a realtime chat channel.
|
boolean |
hasChannelPresenceEvent()
Presence update for a particular realtime chat channel.
|
boolean |
hasError()
Describes an error which occurred on the server.
|
boolean |
hasMatch()
Incoming information about a realtime match.
|
boolean |
hasMatchCreate()
A client to server request to create a realtime match.
|
boolean |
hasMatchData()
Incoming realtime match data delivered from the server.
|
boolean |
hasMatchDataSend()
A client to server request to send data to a realtime match.
|
boolean |
hasMatchJoin()
A client to server request to join a realtime match.
|
boolean |
hasMatchLeave()
A client to server request to leave a realtime match.
|
boolean |
hasMatchmakerAdd()
Submit a new matchmaking process request.
|
boolean |
hasMatchmakerMatched()
A successful matchmaking result.
|
boolean |
hasMatchmakerRemove()
Cancel a matchmaking process using a ticket.
|
boolean |
hasMatchmakerTicket()
A response from starting a new matchmaking process.
|
boolean |
hasMatchPresenceEvent()
Presence update for a particular realtime match.
|
boolean |
hasNotifications()
Notifications send by the server.
|
boolean |
hasParty()
Incoming information about a party.
|
boolean |
hasPartyAccept()
Accept a request to join.
|
boolean |
hasPartyClose()
End a party, kicking all party members and closing it.
|
boolean |
hasPartyCreate()
Create a party.
|
boolean |
hasPartyData()
Incoming party data delivered from the server.
|
boolean |
hasPartyDataSend()
A client to server request to send data to a party.
|
boolean |
hasPartyJoin()
Join a party, or request to join if the party is not open.
|
boolean |
hasPartyJoinRequest()
Incoming notification for one or more new presences attempting to join the party.
|
boolean |
hasPartyJoinRequestList()
Request a list of pending join requests for a party.
|
boolean |
hasPartyLeader()
Announcement of a new party leader.
|
boolean |
hasPartyLeave()
Leave a party.
|
boolean |
hasPartyMatchmakerAdd()
Begin matchmaking as a party.
|
boolean |
hasPartyMatchmakerRemove()
Cancel a party matchmaking process using a ticket.
|
boolean |
hasPartyMatchmakerTicket()
A response from starting a new party matchmaking process.
|
boolean |
hasPartyPresenceEvent()
Presence update for a particular party.
|
boolean |
hasPartyPromote()
Promote a new party leader.
|
boolean |
hasPartyRemove()
Kick a party member, or decline a request to join.
|
boolean |
hasPing()
Application-level heartbeat and connection check.
|
boolean |
hasPong()
Application-level heartbeat and connection check response.
|
boolean |
hasRpc()
RPC call or response.
|
boolean |
hasStatus()
An incoming status snapshot for some set of users.
|
boolean |
hasStatusFollow()
Start following some set of users to receive their status updates.
|
boolean |
hasStatusPresenceEvent()
An incoming status update.
|
boolean |
hasStatusUnfollow()
Stop following some set of users to no longer receive their status updates.
|
boolean |
hasStatusUpdate()
Set the user's own status.
|
boolean |
hasStreamData()
A data message delivered over a stream.
|
boolean |
hasStreamPresenceEvent()
Presence update for a particular stream.
|
protected com.google.protobuf.GeneratedMessage.FieldAccessorTable |
internalGetFieldAccessorTable() |
boolean |
isInitialized() |
Envelope.Builder |
mergeChannel(Channel value)
A response from a channel join operation.
|
Envelope.Builder |
mergeChannelJoin(ChannelJoin value)
Join a realtime chat channel.
|
Envelope.Builder |
mergeChannelLeave(ChannelLeave value)
Leave a realtime chat channel.
|
Envelope.Builder |
mergeChannelMessage(ChannelMessage value)
An incoming message on a realtime chat channel.
|
Envelope.Builder |
mergeChannelMessageAck(ChannelMessageAck value)
An acknowledgement received in response to sending a message on a chat channel.
|
Envelope.Builder |
mergeChannelMessageRemove(ChannelMessageRemove value)
Remove a message previously sent to a realtime chat channel.
|
Envelope.Builder |
mergeChannelMessageSend(ChannelMessageSend value)
Send a message to a realtime chat channel.
|
Envelope.Builder |
mergeChannelMessageUpdate(ChannelMessageUpdate value)
Update a message previously sent to a realtime chat channel.
|
Envelope.Builder |
mergeChannelPresenceEvent(ChannelPresenceEvent value)
Presence update for a particular realtime chat channel.
|
Envelope.Builder |
mergeError(Error value)
Describes an error which occurred on the server.
|
Envelope.Builder |
mergeFrom(com.google.protobuf.CodedInputStream input,
com.google.protobuf.ExtensionRegistryLite extensionRegistry) |
Envelope.Builder |
mergeFrom(Envelope other) |
Envelope.Builder |
mergeFrom(com.google.protobuf.Message other) |
Envelope.Builder |
mergeMatch(Match value)
Incoming information about a realtime match.
|
Envelope.Builder |
mergeMatchCreate(MatchCreate value)
A client to server request to create a realtime match.
|
Envelope.Builder |
mergeMatchData(MatchData value)
Incoming realtime match data delivered from the server.
|
Envelope.Builder |
mergeMatchDataSend(MatchDataSend value)
A client to server request to send data to a realtime match.
|
Envelope.Builder |
mergeMatchJoin(MatchJoin value)
A client to server request to join a realtime match.
|
Envelope.Builder |
mergeMatchLeave(MatchLeave value)
A client to server request to leave a realtime match.
|
Envelope.Builder |
mergeMatchmakerAdd(MatchmakerAdd value)
Submit a new matchmaking process request.
|
Envelope.Builder |
mergeMatchmakerMatched(MatchmakerMatched value)
A successful matchmaking result.
|
Envelope.Builder |
mergeMatchmakerRemove(MatchmakerRemove value)
Cancel a matchmaking process using a ticket.
|
Envelope.Builder |
mergeMatchmakerTicket(MatchmakerTicket value)
A response from starting a new matchmaking process.
|
Envelope.Builder |
mergeMatchPresenceEvent(MatchPresenceEvent value)
Presence update for a particular realtime match.
|
Envelope.Builder |
mergeNotifications(Notifications value)
Notifications send by the server.
|
Envelope.Builder |
mergeParty(Party value)
Incoming information about a party.
|
Envelope.Builder |
mergePartyAccept(PartyAccept value)
Accept a request to join.
|
Envelope.Builder |
mergePartyClose(PartyClose value)
End a party, kicking all party members and closing it.
|
Envelope.Builder |
mergePartyCreate(PartyCreate value)
Create a party.
|
Envelope.Builder |
mergePartyData(PartyData value)
Incoming party data delivered from the server.
|
Envelope.Builder |
mergePartyDataSend(PartyDataSend value)
A client to server request to send data to a party.
|
Envelope.Builder |
mergePartyJoin(PartyJoin value)
Join a party, or request to join if the party is not open.
|
Envelope.Builder |
mergePartyJoinRequest(PartyJoinRequest value)
Incoming notification for one or more new presences attempting to join the party.
|
Envelope.Builder |
mergePartyJoinRequestList(PartyJoinRequestList value)
Request a list of pending join requests for a party.
|
Envelope.Builder |
mergePartyLeader(PartyLeader value)
Announcement of a new party leader.
|
Envelope.Builder |
mergePartyLeave(PartyLeave value)
Leave a party.
|
Envelope.Builder |
mergePartyMatchmakerAdd(PartyMatchmakerAdd value)
Begin matchmaking as a party.
|
Envelope.Builder |
mergePartyMatchmakerRemove(PartyMatchmakerRemove value)
Cancel a party matchmaking process using a ticket.
|
Envelope.Builder |
mergePartyMatchmakerTicket(PartyMatchmakerTicket value)
A response from starting a new party matchmaking process.
|
Envelope.Builder |
mergePartyPresenceEvent(PartyPresenceEvent value)
Presence update for a particular party.
|
Envelope.Builder |
mergePartyPromote(PartyPromote value)
Promote a new party leader.
|
Envelope.Builder |
mergePartyRemove(PartyRemove value)
Kick a party member, or decline a request to join.
|
Envelope.Builder |
mergePing(Ping value)
Application-level heartbeat and connection check.
|
Envelope.Builder |
mergePong(Pong value)
Application-level heartbeat and connection check response.
|
Envelope.Builder |
mergeRpc(Rpc value)
RPC call or response.
|
Envelope.Builder |
mergeStatus(Status value)
An incoming status snapshot for some set of users.
|
Envelope.Builder |
mergeStatusFollow(StatusFollow value)
Start following some set of users to receive their status updates.
|
Envelope.Builder |
mergeStatusPresenceEvent(StatusPresenceEvent value)
An incoming status update.
|
Envelope.Builder |
mergeStatusUnfollow(StatusUnfollow value)
Stop following some set of users to no longer receive their status updates.
|
Envelope.Builder |
mergeStatusUpdate(StatusUpdate value)
Set the user's own status.
|
Envelope.Builder |
mergeStreamData(StreamData value)
A data message delivered over a stream.
|
Envelope.Builder |
mergeStreamPresenceEvent(StreamPresenceEvent value)
Presence update for a particular stream.
|
Envelope.Builder |
setChannel(Channel.Builder builderForValue)
A response from a channel join operation.
|
Envelope.Builder |
setChannel(Channel value)
A response from a channel join operation.
|
Envelope.Builder |
setChannelJoin(ChannelJoin.Builder builderForValue)
Join a realtime chat channel.
|
Envelope.Builder |
setChannelJoin(ChannelJoin value)
Join a realtime chat channel.
|
Envelope.Builder |
setChannelLeave(ChannelLeave.Builder builderForValue)
Leave a realtime chat channel.
|
Envelope.Builder |
setChannelLeave(ChannelLeave value)
Leave a realtime chat channel.
|
Envelope.Builder |
setChannelMessage(ChannelMessage.Builder builderForValue)
An incoming message on a realtime chat channel.
|
Envelope.Builder |
setChannelMessage(ChannelMessage value)
An incoming message on a realtime chat channel.
|
Envelope.Builder |
setChannelMessageAck(ChannelMessageAck.Builder builderForValue)
An acknowledgement received in response to sending a message on a chat channel.
|
Envelope.Builder |
setChannelMessageAck(ChannelMessageAck value)
An acknowledgement received in response to sending a message on a chat channel.
|
Envelope.Builder |
setChannelMessageRemove(ChannelMessageRemove.Builder builderForValue)
Remove a message previously sent to a realtime chat channel.
|
Envelope.Builder |
setChannelMessageRemove(ChannelMessageRemove value)
Remove a message previously sent to a realtime chat channel.
|
Envelope.Builder |
setChannelMessageSend(ChannelMessageSend.Builder builderForValue)
Send a message to a realtime chat channel.
|
Envelope.Builder |
setChannelMessageSend(ChannelMessageSend value)
Send a message to a realtime chat channel.
|
Envelope.Builder |
setChannelMessageUpdate(ChannelMessageUpdate.Builder builderForValue)
Update a message previously sent to a realtime chat channel.
|
Envelope.Builder |
setChannelMessageUpdate(ChannelMessageUpdate value)
Update a message previously sent to a realtime chat channel.
|
Envelope.Builder |
setChannelPresenceEvent(ChannelPresenceEvent.Builder builderForValue)
Presence update for a particular realtime chat channel.
|
Envelope.Builder |
setChannelPresenceEvent(ChannelPresenceEvent value)
Presence update for a particular realtime chat channel.
|
Envelope.Builder |
setCid(java.lang.String value)
string cid = 1 [json_name = "cid"]; |
Envelope.Builder |
setCidBytes(com.google.protobuf.ByteString value)
string cid = 1 [json_name = "cid"]; |
Envelope.Builder |
setError(Error.Builder builderForValue)
Describes an error which occurred on the server.
|
Envelope.Builder |
setError(Error value)
Describes an error which occurred on the server.
|
Envelope.Builder |
setMatch(Match.Builder builderForValue)
Incoming information about a realtime match.
|
Envelope.Builder |
setMatch(Match value)
Incoming information about a realtime match.
|
Envelope.Builder |
setMatchCreate(MatchCreate.Builder builderForValue)
A client to server request to create a realtime match.
|
Envelope.Builder |
setMatchCreate(MatchCreate value)
A client to server request to create a realtime match.
|
Envelope.Builder |
setMatchData(MatchData.Builder builderForValue)
Incoming realtime match data delivered from the server.
|
Envelope.Builder |
setMatchData(MatchData value)
Incoming realtime match data delivered from the server.
|
Envelope.Builder |
setMatchDataSend(MatchDataSend.Builder builderForValue)
A client to server request to send data to a realtime match.
|
Envelope.Builder |
setMatchDataSend(MatchDataSend value)
A client to server request to send data to a realtime match.
|
Envelope.Builder |
setMatchJoin(MatchJoin.Builder builderForValue)
A client to server request to join a realtime match.
|
Envelope.Builder |
setMatchJoin(MatchJoin value)
A client to server request to join a realtime match.
|
Envelope.Builder |
setMatchLeave(MatchLeave.Builder builderForValue)
A client to server request to leave a realtime match.
|
Envelope.Builder |
setMatchLeave(MatchLeave value)
A client to server request to leave a realtime match.
|
Envelope.Builder |
setMatchmakerAdd(MatchmakerAdd.Builder builderForValue)
Submit a new matchmaking process request.
|
Envelope.Builder |
setMatchmakerAdd(MatchmakerAdd value)
Submit a new matchmaking process request.
|
Envelope.Builder |
setMatchmakerMatched(MatchmakerMatched.Builder builderForValue)
A successful matchmaking result.
|
Envelope.Builder |
setMatchmakerMatched(MatchmakerMatched value)
A successful matchmaking result.
|
Envelope.Builder |
setMatchmakerRemove(MatchmakerRemove.Builder builderForValue)
Cancel a matchmaking process using a ticket.
|
Envelope.Builder |
setMatchmakerRemove(MatchmakerRemove value)
Cancel a matchmaking process using a ticket.
|
Envelope.Builder |
setMatchmakerTicket(MatchmakerTicket.Builder builderForValue)
A response from starting a new matchmaking process.
|
Envelope.Builder |
setMatchmakerTicket(MatchmakerTicket value)
A response from starting a new matchmaking process.
|
Envelope.Builder |
setMatchPresenceEvent(MatchPresenceEvent.Builder builderForValue)
Presence update for a particular realtime match.
|
Envelope.Builder |
setMatchPresenceEvent(MatchPresenceEvent value)
Presence update for a particular realtime match.
|
Envelope.Builder |
setNotifications(Notifications.Builder builderForValue)
Notifications send by the server.
|
Envelope.Builder |
setNotifications(Notifications value)
Notifications send by the server.
|
Envelope.Builder |
setParty(Party.Builder builderForValue)
Incoming information about a party.
|
Envelope.Builder |
setParty(Party value)
Incoming information about a party.
|
Envelope.Builder |
setPartyAccept(PartyAccept.Builder builderForValue)
Accept a request to join.
|
Envelope.Builder |
setPartyAccept(PartyAccept value)
Accept a request to join.
|
Envelope.Builder |
setPartyClose(PartyClose.Builder builderForValue)
End a party, kicking all party members and closing it.
|
Envelope.Builder |
setPartyClose(PartyClose value)
End a party, kicking all party members and closing it.
|
Envelope.Builder |
setPartyCreate(PartyCreate.Builder builderForValue)
Create a party.
|
Envelope.Builder |
setPartyCreate(PartyCreate value)
Create a party.
|
Envelope.Builder |
setPartyData(PartyData.Builder builderForValue)
Incoming party data delivered from the server.
|
Envelope.Builder |
setPartyData(PartyData value)
Incoming party data delivered from the server.
|
Envelope.Builder |
setPartyDataSend(PartyDataSend.Builder builderForValue)
A client to server request to send data to a party.
|
Envelope.Builder |
setPartyDataSend(PartyDataSend value)
A client to server request to send data to a party.
|
Envelope.Builder |
setPartyJoin(PartyJoin.Builder builderForValue)
Join a party, or request to join if the party is not open.
|
Envelope.Builder |
setPartyJoin(PartyJoin value)
Join a party, or request to join if the party is not open.
|
Envelope.Builder |
setPartyJoinRequest(PartyJoinRequest.Builder builderForValue)
Incoming notification for one or more new presences attempting to join the party.
|
Envelope.Builder |
setPartyJoinRequest(PartyJoinRequest value)
Incoming notification for one or more new presences attempting to join the party.
|
Envelope.Builder |
setPartyJoinRequestList(PartyJoinRequestList.Builder builderForValue)
Request a list of pending join requests for a party.
|
Envelope.Builder |
setPartyJoinRequestList(PartyJoinRequestList value)
Request a list of pending join requests for a party.
|
Envelope.Builder |
setPartyLeader(PartyLeader.Builder builderForValue)
Announcement of a new party leader.
|
Envelope.Builder |
setPartyLeader(PartyLeader value)
Announcement of a new party leader.
|
Envelope.Builder |
setPartyLeave(PartyLeave.Builder builderForValue)
Leave a party.
|
Envelope.Builder |
setPartyLeave(PartyLeave value)
Leave a party.
|
Envelope.Builder |
setPartyMatchmakerAdd(PartyMatchmakerAdd.Builder builderForValue)
Begin matchmaking as a party.
|
Envelope.Builder |
setPartyMatchmakerAdd(PartyMatchmakerAdd value)
Begin matchmaking as a party.
|
Envelope.Builder |
setPartyMatchmakerRemove(PartyMatchmakerRemove.Builder builderForValue)
Cancel a party matchmaking process using a ticket.
|
Envelope.Builder |
setPartyMatchmakerRemove(PartyMatchmakerRemove value)
Cancel a party matchmaking process using a ticket.
|
Envelope.Builder |
setPartyMatchmakerTicket(PartyMatchmakerTicket.Builder builderForValue)
A response from starting a new party matchmaking process.
|
Envelope.Builder |
setPartyMatchmakerTicket(PartyMatchmakerTicket value)
A response from starting a new party matchmaking process.
|
Envelope.Builder |
setPartyPresenceEvent(PartyPresenceEvent.Builder builderForValue)
Presence update for a particular party.
|
Envelope.Builder |
setPartyPresenceEvent(PartyPresenceEvent value)
Presence update for a particular party.
|
Envelope.Builder |
setPartyPromote(PartyPromote.Builder builderForValue)
Promote a new party leader.
|
Envelope.Builder |
setPartyPromote(PartyPromote value)
Promote a new party leader.
|
Envelope.Builder |
setPartyRemove(PartyRemove.Builder builderForValue)
Kick a party member, or decline a request to join.
|
Envelope.Builder |
setPartyRemove(PartyRemove value)
Kick a party member, or decline a request to join.
|
Envelope.Builder |
setPing(Ping.Builder builderForValue)
Application-level heartbeat and connection check.
|
Envelope.Builder |
setPing(Ping value)
Application-level heartbeat and connection check.
|
Envelope.Builder |
setPong(Pong.Builder builderForValue)
Application-level heartbeat and connection check response.
|
Envelope.Builder |
setPong(Pong value)
Application-level heartbeat and connection check response.
|
Envelope.Builder |
setRpc(Rpc.Builder builderForValue)
RPC call or response.
|
Envelope.Builder |
setRpc(Rpc value)
RPC call or response.
|
Envelope.Builder |
setStatus(Status.Builder builderForValue)
An incoming status snapshot for some set of users.
|
Envelope.Builder |
setStatus(Status value)
An incoming status snapshot for some set of users.
|
Envelope.Builder |
setStatusFollow(StatusFollow.Builder builderForValue)
Start following some set of users to receive their status updates.
|
Envelope.Builder |
setStatusFollow(StatusFollow value)
Start following some set of users to receive their status updates.
|
Envelope.Builder |
setStatusPresenceEvent(StatusPresenceEvent.Builder builderForValue)
An incoming status update.
|
Envelope.Builder |
setStatusPresenceEvent(StatusPresenceEvent value)
An incoming status update.
|
Envelope.Builder |
setStatusUnfollow(StatusUnfollow.Builder builderForValue)
Stop following some set of users to no longer receive their status updates.
|
Envelope.Builder |
setStatusUnfollow(StatusUnfollow value)
Stop following some set of users to no longer receive their status updates.
|
Envelope.Builder |
setStatusUpdate(StatusUpdate.Builder builderForValue)
Set the user's own status.
|
Envelope.Builder |
setStatusUpdate(StatusUpdate value)
Set the user's own status.
|
Envelope.Builder |
setStreamData(StreamData.Builder builderForValue)
A data message delivered over a stream.
|
Envelope.Builder |
setStreamData(StreamData value)
A data message delivered over a stream.
|
Envelope.Builder |
setStreamPresenceEvent(StreamPresenceEvent.Builder builderForValue)
Presence update for a particular stream.
|
Envelope.Builder |
setStreamPresenceEvent(StreamPresenceEvent value)
Presence update for a particular stream.
|
addRepeatedField, clearField, clearOneof, clone, getAllFields, getField, getFieldBuilder, getOneofFieldDescriptor, getParentForChildren, getRepeatedField, getRepeatedFieldBuilder, getRepeatedFieldCount, getUnknownFields, getUnknownFieldSetBuilder, hasField, hasOneof, internalGetMapField, internalGetMapFieldReflection, internalGetMutableMapField, internalGetMutableMapFieldReflection, isClean, markClean, mergeUnknownFields, mergeUnknownLengthDelimitedField, mergeUnknownVarintField, newBuilderForField, onBuilt, onChanged, parseUnknownField, setField, setRepeatedField, setUnknownFields, setUnknownFieldSetBuilder, setUnknownFieldsProto3
findInitializationErrors, getInitializationErrorString, internalMergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, newUninitializedMessageException, toString
addAll, addAll, mergeDelimitedFrom, mergeDelimitedFrom, newUninitializedMessageException
equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
public static final com.google.protobuf.Descriptors.Descriptor getDescriptor()
protected com.google.protobuf.GeneratedMessage.FieldAccessorTable internalGetFieldAccessorTable()
internalGetFieldAccessorTable
in class com.google.protobuf.GeneratedMessage.Builder<Envelope.Builder>
public Envelope.Builder clear()
clear
in interface com.google.protobuf.Message.Builder
clear
in interface com.google.protobuf.MessageLite.Builder
clear
in class com.google.protobuf.GeneratedMessage.Builder<Envelope.Builder>
public com.google.protobuf.Descriptors.Descriptor getDescriptorForType()
getDescriptorForType
in interface com.google.protobuf.Message.Builder
getDescriptorForType
in interface com.google.protobuf.MessageOrBuilder
getDescriptorForType
in class com.google.protobuf.GeneratedMessage.Builder<Envelope.Builder>
public Envelope getDefaultInstanceForType()
getDefaultInstanceForType
in interface com.google.protobuf.MessageLiteOrBuilder
getDefaultInstanceForType
in interface com.google.protobuf.MessageOrBuilder
public Envelope build()
build
in interface com.google.protobuf.Message.Builder
build
in interface com.google.protobuf.MessageLite.Builder
public Envelope buildPartial()
buildPartial
in interface com.google.protobuf.Message.Builder
buildPartial
in interface com.google.protobuf.MessageLite.Builder
public Envelope.Builder mergeFrom(com.google.protobuf.Message other)
mergeFrom
in interface com.google.protobuf.Message.Builder
mergeFrom
in class com.google.protobuf.AbstractMessage.Builder<Envelope.Builder>
public Envelope.Builder mergeFrom(Envelope other)
public final boolean isInitialized()
isInitialized
in interface com.google.protobuf.MessageLiteOrBuilder
isInitialized
in class com.google.protobuf.GeneratedMessage.Builder<Envelope.Builder>
public Envelope.Builder mergeFrom(com.google.protobuf.CodedInputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry) throws java.io.IOException
mergeFrom
in interface com.google.protobuf.Message.Builder
mergeFrom
in interface com.google.protobuf.MessageLite.Builder
mergeFrom
in class com.google.protobuf.AbstractMessage.Builder<Envelope.Builder>
java.io.IOException
public Envelope.MessageCase getMessageCase()
getMessageCase
in interface EnvelopeOrBuilder
public Envelope.Builder clearMessage()
public java.lang.String getCid()
string cid = 1 [json_name = "cid"];
getCid
in interface EnvelopeOrBuilder
public com.google.protobuf.ByteString getCidBytes()
string cid = 1 [json_name = "cid"];
getCidBytes
in interface EnvelopeOrBuilder
public Envelope.Builder setCid(java.lang.String value)
string cid = 1 [json_name = "cid"];
value
- The cid to set.public Envelope.Builder clearCid()
string cid = 1 [json_name = "cid"];
public Envelope.Builder setCidBytes(com.google.protobuf.ByteString value)
string cid = 1 [json_name = "cid"];
value
- The bytes for cid to set.public boolean hasChannel()
A response from a channel join operation.
.nakama.realtime.Channel channel = 2 [json_name = "channel"];
hasChannel
in interface EnvelopeOrBuilder
public Channel getChannel()
A response from a channel join operation.
.nakama.realtime.Channel channel = 2 [json_name = "channel"];
getChannel
in interface EnvelopeOrBuilder
public Envelope.Builder setChannel(Channel value)
A response from a channel join operation.
.nakama.realtime.Channel channel = 2 [json_name = "channel"];
public Envelope.Builder setChannel(Channel.Builder builderForValue)
A response from a channel join operation.
.nakama.realtime.Channel channel = 2 [json_name = "channel"];
public Envelope.Builder mergeChannel(Channel value)
A response from a channel join operation.
.nakama.realtime.Channel channel = 2 [json_name = "channel"];
public Envelope.Builder clearChannel()
A response from a channel join operation.
.nakama.realtime.Channel channel = 2 [json_name = "channel"];
public Channel.Builder getChannelBuilder()
A response from a channel join operation.
.nakama.realtime.Channel channel = 2 [json_name = "channel"];
public ChannelOrBuilder getChannelOrBuilder()
A response from a channel join operation.
.nakama.realtime.Channel channel = 2 [json_name = "channel"];
getChannelOrBuilder
in interface EnvelopeOrBuilder
public boolean hasChannelJoin()
Join a realtime chat channel.
.nakama.realtime.ChannelJoin channel_join = 3 [json_name = "channelJoin"];
hasChannelJoin
in interface EnvelopeOrBuilder
public ChannelJoin getChannelJoin()
Join a realtime chat channel.
.nakama.realtime.ChannelJoin channel_join = 3 [json_name = "channelJoin"];
getChannelJoin
in interface EnvelopeOrBuilder
public Envelope.Builder setChannelJoin(ChannelJoin value)
Join a realtime chat channel.
.nakama.realtime.ChannelJoin channel_join = 3 [json_name = "channelJoin"];
public Envelope.Builder setChannelJoin(ChannelJoin.Builder builderForValue)
Join a realtime chat channel.
.nakama.realtime.ChannelJoin channel_join = 3 [json_name = "channelJoin"];
public Envelope.Builder mergeChannelJoin(ChannelJoin value)
Join a realtime chat channel.
.nakama.realtime.ChannelJoin channel_join = 3 [json_name = "channelJoin"];
public Envelope.Builder clearChannelJoin()
Join a realtime chat channel.
.nakama.realtime.ChannelJoin channel_join = 3 [json_name = "channelJoin"];
public ChannelJoin.Builder getChannelJoinBuilder()
Join a realtime chat channel.
.nakama.realtime.ChannelJoin channel_join = 3 [json_name = "channelJoin"];
public ChannelJoinOrBuilder getChannelJoinOrBuilder()
Join a realtime chat channel.
.nakama.realtime.ChannelJoin channel_join = 3 [json_name = "channelJoin"];
getChannelJoinOrBuilder
in interface EnvelopeOrBuilder
public boolean hasChannelLeave()
Leave a realtime chat channel.
.nakama.realtime.ChannelLeave channel_leave = 4 [json_name = "channelLeave"];
hasChannelLeave
in interface EnvelopeOrBuilder
public ChannelLeave getChannelLeave()
Leave a realtime chat channel.
.nakama.realtime.ChannelLeave channel_leave = 4 [json_name = "channelLeave"];
getChannelLeave
in interface EnvelopeOrBuilder
public Envelope.Builder setChannelLeave(ChannelLeave value)
Leave a realtime chat channel.
.nakama.realtime.ChannelLeave channel_leave = 4 [json_name = "channelLeave"];
public Envelope.Builder setChannelLeave(ChannelLeave.Builder builderForValue)
Leave a realtime chat channel.
.nakama.realtime.ChannelLeave channel_leave = 4 [json_name = "channelLeave"];
public Envelope.Builder mergeChannelLeave(ChannelLeave value)
Leave a realtime chat channel.
.nakama.realtime.ChannelLeave channel_leave = 4 [json_name = "channelLeave"];
public Envelope.Builder clearChannelLeave()
Leave a realtime chat channel.
.nakama.realtime.ChannelLeave channel_leave = 4 [json_name = "channelLeave"];
public ChannelLeave.Builder getChannelLeaveBuilder()
Leave a realtime chat channel.
.nakama.realtime.ChannelLeave channel_leave = 4 [json_name = "channelLeave"];
public ChannelLeaveOrBuilder getChannelLeaveOrBuilder()
Leave a realtime chat channel.
.nakama.realtime.ChannelLeave channel_leave = 4 [json_name = "channelLeave"];
getChannelLeaveOrBuilder
in interface EnvelopeOrBuilder
public boolean hasChannelMessage()
An incoming message on a realtime chat channel.
.nakama.api.ChannelMessage channel_message = 5 [json_name = "channelMessage"];
hasChannelMessage
in interface EnvelopeOrBuilder
public ChannelMessage getChannelMessage()
An incoming message on a realtime chat channel.
.nakama.api.ChannelMessage channel_message = 5 [json_name = "channelMessage"];
getChannelMessage
in interface EnvelopeOrBuilder
public Envelope.Builder setChannelMessage(ChannelMessage value)
An incoming message on a realtime chat channel.
.nakama.api.ChannelMessage channel_message = 5 [json_name = "channelMessage"];
public Envelope.Builder setChannelMessage(ChannelMessage.Builder builderForValue)
An incoming message on a realtime chat channel.
.nakama.api.ChannelMessage channel_message = 5 [json_name = "channelMessage"];
public Envelope.Builder mergeChannelMessage(ChannelMessage value)
An incoming message on a realtime chat channel.
.nakama.api.ChannelMessage channel_message = 5 [json_name = "channelMessage"];
public Envelope.Builder clearChannelMessage()
An incoming message on a realtime chat channel.
.nakama.api.ChannelMessage channel_message = 5 [json_name = "channelMessage"];
public ChannelMessage.Builder getChannelMessageBuilder()
An incoming message on a realtime chat channel.
.nakama.api.ChannelMessage channel_message = 5 [json_name = "channelMessage"];
public ChannelMessageOrBuilder getChannelMessageOrBuilder()
An incoming message on a realtime chat channel.
.nakama.api.ChannelMessage channel_message = 5 [json_name = "channelMessage"];
getChannelMessageOrBuilder
in interface EnvelopeOrBuilder
public boolean hasChannelMessageAck()
An acknowledgement received in response to sending a message on a chat channel.
.nakama.realtime.ChannelMessageAck channel_message_ack = 6 [json_name = "channelMessageAck"];
hasChannelMessageAck
in interface EnvelopeOrBuilder
public ChannelMessageAck getChannelMessageAck()
An acknowledgement received in response to sending a message on a chat channel.
.nakama.realtime.ChannelMessageAck channel_message_ack = 6 [json_name = "channelMessageAck"];
getChannelMessageAck
in interface EnvelopeOrBuilder
public Envelope.Builder setChannelMessageAck(ChannelMessageAck value)
An acknowledgement received in response to sending a message on a chat channel.
.nakama.realtime.ChannelMessageAck channel_message_ack = 6 [json_name = "channelMessageAck"];
public Envelope.Builder setChannelMessageAck(ChannelMessageAck.Builder builderForValue)
An acknowledgement received in response to sending a message on a chat channel.
.nakama.realtime.ChannelMessageAck channel_message_ack = 6 [json_name = "channelMessageAck"];
public Envelope.Builder mergeChannelMessageAck(ChannelMessageAck value)
An acknowledgement received in response to sending a message on a chat channel.
.nakama.realtime.ChannelMessageAck channel_message_ack = 6 [json_name = "channelMessageAck"];
public Envelope.Builder clearChannelMessageAck()
An acknowledgement received in response to sending a message on a chat channel.
.nakama.realtime.ChannelMessageAck channel_message_ack = 6 [json_name = "channelMessageAck"];
public ChannelMessageAck.Builder getChannelMessageAckBuilder()
An acknowledgement received in response to sending a message on a chat channel.
.nakama.realtime.ChannelMessageAck channel_message_ack = 6 [json_name = "channelMessageAck"];
public ChannelMessageAckOrBuilder getChannelMessageAckOrBuilder()
An acknowledgement received in response to sending a message on a chat channel.
.nakama.realtime.ChannelMessageAck channel_message_ack = 6 [json_name = "channelMessageAck"];
getChannelMessageAckOrBuilder
in interface EnvelopeOrBuilder
public boolean hasChannelMessageSend()
Send a message to a realtime chat channel.
.nakama.realtime.ChannelMessageSend channel_message_send = 7 [json_name = "channelMessageSend"];
hasChannelMessageSend
in interface EnvelopeOrBuilder
public ChannelMessageSend getChannelMessageSend()
Send a message to a realtime chat channel.
.nakama.realtime.ChannelMessageSend channel_message_send = 7 [json_name = "channelMessageSend"];
getChannelMessageSend
in interface EnvelopeOrBuilder
public Envelope.Builder setChannelMessageSend(ChannelMessageSend value)
Send a message to a realtime chat channel.
.nakama.realtime.ChannelMessageSend channel_message_send = 7 [json_name = "channelMessageSend"];
public Envelope.Builder setChannelMessageSend(ChannelMessageSend.Builder builderForValue)
Send a message to a realtime chat channel.
.nakama.realtime.ChannelMessageSend channel_message_send = 7 [json_name = "channelMessageSend"];
public Envelope.Builder mergeChannelMessageSend(ChannelMessageSend value)
Send a message to a realtime chat channel.
.nakama.realtime.ChannelMessageSend channel_message_send = 7 [json_name = "channelMessageSend"];
public Envelope.Builder clearChannelMessageSend()
Send a message to a realtime chat channel.
.nakama.realtime.ChannelMessageSend channel_message_send = 7 [json_name = "channelMessageSend"];
public ChannelMessageSend.Builder getChannelMessageSendBuilder()
Send a message to a realtime chat channel.
.nakama.realtime.ChannelMessageSend channel_message_send = 7 [json_name = "channelMessageSend"];
public ChannelMessageSendOrBuilder getChannelMessageSendOrBuilder()
Send a message to a realtime chat channel.
.nakama.realtime.ChannelMessageSend channel_message_send = 7 [json_name = "channelMessageSend"];
getChannelMessageSendOrBuilder
in interface EnvelopeOrBuilder
public boolean hasChannelMessageUpdate()
Update a message previously sent to a realtime chat channel.
.nakama.realtime.ChannelMessageUpdate channel_message_update = 8 [json_name = "channelMessageUpdate"];
hasChannelMessageUpdate
in interface EnvelopeOrBuilder
public ChannelMessageUpdate getChannelMessageUpdate()
Update a message previously sent to a realtime chat channel.
.nakama.realtime.ChannelMessageUpdate channel_message_update = 8 [json_name = "channelMessageUpdate"];
getChannelMessageUpdate
in interface EnvelopeOrBuilder
public Envelope.Builder setChannelMessageUpdate(ChannelMessageUpdate value)
Update a message previously sent to a realtime chat channel.
.nakama.realtime.ChannelMessageUpdate channel_message_update = 8 [json_name = "channelMessageUpdate"];
public Envelope.Builder setChannelMessageUpdate(ChannelMessageUpdate.Builder builderForValue)
Update a message previously sent to a realtime chat channel.
.nakama.realtime.ChannelMessageUpdate channel_message_update = 8 [json_name = "channelMessageUpdate"];
public Envelope.Builder mergeChannelMessageUpdate(ChannelMessageUpdate value)
Update a message previously sent to a realtime chat channel.
.nakama.realtime.ChannelMessageUpdate channel_message_update = 8 [json_name = "channelMessageUpdate"];
public Envelope.Builder clearChannelMessageUpdate()
Update a message previously sent to a realtime chat channel.
.nakama.realtime.ChannelMessageUpdate channel_message_update = 8 [json_name = "channelMessageUpdate"];
public ChannelMessageUpdate.Builder getChannelMessageUpdateBuilder()
Update a message previously sent to a realtime chat channel.
.nakama.realtime.ChannelMessageUpdate channel_message_update = 8 [json_name = "channelMessageUpdate"];
public ChannelMessageUpdateOrBuilder getChannelMessageUpdateOrBuilder()
Update a message previously sent to a realtime chat channel.
.nakama.realtime.ChannelMessageUpdate channel_message_update = 8 [json_name = "channelMessageUpdate"];
getChannelMessageUpdateOrBuilder
in interface EnvelopeOrBuilder
public boolean hasChannelMessageRemove()
Remove a message previously sent to a realtime chat channel.
.nakama.realtime.ChannelMessageRemove channel_message_remove = 9 [json_name = "channelMessageRemove"];
hasChannelMessageRemove
in interface EnvelopeOrBuilder
public ChannelMessageRemove getChannelMessageRemove()
Remove a message previously sent to a realtime chat channel.
.nakama.realtime.ChannelMessageRemove channel_message_remove = 9 [json_name = "channelMessageRemove"];
getChannelMessageRemove
in interface EnvelopeOrBuilder
public Envelope.Builder setChannelMessageRemove(ChannelMessageRemove value)
Remove a message previously sent to a realtime chat channel.
.nakama.realtime.ChannelMessageRemove channel_message_remove = 9 [json_name = "channelMessageRemove"];
public Envelope.Builder setChannelMessageRemove(ChannelMessageRemove.Builder builderForValue)
Remove a message previously sent to a realtime chat channel.
.nakama.realtime.ChannelMessageRemove channel_message_remove = 9 [json_name = "channelMessageRemove"];
public Envelope.Builder mergeChannelMessageRemove(ChannelMessageRemove value)
Remove a message previously sent to a realtime chat channel.
.nakama.realtime.ChannelMessageRemove channel_message_remove = 9 [json_name = "channelMessageRemove"];
public Envelope.Builder clearChannelMessageRemove()
Remove a message previously sent to a realtime chat channel.
.nakama.realtime.ChannelMessageRemove channel_message_remove = 9 [json_name = "channelMessageRemove"];
public ChannelMessageRemove.Builder getChannelMessageRemoveBuilder()
Remove a message previously sent to a realtime chat channel.
.nakama.realtime.ChannelMessageRemove channel_message_remove = 9 [json_name = "channelMessageRemove"];
public ChannelMessageRemoveOrBuilder getChannelMessageRemoveOrBuilder()
Remove a message previously sent to a realtime chat channel.
.nakama.realtime.ChannelMessageRemove channel_message_remove = 9 [json_name = "channelMessageRemove"];
getChannelMessageRemoveOrBuilder
in interface EnvelopeOrBuilder
public boolean hasChannelPresenceEvent()
Presence update for a particular realtime chat channel.
.nakama.realtime.ChannelPresenceEvent channel_presence_event = 10 [json_name = "channelPresenceEvent"];
hasChannelPresenceEvent
in interface EnvelopeOrBuilder
public ChannelPresenceEvent getChannelPresenceEvent()
Presence update for a particular realtime chat channel.
.nakama.realtime.ChannelPresenceEvent channel_presence_event = 10 [json_name = "channelPresenceEvent"];
getChannelPresenceEvent
in interface EnvelopeOrBuilder
public Envelope.Builder setChannelPresenceEvent(ChannelPresenceEvent value)
Presence update for a particular realtime chat channel.
.nakama.realtime.ChannelPresenceEvent channel_presence_event = 10 [json_name = "channelPresenceEvent"];
public Envelope.Builder setChannelPresenceEvent(ChannelPresenceEvent.Builder builderForValue)
Presence update for a particular realtime chat channel.
.nakama.realtime.ChannelPresenceEvent channel_presence_event = 10 [json_name = "channelPresenceEvent"];
public Envelope.Builder mergeChannelPresenceEvent(ChannelPresenceEvent value)
Presence update for a particular realtime chat channel.
.nakama.realtime.ChannelPresenceEvent channel_presence_event = 10 [json_name = "channelPresenceEvent"];
public Envelope.Builder clearChannelPresenceEvent()
Presence update for a particular realtime chat channel.
.nakama.realtime.ChannelPresenceEvent channel_presence_event = 10 [json_name = "channelPresenceEvent"];
public ChannelPresenceEvent.Builder getChannelPresenceEventBuilder()
Presence update for a particular realtime chat channel.
.nakama.realtime.ChannelPresenceEvent channel_presence_event = 10 [json_name = "channelPresenceEvent"];
public ChannelPresenceEventOrBuilder getChannelPresenceEventOrBuilder()
Presence update for a particular realtime chat channel.
.nakama.realtime.ChannelPresenceEvent channel_presence_event = 10 [json_name = "channelPresenceEvent"];
getChannelPresenceEventOrBuilder
in interface EnvelopeOrBuilder
public boolean hasError()
Describes an error which occurred on the server.
.nakama.realtime.Error error = 11 [json_name = "error"];
hasError
in interface EnvelopeOrBuilder
public Error getError()
Describes an error which occurred on the server.
.nakama.realtime.Error error = 11 [json_name = "error"];
getError
in interface EnvelopeOrBuilder
public Envelope.Builder setError(Error value)
Describes an error which occurred on the server.
.nakama.realtime.Error error = 11 [json_name = "error"];
public Envelope.Builder setError(Error.Builder builderForValue)
Describes an error which occurred on the server.
.nakama.realtime.Error error = 11 [json_name = "error"];
public Envelope.Builder mergeError(Error value)
Describes an error which occurred on the server.
.nakama.realtime.Error error = 11 [json_name = "error"];
public Envelope.Builder clearError()
Describes an error which occurred on the server.
.nakama.realtime.Error error = 11 [json_name = "error"];
public Error.Builder getErrorBuilder()
Describes an error which occurred on the server.
.nakama.realtime.Error error = 11 [json_name = "error"];
public ErrorOrBuilder getErrorOrBuilder()
Describes an error which occurred on the server.
.nakama.realtime.Error error = 11 [json_name = "error"];
getErrorOrBuilder
in interface EnvelopeOrBuilder
public boolean hasMatch()
Incoming information about a realtime match.
.nakama.realtime.Match match = 12 [json_name = "match"];
hasMatch
in interface EnvelopeOrBuilder
public Match getMatch()
Incoming information about a realtime match.
.nakama.realtime.Match match = 12 [json_name = "match"];
getMatch
in interface EnvelopeOrBuilder
public Envelope.Builder setMatch(Match value)
Incoming information about a realtime match.
.nakama.realtime.Match match = 12 [json_name = "match"];
public Envelope.Builder setMatch(Match.Builder builderForValue)
Incoming information about a realtime match.
.nakama.realtime.Match match = 12 [json_name = "match"];
public Envelope.Builder mergeMatch(Match value)
Incoming information about a realtime match.
.nakama.realtime.Match match = 12 [json_name = "match"];
public Envelope.Builder clearMatch()
Incoming information about a realtime match.
.nakama.realtime.Match match = 12 [json_name = "match"];
public Match.Builder getMatchBuilder()
Incoming information about a realtime match.
.nakama.realtime.Match match = 12 [json_name = "match"];
public MatchOrBuilder getMatchOrBuilder()
Incoming information about a realtime match.
.nakama.realtime.Match match = 12 [json_name = "match"];
getMatchOrBuilder
in interface EnvelopeOrBuilder
public boolean hasMatchCreate()
A client to server request to create a realtime match.
.nakama.realtime.MatchCreate match_create = 13 [json_name = "matchCreate"];
hasMatchCreate
in interface EnvelopeOrBuilder
public MatchCreate getMatchCreate()
A client to server request to create a realtime match.
.nakama.realtime.MatchCreate match_create = 13 [json_name = "matchCreate"];
getMatchCreate
in interface EnvelopeOrBuilder
public Envelope.Builder setMatchCreate(MatchCreate value)
A client to server request to create a realtime match.
.nakama.realtime.MatchCreate match_create = 13 [json_name = "matchCreate"];
public Envelope.Builder setMatchCreate(MatchCreate.Builder builderForValue)
A client to server request to create a realtime match.
.nakama.realtime.MatchCreate match_create = 13 [json_name = "matchCreate"];
public Envelope.Builder mergeMatchCreate(MatchCreate value)
A client to server request to create a realtime match.
.nakama.realtime.MatchCreate match_create = 13 [json_name = "matchCreate"];
public Envelope.Builder clearMatchCreate()
A client to server request to create a realtime match.
.nakama.realtime.MatchCreate match_create = 13 [json_name = "matchCreate"];
public MatchCreate.Builder getMatchCreateBuilder()
A client to server request to create a realtime match.
.nakama.realtime.MatchCreate match_create = 13 [json_name = "matchCreate"];
public MatchCreateOrBuilder getMatchCreateOrBuilder()
A client to server request to create a realtime match.
.nakama.realtime.MatchCreate match_create = 13 [json_name = "matchCreate"];
getMatchCreateOrBuilder
in interface EnvelopeOrBuilder
public boolean hasMatchData()
Incoming realtime match data delivered from the server.
.nakama.realtime.MatchData match_data = 14 [json_name = "matchData"];
hasMatchData
in interface EnvelopeOrBuilder
public MatchData getMatchData()
Incoming realtime match data delivered from the server.
.nakama.realtime.MatchData match_data = 14 [json_name = "matchData"];
getMatchData
in interface EnvelopeOrBuilder
public Envelope.Builder setMatchData(MatchData value)
Incoming realtime match data delivered from the server.
.nakama.realtime.MatchData match_data = 14 [json_name = "matchData"];
public Envelope.Builder setMatchData(MatchData.Builder builderForValue)
Incoming realtime match data delivered from the server.
.nakama.realtime.MatchData match_data = 14 [json_name = "matchData"];
public Envelope.Builder mergeMatchData(MatchData value)
Incoming realtime match data delivered from the server.
.nakama.realtime.MatchData match_data = 14 [json_name = "matchData"];
public Envelope.Builder clearMatchData()
Incoming realtime match data delivered from the server.
.nakama.realtime.MatchData match_data = 14 [json_name = "matchData"];
public MatchData.Builder getMatchDataBuilder()
Incoming realtime match data delivered from the server.
.nakama.realtime.MatchData match_data = 14 [json_name = "matchData"];
public MatchDataOrBuilder getMatchDataOrBuilder()
Incoming realtime match data delivered from the server.
.nakama.realtime.MatchData match_data = 14 [json_name = "matchData"];
getMatchDataOrBuilder
in interface EnvelopeOrBuilder
public boolean hasMatchDataSend()
A client to server request to send data to a realtime match.
.nakama.realtime.MatchDataSend match_data_send = 15 [json_name = "matchDataSend"];
hasMatchDataSend
in interface EnvelopeOrBuilder
public MatchDataSend getMatchDataSend()
A client to server request to send data to a realtime match.
.nakama.realtime.MatchDataSend match_data_send = 15 [json_name = "matchDataSend"];
getMatchDataSend
in interface EnvelopeOrBuilder
public Envelope.Builder setMatchDataSend(MatchDataSend value)
A client to server request to send data to a realtime match.
.nakama.realtime.MatchDataSend match_data_send = 15 [json_name = "matchDataSend"];
public Envelope.Builder setMatchDataSend(MatchDataSend.Builder builderForValue)
A client to server request to send data to a realtime match.
.nakama.realtime.MatchDataSend match_data_send = 15 [json_name = "matchDataSend"];
public Envelope.Builder mergeMatchDataSend(MatchDataSend value)
A client to server request to send data to a realtime match.
.nakama.realtime.MatchDataSend match_data_send = 15 [json_name = "matchDataSend"];
public Envelope.Builder clearMatchDataSend()
A client to server request to send data to a realtime match.
.nakama.realtime.MatchDataSend match_data_send = 15 [json_name = "matchDataSend"];
public MatchDataSend.Builder getMatchDataSendBuilder()
A client to server request to send data to a realtime match.
.nakama.realtime.MatchDataSend match_data_send = 15 [json_name = "matchDataSend"];
public MatchDataSendOrBuilder getMatchDataSendOrBuilder()
A client to server request to send data to a realtime match.
.nakama.realtime.MatchDataSend match_data_send = 15 [json_name = "matchDataSend"];
getMatchDataSendOrBuilder
in interface EnvelopeOrBuilder
public boolean hasMatchJoin()
A client to server request to join a realtime match.
.nakama.realtime.MatchJoin match_join = 16 [json_name = "matchJoin"];
hasMatchJoin
in interface EnvelopeOrBuilder
public MatchJoin getMatchJoin()
A client to server request to join a realtime match.
.nakama.realtime.MatchJoin match_join = 16 [json_name = "matchJoin"];
getMatchJoin
in interface EnvelopeOrBuilder
public Envelope.Builder setMatchJoin(MatchJoin value)
A client to server request to join a realtime match.
.nakama.realtime.MatchJoin match_join = 16 [json_name = "matchJoin"];
public Envelope.Builder setMatchJoin(MatchJoin.Builder builderForValue)
A client to server request to join a realtime match.
.nakama.realtime.MatchJoin match_join = 16 [json_name = "matchJoin"];
public Envelope.Builder mergeMatchJoin(MatchJoin value)
A client to server request to join a realtime match.
.nakama.realtime.MatchJoin match_join = 16 [json_name = "matchJoin"];
public Envelope.Builder clearMatchJoin()
A client to server request to join a realtime match.
.nakama.realtime.MatchJoin match_join = 16 [json_name = "matchJoin"];
public MatchJoin.Builder getMatchJoinBuilder()
A client to server request to join a realtime match.
.nakama.realtime.MatchJoin match_join = 16 [json_name = "matchJoin"];
public MatchJoinOrBuilder getMatchJoinOrBuilder()
A client to server request to join a realtime match.
.nakama.realtime.MatchJoin match_join = 16 [json_name = "matchJoin"];
getMatchJoinOrBuilder
in interface EnvelopeOrBuilder
public boolean hasMatchLeave()
A client to server request to leave a realtime match.
.nakama.realtime.MatchLeave match_leave = 17 [json_name = "matchLeave"];
hasMatchLeave
in interface EnvelopeOrBuilder
public MatchLeave getMatchLeave()
A client to server request to leave a realtime match.
.nakama.realtime.MatchLeave match_leave = 17 [json_name = "matchLeave"];
getMatchLeave
in interface EnvelopeOrBuilder
public Envelope.Builder setMatchLeave(MatchLeave value)
A client to server request to leave a realtime match.
.nakama.realtime.MatchLeave match_leave = 17 [json_name = "matchLeave"];
public Envelope.Builder setMatchLeave(MatchLeave.Builder builderForValue)
A client to server request to leave a realtime match.
.nakama.realtime.MatchLeave match_leave = 17 [json_name = "matchLeave"];
public Envelope.Builder mergeMatchLeave(MatchLeave value)
A client to server request to leave a realtime match.
.nakama.realtime.MatchLeave match_leave = 17 [json_name = "matchLeave"];
public Envelope.Builder clearMatchLeave()
A client to server request to leave a realtime match.
.nakama.realtime.MatchLeave match_leave = 17 [json_name = "matchLeave"];
public MatchLeave.Builder getMatchLeaveBuilder()
A client to server request to leave a realtime match.
.nakama.realtime.MatchLeave match_leave = 17 [json_name = "matchLeave"];
public MatchLeaveOrBuilder getMatchLeaveOrBuilder()
A client to server request to leave a realtime match.
.nakama.realtime.MatchLeave match_leave = 17 [json_name = "matchLeave"];
getMatchLeaveOrBuilder
in interface EnvelopeOrBuilder
public boolean hasMatchPresenceEvent()
Presence update for a particular realtime match.
.nakama.realtime.MatchPresenceEvent match_presence_event = 18 [json_name = "matchPresenceEvent"];
hasMatchPresenceEvent
in interface EnvelopeOrBuilder
public MatchPresenceEvent getMatchPresenceEvent()
Presence update for a particular realtime match.
.nakama.realtime.MatchPresenceEvent match_presence_event = 18 [json_name = "matchPresenceEvent"];
getMatchPresenceEvent
in interface EnvelopeOrBuilder
public Envelope.Builder setMatchPresenceEvent(MatchPresenceEvent value)
Presence update for a particular realtime match.
.nakama.realtime.MatchPresenceEvent match_presence_event = 18 [json_name = "matchPresenceEvent"];
public Envelope.Builder setMatchPresenceEvent(MatchPresenceEvent.Builder builderForValue)
Presence update for a particular realtime match.
.nakama.realtime.MatchPresenceEvent match_presence_event = 18 [json_name = "matchPresenceEvent"];
public Envelope.Builder mergeMatchPresenceEvent(MatchPresenceEvent value)
Presence update for a particular realtime match.
.nakama.realtime.MatchPresenceEvent match_presence_event = 18 [json_name = "matchPresenceEvent"];
public Envelope.Builder clearMatchPresenceEvent()
Presence update for a particular realtime match.
.nakama.realtime.MatchPresenceEvent match_presence_event = 18 [json_name = "matchPresenceEvent"];
public MatchPresenceEvent.Builder getMatchPresenceEventBuilder()
Presence update for a particular realtime match.
.nakama.realtime.MatchPresenceEvent match_presence_event = 18 [json_name = "matchPresenceEvent"];
public MatchPresenceEventOrBuilder getMatchPresenceEventOrBuilder()
Presence update for a particular realtime match.
.nakama.realtime.MatchPresenceEvent match_presence_event = 18 [json_name = "matchPresenceEvent"];
getMatchPresenceEventOrBuilder
in interface EnvelopeOrBuilder
public boolean hasMatchmakerAdd()
Submit a new matchmaking process request.
.nakama.realtime.MatchmakerAdd matchmaker_add = 19 [json_name = "matchmakerAdd"];
hasMatchmakerAdd
in interface EnvelopeOrBuilder
public MatchmakerAdd getMatchmakerAdd()
Submit a new matchmaking process request.
.nakama.realtime.MatchmakerAdd matchmaker_add = 19 [json_name = "matchmakerAdd"];
getMatchmakerAdd
in interface EnvelopeOrBuilder
public Envelope.Builder setMatchmakerAdd(MatchmakerAdd value)
Submit a new matchmaking process request.
.nakama.realtime.MatchmakerAdd matchmaker_add = 19 [json_name = "matchmakerAdd"];
public Envelope.Builder setMatchmakerAdd(MatchmakerAdd.Builder builderForValue)
Submit a new matchmaking process request.
.nakama.realtime.MatchmakerAdd matchmaker_add = 19 [json_name = "matchmakerAdd"];
public Envelope.Builder mergeMatchmakerAdd(MatchmakerAdd value)
Submit a new matchmaking process request.
.nakama.realtime.MatchmakerAdd matchmaker_add = 19 [json_name = "matchmakerAdd"];
public Envelope.Builder clearMatchmakerAdd()
Submit a new matchmaking process request.
.nakama.realtime.MatchmakerAdd matchmaker_add = 19 [json_name = "matchmakerAdd"];
public MatchmakerAdd.Builder getMatchmakerAddBuilder()
Submit a new matchmaking process request.
.nakama.realtime.MatchmakerAdd matchmaker_add = 19 [json_name = "matchmakerAdd"];
public MatchmakerAddOrBuilder getMatchmakerAddOrBuilder()
Submit a new matchmaking process request.
.nakama.realtime.MatchmakerAdd matchmaker_add = 19 [json_name = "matchmakerAdd"];
getMatchmakerAddOrBuilder
in interface EnvelopeOrBuilder
public boolean hasMatchmakerMatched()
A successful matchmaking result.
.nakama.realtime.MatchmakerMatched matchmaker_matched = 20 [json_name = "matchmakerMatched"];
hasMatchmakerMatched
in interface EnvelopeOrBuilder
public MatchmakerMatched getMatchmakerMatched()
A successful matchmaking result.
.nakama.realtime.MatchmakerMatched matchmaker_matched = 20 [json_name = "matchmakerMatched"];
getMatchmakerMatched
in interface EnvelopeOrBuilder
public Envelope.Builder setMatchmakerMatched(MatchmakerMatched value)
A successful matchmaking result.
.nakama.realtime.MatchmakerMatched matchmaker_matched = 20 [json_name = "matchmakerMatched"];
public Envelope.Builder setMatchmakerMatched(MatchmakerMatched.Builder builderForValue)
A successful matchmaking result.
.nakama.realtime.MatchmakerMatched matchmaker_matched = 20 [json_name = "matchmakerMatched"];
public Envelope.Builder mergeMatchmakerMatched(MatchmakerMatched value)
A successful matchmaking result.
.nakama.realtime.MatchmakerMatched matchmaker_matched = 20 [json_name = "matchmakerMatched"];
public Envelope.Builder clearMatchmakerMatched()
A successful matchmaking result.
.nakama.realtime.MatchmakerMatched matchmaker_matched = 20 [json_name = "matchmakerMatched"];
public MatchmakerMatched.Builder getMatchmakerMatchedBuilder()
A successful matchmaking result.
.nakama.realtime.MatchmakerMatched matchmaker_matched = 20 [json_name = "matchmakerMatched"];
public MatchmakerMatchedOrBuilder getMatchmakerMatchedOrBuilder()
A successful matchmaking result.
.nakama.realtime.MatchmakerMatched matchmaker_matched = 20 [json_name = "matchmakerMatched"];
getMatchmakerMatchedOrBuilder
in interface EnvelopeOrBuilder
public boolean hasMatchmakerRemove()
Cancel a matchmaking process using a ticket.
.nakama.realtime.MatchmakerRemove matchmaker_remove = 21 [json_name = "matchmakerRemove"];
hasMatchmakerRemove
in interface EnvelopeOrBuilder
public MatchmakerRemove getMatchmakerRemove()
Cancel a matchmaking process using a ticket.
.nakama.realtime.MatchmakerRemove matchmaker_remove = 21 [json_name = "matchmakerRemove"];
getMatchmakerRemove
in interface EnvelopeOrBuilder
public Envelope.Builder setMatchmakerRemove(MatchmakerRemove value)
Cancel a matchmaking process using a ticket.
.nakama.realtime.MatchmakerRemove matchmaker_remove = 21 [json_name = "matchmakerRemove"];
public Envelope.Builder setMatchmakerRemove(MatchmakerRemove.Builder builderForValue)
Cancel a matchmaking process using a ticket.
.nakama.realtime.MatchmakerRemove matchmaker_remove = 21 [json_name = "matchmakerRemove"];
public Envelope.Builder mergeMatchmakerRemove(MatchmakerRemove value)
Cancel a matchmaking process using a ticket.
.nakama.realtime.MatchmakerRemove matchmaker_remove = 21 [json_name = "matchmakerRemove"];
public Envelope.Builder clearMatchmakerRemove()
Cancel a matchmaking process using a ticket.
.nakama.realtime.MatchmakerRemove matchmaker_remove = 21 [json_name = "matchmakerRemove"];
public MatchmakerRemove.Builder getMatchmakerRemoveBuilder()
Cancel a matchmaking process using a ticket.
.nakama.realtime.MatchmakerRemove matchmaker_remove = 21 [json_name = "matchmakerRemove"];
public MatchmakerRemoveOrBuilder getMatchmakerRemoveOrBuilder()
Cancel a matchmaking process using a ticket.
.nakama.realtime.MatchmakerRemove matchmaker_remove = 21 [json_name = "matchmakerRemove"];
getMatchmakerRemoveOrBuilder
in interface EnvelopeOrBuilder
public boolean hasMatchmakerTicket()
A response from starting a new matchmaking process.
.nakama.realtime.MatchmakerTicket matchmaker_ticket = 22 [json_name = "matchmakerTicket"];
hasMatchmakerTicket
in interface EnvelopeOrBuilder
public MatchmakerTicket getMatchmakerTicket()
A response from starting a new matchmaking process.
.nakama.realtime.MatchmakerTicket matchmaker_ticket = 22 [json_name = "matchmakerTicket"];
getMatchmakerTicket
in interface EnvelopeOrBuilder
public Envelope.Builder setMatchmakerTicket(MatchmakerTicket value)
A response from starting a new matchmaking process.
.nakama.realtime.MatchmakerTicket matchmaker_ticket = 22 [json_name = "matchmakerTicket"];
public Envelope.Builder setMatchmakerTicket(MatchmakerTicket.Builder builderForValue)
A response from starting a new matchmaking process.
.nakama.realtime.MatchmakerTicket matchmaker_ticket = 22 [json_name = "matchmakerTicket"];
public Envelope.Builder mergeMatchmakerTicket(MatchmakerTicket value)
A response from starting a new matchmaking process.
.nakama.realtime.MatchmakerTicket matchmaker_ticket = 22 [json_name = "matchmakerTicket"];
public Envelope.Builder clearMatchmakerTicket()
A response from starting a new matchmaking process.
.nakama.realtime.MatchmakerTicket matchmaker_ticket = 22 [json_name = "matchmakerTicket"];
public MatchmakerTicket.Builder getMatchmakerTicketBuilder()
A response from starting a new matchmaking process.
.nakama.realtime.MatchmakerTicket matchmaker_ticket = 22 [json_name = "matchmakerTicket"];
public MatchmakerTicketOrBuilder getMatchmakerTicketOrBuilder()
A response from starting a new matchmaking process.
.nakama.realtime.MatchmakerTicket matchmaker_ticket = 22 [json_name = "matchmakerTicket"];
getMatchmakerTicketOrBuilder
in interface EnvelopeOrBuilder
public boolean hasNotifications()
Notifications send by the server.
.nakama.realtime.Notifications notifications = 23 [json_name = "notifications"];
hasNotifications
in interface EnvelopeOrBuilder
public Notifications getNotifications()
Notifications send by the server.
.nakama.realtime.Notifications notifications = 23 [json_name = "notifications"];
getNotifications
in interface EnvelopeOrBuilder
public Envelope.Builder setNotifications(Notifications value)
Notifications send by the server.
.nakama.realtime.Notifications notifications = 23 [json_name = "notifications"];
public Envelope.Builder setNotifications(Notifications.Builder builderForValue)
Notifications send by the server.
.nakama.realtime.Notifications notifications = 23 [json_name = "notifications"];
public Envelope.Builder mergeNotifications(Notifications value)
Notifications send by the server.
.nakama.realtime.Notifications notifications = 23 [json_name = "notifications"];
public Envelope.Builder clearNotifications()
Notifications send by the server.
.nakama.realtime.Notifications notifications = 23 [json_name = "notifications"];
public Notifications.Builder getNotificationsBuilder()
Notifications send by the server.
.nakama.realtime.Notifications notifications = 23 [json_name = "notifications"];
public NotificationsOrBuilder getNotificationsOrBuilder()
Notifications send by the server.
.nakama.realtime.Notifications notifications = 23 [json_name = "notifications"];
getNotificationsOrBuilder
in interface EnvelopeOrBuilder
public boolean hasRpc()
RPC call or response.
.nakama.api.Rpc rpc = 24 [json_name = "rpc"];
hasRpc
in interface EnvelopeOrBuilder
public Rpc getRpc()
RPC call or response.
.nakama.api.Rpc rpc = 24 [json_name = "rpc"];
getRpc
in interface EnvelopeOrBuilder
public Envelope.Builder setRpc(Rpc value)
RPC call or response.
.nakama.api.Rpc rpc = 24 [json_name = "rpc"];
public Envelope.Builder setRpc(Rpc.Builder builderForValue)
RPC call or response.
.nakama.api.Rpc rpc = 24 [json_name = "rpc"];
public Envelope.Builder mergeRpc(Rpc value)
RPC call or response.
.nakama.api.Rpc rpc = 24 [json_name = "rpc"];
public Envelope.Builder clearRpc()
RPC call or response.
.nakama.api.Rpc rpc = 24 [json_name = "rpc"];
public Rpc.Builder getRpcBuilder()
RPC call or response.
.nakama.api.Rpc rpc = 24 [json_name = "rpc"];
public RpcOrBuilder getRpcOrBuilder()
RPC call or response.
.nakama.api.Rpc rpc = 24 [json_name = "rpc"];
getRpcOrBuilder
in interface EnvelopeOrBuilder
public boolean hasStatus()
An incoming status snapshot for some set of users.
.nakama.realtime.Status status = 25 [json_name = "status"];
hasStatus
in interface EnvelopeOrBuilder
public Status getStatus()
An incoming status snapshot for some set of users.
.nakama.realtime.Status status = 25 [json_name = "status"];
getStatus
in interface EnvelopeOrBuilder
public Envelope.Builder setStatus(Status value)
An incoming status snapshot for some set of users.
.nakama.realtime.Status status = 25 [json_name = "status"];
public Envelope.Builder setStatus(Status.Builder builderForValue)
An incoming status snapshot for some set of users.
.nakama.realtime.Status status = 25 [json_name = "status"];
public Envelope.Builder mergeStatus(Status value)
An incoming status snapshot for some set of users.
.nakama.realtime.Status status = 25 [json_name = "status"];
public Envelope.Builder clearStatus()
An incoming status snapshot for some set of users.
.nakama.realtime.Status status = 25 [json_name = "status"];
public Status.Builder getStatusBuilder()
An incoming status snapshot for some set of users.
.nakama.realtime.Status status = 25 [json_name = "status"];
public StatusOrBuilder getStatusOrBuilder()
An incoming status snapshot for some set of users.
.nakama.realtime.Status status = 25 [json_name = "status"];
getStatusOrBuilder
in interface EnvelopeOrBuilder
public boolean hasStatusFollow()
Start following some set of users to receive their status updates.
.nakama.realtime.StatusFollow status_follow = 26 [json_name = "statusFollow"];
hasStatusFollow
in interface EnvelopeOrBuilder
public StatusFollow getStatusFollow()
Start following some set of users to receive their status updates.
.nakama.realtime.StatusFollow status_follow = 26 [json_name = "statusFollow"];
getStatusFollow
in interface EnvelopeOrBuilder
public Envelope.Builder setStatusFollow(StatusFollow value)
Start following some set of users to receive their status updates.
.nakama.realtime.StatusFollow status_follow = 26 [json_name = "statusFollow"];
public Envelope.Builder setStatusFollow(StatusFollow.Builder builderForValue)
Start following some set of users to receive their status updates.
.nakama.realtime.StatusFollow status_follow = 26 [json_name = "statusFollow"];
public Envelope.Builder mergeStatusFollow(StatusFollow value)
Start following some set of users to receive their status updates.
.nakama.realtime.StatusFollow status_follow = 26 [json_name = "statusFollow"];
public Envelope.Builder clearStatusFollow()
Start following some set of users to receive their status updates.
.nakama.realtime.StatusFollow status_follow = 26 [json_name = "statusFollow"];
public StatusFollow.Builder getStatusFollowBuilder()
Start following some set of users to receive their status updates.
.nakama.realtime.StatusFollow status_follow = 26 [json_name = "statusFollow"];
public StatusFollowOrBuilder getStatusFollowOrBuilder()
Start following some set of users to receive their status updates.
.nakama.realtime.StatusFollow status_follow = 26 [json_name = "statusFollow"];
getStatusFollowOrBuilder
in interface EnvelopeOrBuilder
public boolean hasStatusPresenceEvent()
An incoming status update.
.nakama.realtime.StatusPresenceEvent status_presence_event = 27 [json_name = "statusPresenceEvent"];
hasStatusPresenceEvent
in interface EnvelopeOrBuilder
public StatusPresenceEvent getStatusPresenceEvent()
An incoming status update.
.nakama.realtime.StatusPresenceEvent status_presence_event = 27 [json_name = "statusPresenceEvent"];
getStatusPresenceEvent
in interface EnvelopeOrBuilder
public Envelope.Builder setStatusPresenceEvent(StatusPresenceEvent value)
An incoming status update.
.nakama.realtime.StatusPresenceEvent status_presence_event = 27 [json_name = "statusPresenceEvent"];
public Envelope.Builder setStatusPresenceEvent(StatusPresenceEvent.Builder builderForValue)
An incoming status update.
.nakama.realtime.StatusPresenceEvent status_presence_event = 27 [json_name = "statusPresenceEvent"];
public Envelope.Builder mergeStatusPresenceEvent(StatusPresenceEvent value)
An incoming status update.
.nakama.realtime.StatusPresenceEvent status_presence_event = 27 [json_name = "statusPresenceEvent"];
public Envelope.Builder clearStatusPresenceEvent()
An incoming status update.
.nakama.realtime.StatusPresenceEvent status_presence_event = 27 [json_name = "statusPresenceEvent"];
public StatusPresenceEvent.Builder getStatusPresenceEventBuilder()
An incoming status update.
.nakama.realtime.StatusPresenceEvent status_presence_event = 27 [json_name = "statusPresenceEvent"];
public StatusPresenceEventOrBuilder getStatusPresenceEventOrBuilder()
An incoming status update.
.nakama.realtime.StatusPresenceEvent status_presence_event = 27 [json_name = "statusPresenceEvent"];
getStatusPresenceEventOrBuilder
in interface EnvelopeOrBuilder
public boolean hasStatusUnfollow()
Stop following some set of users to no longer receive their status updates.
.nakama.realtime.StatusUnfollow status_unfollow = 28 [json_name = "statusUnfollow"];
hasStatusUnfollow
in interface EnvelopeOrBuilder
public StatusUnfollow getStatusUnfollow()
Stop following some set of users to no longer receive their status updates.
.nakama.realtime.StatusUnfollow status_unfollow = 28 [json_name = "statusUnfollow"];
getStatusUnfollow
in interface EnvelopeOrBuilder
public Envelope.Builder setStatusUnfollow(StatusUnfollow value)
Stop following some set of users to no longer receive their status updates.
.nakama.realtime.StatusUnfollow status_unfollow = 28 [json_name = "statusUnfollow"];
public Envelope.Builder setStatusUnfollow(StatusUnfollow.Builder builderForValue)
Stop following some set of users to no longer receive their status updates.
.nakama.realtime.StatusUnfollow status_unfollow = 28 [json_name = "statusUnfollow"];
public Envelope.Builder mergeStatusUnfollow(StatusUnfollow value)
Stop following some set of users to no longer receive their status updates.
.nakama.realtime.StatusUnfollow status_unfollow = 28 [json_name = "statusUnfollow"];
public Envelope.Builder clearStatusUnfollow()
Stop following some set of users to no longer receive their status updates.
.nakama.realtime.StatusUnfollow status_unfollow = 28 [json_name = "statusUnfollow"];
public StatusUnfollow.Builder getStatusUnfollowBuilder()
Stop following some set of users to no longer receive their status updates.
.nakama.realtime.StatusUnfollow status_unfollow = 28 [json_name = "statusUnfollow"];
public StatusUnfollowOrBuilder getStatusUnfollowOrBuilder()
Stop following some set of users to no longer receive their status updates.
.nakama.realtime.StatusUnfollow status_unfollow = 28 [json_name = "statusUnfollow"];
getStatusUnfollowOrBuilder
in interface EnvelopeOrBuilder
public boolean hasStatusUpdate()
Set the user's own status.
.nakama.realtime.StatusUpdate status_update = 29 [json_name = "statusUpdate"];
hasStatusUpdate
in interface EnvelopeOrBuilder
public StatusUpdate getStatusUpdate()
Set the user's own status.
.nakama.realtime.StatusUpdate status_update = 29 [json_name = "statusUpdate"];
getStatusUpdate
in interface EnvelopeOrBuilder
public Envelope.Builder setStatusUpdate(StatusUpdate value)
Set the user's own status.
.nakama.realtime.StatusUpdate status_update = 29 [json_name = "statusUpdate"];
public Envelope.Builder setStatusUpdate(StatusUpdate.Builder builderForValue)
Set the user's own status.
.nakama.realtime.StatusUpdate status_update = 29 [json_name = "statusUpdate"];
public Envelope.Builder mergeStatusUpdate(StatusUpdate value)
Set the user's own status.
.nakama.realtime.StatusUpdate status_update = 29 [json_name = "statusUpdate"];
public Envelope.Builder clearStatusUpdate()
Set the user's own status.
.nakama.realtime.StatusUpdate status_update = 29 [json_name = "statusUpdate"];
public StatusUpdate.Builder getStatusUpdateBuilder()
Set the user's own status.
.nakama.realtime.StatusUpdate status_update = 29 [json_name = "statusUpdate"];
public StatusUpdateOrBuilder getStatusUpdateOrBuilder()
Set the user's own status.
.nakama.realtime.StatusUpdate status_update = 29 [json_name = "statusUpdate"];
getStatusUpdateOrBuilder
in interface EnvelopeOrBuilder
public boolean hasStreamData()
A data message delivered over a stream.
.nakama.realtime.StreamData stream_data = 30 [json_name = "streamData"];
hasStreamData
in interface EnvelopeOrBuilder
public StreamData getStreamData()
A data message delivered over a stream.
.nakama.realtime.StreamData stream_data = 30 [json_name = "streamData"];
getStreamData
in interface EnvelopeOrBuilder
public Envelope.Builder setStreamData(StreamData value)
A data message delivered over a stream.
.nakama.realtime.StreamData stream_data = 30 [json_name = "streamData"];
public Envelope.Builder setStreamData(StreamData.Builder builderForValue)
A data message delivered over a stream.
.nakama.realtime.StreamData stream_data = 30 [json_name = "streamData"];
public Envelope.Builder mergeStreamData(StreamData value)
A data message delivered over a stream.
.nakama.realtime.StreamData stream_data = 30 [json_name = "streamData"];
public Envelope.Builder clearStreamData()
A data message delivered over a stream.
.nakama.realtime.StreamData stream_data = 30 [json_name = "streamData"];
public StreamData.Builder getStreamDataBuilder()
A data message delivered over a stream.
.nakama.realtime.StreamData stream_data = 30 [json_name = "streamData"];
public StreamDataOrBuilder getStreamDataOrBuilder()
A data message delivered over a stream.
.nakama.realtime.StreamData stream_data = 30 [json_name = "streamData"];
getStreamDataOrBuilder
in interface EnvelopeOrBuilder
public boolean hasStreamPresenceEvent()
Presence update for a particular stream.
.nakama.realtime.StreamPresenceEvent stream_presence_event = 31 [json_name = "streamPresenceEvent"];
hasStreamPresenceEvent
in interface EnvelopeOrBuilder
public StreamPresenceEvent getStreamPresenceEvent()
Presence update for a particular stream.
.nakama.realtime.StreamPresenceEvent stream_presence_event = 31 [json_name = "streamPresenceEvent"];
getStreamPresenceEvent
in interface EnvelopeOrBuilder
public Envelope.Builder setStreamPresenceEvent(StreamPresenceEvent value)
Presence update for a particular stream.
.nakama.realtime.StreamPresenceEvent stream_presence_event = 31 [json_name = "streamPresenceEvent"];
public Envelope.Builder setStreamPresenceEvent(StreamPresenceEvent.Builder builderForValue)
Presence update for a particular stream.
.nakama.realtime.StreamPresenceEvent stream_presence_event = 31 [json_name = "streamPresenceEvent"];
public Envelope.Builder mergeStreamPresenceEvent(StreamPresenceEvent value)
Presence update for a particular stream.
.nakama.realtime.StreamPresenceEvent stream_presence_event = 31 [json_name = "streamPresenceEvent"];
public Envelope.Builder clearStreamPresenceEvent()
Presence update for a particular stream.
.nakama.realtime.StreamPresenceEvent stream_presence_event = 31 [json_name = "streamPresenceEvent"];
public StreamPresenceEvent.Builder getStreamPresenceEventBuilder()
Presence update for a particular stream.
.nakama.realtime.StreamPresenceEvent stream_presence_event = 31 [json_name = "streamPresenceEvent"];
public StreamPresenceEventOrBuilder getStreamPresenceEventOrBuilder()
Presence update for a particular stream.
.nakama.realtime.StreamPresenceEvent stream_presence_event = 31 [json_name = "streamPresenceEvent"];
getStreamPresenceEventOrBuilder
in interface EnvelopeOrBuilder
public boolean hasPing()
Application-level heartbeat and connection check.
.nakama.realtime.Ping ping = 32 [json_name = "ping"];
hasPing
in interface EnvelopeOrBuilder
public Ping getPing()
Application-level heartbeat and connection check.
.nakama.realtime.Ping ping = 32 [json_name = "ping"];
getPing
in interface EnvelopeOrBuilder
public Envelope.Builder setPing(Ping value)
Application-level heartbeat and connection check.
.nakama.realtime.Ping ping = 32 [json_name = "ping"];
public Envelope.Builder setPing(Ping.Builder builderForValue)
Application-level heartbeat and connection check.
.nakama.realtime.Ping ping = 32 [json_name = "ping"];
public Envelope.Builder mergePing(Ping value)
Application-level heartbeat and connection check.
.nakama.realtime.Ping ping = 32 [json_name = "ping"];
public Envelope.Builder clearPing()
Application-level heartbeat and connection check.
.nakama.realtime.Ping ping = 32 [json_name = "ping"];
public Ping.Builder getPingBuilder()
Application-level heartbeat and connection check.
.nakama.realtime.Ping ping = 32 [json_name = "ping"];
public PingOrBuilder getPingOrBuilder()
Application-level heartbeat and connection check.
.nakama.realtime.Ping ping = 32 [json_name = "ping"];
getPingOrBuilder
in interface EnvelopeOrBuilder
public boolean hasPong()
Application-level heartbeat and connection check response.
.nakama.realtime.Pong pong = 33 [json_name = "pong"];
hasPong
in interface EnvelopeOrBuilder
public Pong getPong()
Application-level heartbeat and connection check response.
.nakama.realtime.Pong pong = 33 [json_name = "pong"];
getPong
in interface EnvelopeOrBuilder
public Envelope.Builder setPong(Pong value)
Application-level heartbeat and connection check response.
.nakama.realtime.Pong pong = 33 [json_name = "pong"];
public Envelope.Builder setPong(Pong.Builder builderForValue)
Application-level heartbeat and connection check response.
.nakama.realtime.Pong pong = 33 [json_name = "pong"];
public Envelope.Builder mergePong(Pong value)
Application-level heartbeat and connection check response.
.nakama.realtime.Pong pong = 33 [json_name = "pong"];
public Envelope.Builder clearPong()
Application-level heartbeat and connection check response.
.nakama.realtime.Pong pong = 33 [json_name = "pong"];
public Pong.Builder getPongBuilder()
Application-level heartbeat and connection check response.
.nakama.realtime.Pong pong = 33 [json_name = "pong"];
public PongOrBuilder getPongOrBuilder()
Application-level heartbeat and connection check response.
.nakama.realtime.Pong pong = 33 [json_name = "pong"];
getPongOrBuilder
in interface EnvelopeOrBuilder
public boolean hasParty()
Incoming information about a party.
.nakama.realtime.Party party = 34 [json_name = "party"];
hasParty
in interface EnvelopeOrBuilder
public Party getParty()
Incoming information about a party.
.nakama.realtime.Party party = 34 [json_name = "party"];
getParty
in interface EnvelopeOrBuilder
public Envelope.Builder setParty(Party value)
Incoming information about a party.
.nakama.realtime.Party party = 34 [json_name = "party"];
public Envelope.Builder setParty(Party.Builder builderForValue)
Incoming information about a party.
.nakama.realtime.Party party = 34 [json_name = "party"];
public Envelope.Builder mergeParty(Party value)
Incoming information about a party.
.nakama.realtime.Party party = 34 [json_name = "party"];
public Envelope.Builder clearParty()
Incoming information about a party.
.nakama.realtime.Party party = 34 [json_name = "party"];
public Party.Builder getPartyBuilder()
Incoming information about a party.
.nakama.realtime.Party party = 34 [json_name = "party"];
public PartyOrBuilder getPartyOrBuilder()
Incoming information about a party.
.nakama.realtime.Party party = 34 [json_name = "party"];
getPartyOrBuilder
in interface EnvelopeOrBuilder
public boolean hasPartyCreate()
Create a party.
.nakama.realtime.PartyCreate party_create = 35 [json_name = "partyCreate"];
hasPartyCreate
in interface EnvelopeOrBuilder
public PartyCreate getPartyCreate()
Create a party.
.nakama.realtime.PartyCreate party_create = 35 [json_name = "partyCreate"];
getPartyCreate
in interface EnvelopeOrBuilder
public Envelope.Builder setPartyCreate(PartyCreate value)
Create a party.
.nakama.realtime.PartyCreate party_create = 35 [json_name = "partyCreate"];
public Envelope.Builder setPartyCreate(PartyCreate.Builder builderForValue)
Create a party.
.nakama.realtime.PartyCreate party_create = 35 [json_name = "partyCreate"];
public Envelope.Builder mergePartyCreate(PartyCreate value)
Create a party.
.nakama.realtime.PartyCreate party_create = 35 [json_name = "partyCreate"];
public Envelope.Builder clearPartyCreate()
Create a party.
.nakama.realtime.PartyCreate party_create = 35 [json_name = "partyCreate"];
public PartyCreate.Builder getPartyCreateBuilder()
Create a party.
.nakama.realtime.PartyCreate party_create = 35 [json_name = "partyCreate"];
public PartyCreateOrBuilder getPartyCreateOrBuilder()
Create a party.
.nakama.realtime.PartyCreate party_create = 35 [json_name = "partyCreate"];
getPartyCreateOrBuilder
in interface EnvelopeOrBuilder
public boolean hasPartyJoin()
Join a party, or request to join if the party is not open.
.nakama.realtime.PartyJoin party_join = 36 [json_name = "partyJoin"];
hasPartyJoin
in interface EnvelopeOrBuilder
public PartyJoin getPartyJoin()
Join a party, or request to join if the party is not open.
.nakama.realtime.PartyJoin party_join = 36 [json_name = "partyJoin"];
getPartyJoin
in interface EnvelopeOrBuilder
public Envelope.Builder setPartyJoin(PartyJoin value)
Join a party, or request to join if the party is not open.
.nakama.realtime.PartyJoin party_join = 36 [json_name = "partyJoin"];
public Envelope.Builder setPartyJoin(PartyJoin.Builder builderForValue)
Join a party, or request to join if the party is not open.
.nakama.realtime.PartyJoin party_join = 36 [json_name = "partyJoin"];
public Envelope.Builder mergePartyJoin(PartyJoin value)
Join a party, or request to join if the party is not open.
.nakama.realtime.PartyJoin party_join = 36 [json_name = "partyJoin"];
public Envelope.Builder clearPartyJoin()
Join a party, or request to join if the party is not open.
.nakama.realtime.PartyJoin party_join = 36 [json_name = "partyJoin"];
public PartyJoin.Builder getPartyJoinBuilder()
Join a party, or request to join if the party is not open.
.nakama.realtime.PartyJoin party_join = 36 [json_name = "partyJoin"];
public PartyJoinOrBuilder getPartyJoinOrBuilder()
Join a party, or request to join if the party is not open.
.nakama.realtime.PartyJoin party_join = 36 [json_name = "partyJoin"];
getPartyJoinOrBuilder
in interface EnvelopeOrBuilder
public boolean hasPartyLeave()
Leave a party.
.nakama.realtime.PartyLeave party_leave = 37 [json_name = "partyLeave"];
hasPartyLeave
in interface EnvelopeOrBuilder
public PartyLeave getPartyLeave()
Leave a party.
.nakama.realtime.PartyLeave party_leave = 37 [json_name = "partyLeave"];
getPartyLeave
in interface EnvelopeOrBuilder
public Envelope.Builder setPartyLeave(PartyLeave value)
Leave a party.
.nakama.realtime.PartyLeave party_leave = 37 [json_name = "partyLeave"];
public Envelope.Builder setPartyLeave(PartyLeave.Builder builderForValue)
Leave a party.
.nakama.realtime.PartyLeave party_leave = 37 [json_name = "partyLeave"];
public Envelope.Builder mergePartyLeave(PartyLeave value)
Leave a party.
.nakama.realtime.PartyLeave party_leave = 37 [json_name = "partyLeave"];
public Envelope.Builder clearPartyLeave()
Leave a party.
.nakama.realtime.PartyLeave party_leave = 37 [json_name = "partyLeave"];
public PartyLeave.Builder getPartyLeaveBuilder()
Leave a party.
.nakama.realtime.PartyLeave party_leave = 37 [json_name = "partyLeave"];
public PartyLeaveOrBuilder getPartyLeaveOrBuilder()
Leave a party.
.nakama.realtime.PartyLeave party_leave = 37 [json_name = "partyLeave"];
getPartyLeaveOrBuilder
in interface EnvelopeOrBuilder
public boolean hasPartyPromote()
Promote a new party leader.
.nakama.realtime.PartyPromote party_promote = 38 [json_name = "partyPromote"];
hasPartyPromote
in interface EnvelopeOrBuilder
public PartyPromote getPartyPromote()
Promote a new party leader.
.nakama.realtime.PartyPromote party_promote = 38 [json_name = "partyPromote"];
getPartyPromote
in interface EnvelopeOrBuilder
public Envelope.Builder setPartyPromote(PartyPromote value)
Promote a new party leader.
.nakama.realtime.PartyPromote party_promote = 38 [json_name = "partyPromote"];
public Envelope.Builder setPartyPromote(PartyPromote.Builder builderForValue)
Promote a new party leader.
.nakama.realtime.PartyPromote party_promote = 38 [json_name = "partyPromote"];
public Envelope.Builder mergePartyPromote(PartyPromote value)
Promote a new party leader.
.nakama.realtime.PartyPromote party_promote = 38 [json_name = "partyPromote"];
public Envelope.Builder clearPartyPromote()
Promote a new party leader.
.nakama.realtime.PartyPromote party_promote = 38 [json_name = "partyPromote"];
public PartyPromote.Builder getPartyPromoteBuilder()
Promote a new party leader.
.nakama.realtime.PartyPromote party_promote = 38 [json_name = "partyPromote"];
public PartyPromoteOrBuilder getPartyPromoteOrBuilder()
Promote a new party leader.
.nakama.realtime.PartyPromote party_promote = 38 [json_name = "partyPromote"];
getPartyPromoteOrBuilder
in interface EnvelopeOrBuilder
public boolean hasPartyLeader()
Announcement of a new party leader.
.nakama.realtime.PartyLeader party_leader = 39 [json_name = "partyLeader"];
hasPartyLeader
in interface EnvelopeOrBuilder
public PartyLeader getPartyLeader()
Announcement of a new party leader.
.nakama.realtime.PartyLeader party_leader = 39 [json_name = "partyLeader"];
getPartyLeader
in interface EnvelopeOrBuilder
public Envelope.Builder setPartyLeader(PartyLeader value)
Announcement of a new party leader.
.nakama.realtime.PartyLeader party_leader = 39 [json_name = "partyLeader"];
public Envelope.Builder setPartyLeader(PartyLeader.Builder builderForValue)
Announcement of a new party leader.
.nakama.realtime.PartyLeader party_leader = 39 [json_name = "partyLeader"];
public Envelope.Builder mergePartyLeader(PartyLeader value)
Announcement of a new party leader.
.nakama.realtime.PartyLeader party_leader = 39 [json_name = "partyLeader"];
public Envelope.Builder clearPartyLeader()
Announcement of a new party leader.
.nakama.realtime.PartyLeader party_leader = 39 [json_name = "partyLeader"];
public PartyLeader.Builder getPartyLeaderBuilder()
Announcement of a new party leader.
.nakama.realtime.PartyLeader party_leader = 39 [json_name = "partyLeader"];
public PartyLeaderOrBuilder getPartyLeaderOrBuilder()
Announcement of a new party leader.
.nakama.realtime.PartyLeader party_leader = 39 [json_name = "partyLeader"];
getPartyLeaderOrBuilder
in interface EnvelopeOrBuilder
public boolean hasPartyAccept()
Accept a request to join.
.nakama.realtime.PartyAccept party_accept = 40 [json_name = "partyAccept"];
hasPartyAccept
in interface EnvelopeOrBuilder
public PartyAccept getPartyAccept()
Accept a request to join.
.nakama.realtime.PartyAccept party_accept = 40 [json_name = "partyAccept"];
getPartyAccept
in interface EnvelopeOrBuilder
public Envelope.Builder setPartyAccept(PartyAccept value)
Accept a request to join.
.nakama.realtime.PartyAccept party_accept = 40 [json_name = "partyAccept"];
public Envelope.Builder setPartyAccept(PartyAccept.Builder builderForValue)
Accept a request to join.
.nakama.realtime.PartyAccept party_accept = 40 [json_name = "partyAccept"];
public Envelope.Builder mergePartyAccept(PartyAccept value)
Accept a request to join.
.nakama.realtime.PartyAccept party_accept = 40 [json_name = "partyAccept"];
public Envelope.Builder clearPartyAccept()
Accept a request to join.
.nakama.realtime.PartyAccept party_accept = 40 [json_name = "partyAccept"];
public PartyAccept.Builder getPartyAcceptBuilder()
Accept a request to join.
.nakama.realtime.PartyAccept party_accept = 40 [json_name = "partyAccept"];
public PartyAcceptOrBuilder getPartyAcceptOrBuilder()
Accept a request to join.
.nakama.realtime.PartyAccept party_accept = 40 [json_name = "partyAccept"];
getPartyAcceptOrBuilder
in interface EnvelopeOrBuilder
public boolean hasPartyRemove()
Kick a party member, or decline a request to join.
.nakama.realtime.PartyRemove party_remove = 41 [json_name = "partyRemove"];
hasPartyRemove
in interface EnvelopeOrBuilder
public PartyRemove getPartyRemove()
Kick a party member, or decline a request to join.
.nakama.realtime.PartyRemove party_remove = 41 [json_name = "partyRemove"];
getPartyRemove
in interface EnvelopeOrBuilder
public Envelope.Builder setPartyRemove(PartyRemove value)
Kick a party member, or decline a request to join.
.nakama.realtime.PartyRemove party_remove = 41 [json_name = "partyRemove"];
public Envelope.Builder setPartyRemove(PartyRemove.Builder builderForValue)
Kick a party member, or decline a request to join.
.nakama.realtime.PartyRemove party_remove = 41 [json_name = "partyRemove"];
public Envelope.Builder mergePartyRemove(PartyRemove value)
Kick a party member, or decline a request to join.
.nakama.realtime.PartyRemove party_remove = 41 [json_name = "partyRemove"];
public Envelope.Builder clearPartyRemove()
Kick a party member, or decline a request to join.
.nakama.realtime.PartyRemove party_remove = 41 [json_name = "partyRemove"];
public PartyRemove.Builder getPartyRemoveBuilder()
Kick a party member, or decline a request to join.
.nakama.realtime.PartyRemove party_remove = 41 [json_name = "partyRemove"];
public PartyRemoveOrBuilder getPartyRemoveOrBuilder()
Kick a party member, or decline a request to join.
.nakama.realtime.PartyRemove party_remove = 41 [json_name = "partyRemove"];
getPartyRemoveOrBuilder
in interface EnvelopeOrBuilder
public boolean hasPartyClose()
End a party, kicking all party members and closing it.
.nakama.realtime.PartyClose party_close = 42 [json_name = "partyClose"];
hasPartyClose
in interface EnvelopeOrBuilder
public PartyClose getPartyClose()
End a party, kicking all party members and closing it.
.nakama.realtime.PartyClose party_close = 42 [json_name = "partyClose"];
getPartyClose
in interface EnvelopeOrBuilder
public Envelope.Builder setPartyClose(PartyClose value)
End a party, kicking all party members and closing it.
.nakama.realtime.PartyClose party_close = 42 [json_name = "partyClose"];
public Envelope.Builder setPartyClose(PartyClose.Builder builderForValue)
End a party, kicking all party members and closing it.
.nakama.realtime.PartyClose party_close = 42 [json_name = "partyClose"];
public Envelope.Builder mergePartyClose(PartyClose value)
End a party, kicking all party members and closing it.
.nakama.realtime.PartyClose party_close = 42 [json_name = "partyClose"];
public Envelope.Builder clearPartyClose()
End a party, kicking all party members and closing it.
.nakama.realtime.PartyClose party_close = 42 [json_name = "partyClose"];
public PartyClose.Builder getPartyCloseBuilder()
End a party, kicking all party members and closing it.
.nakama.realtime.PartyClose party_close = 42 [json_name = "partyClose"];
public PartyCloseOrBuilder getPartyCloseOrBuilder()
End a party, kicking all party members and closing it.
.nakama.realtime.PartyClose party_close = 42 [json_name = "partyClose"];
getPartyCloseOrBuilder
in interface EnvelopeOrBuilder
public boolean hasPartyJoinRequestList()
Request a list of pending join requests for a party.
.nakama.realtime.PartyJoinRequestList party_join_request_list = 43 [json_name = "partyJoinRequestList"];
hasPartyJoinRequestList
in interface EnvelopeOrBuilder
public PartyJoinRequestList getPartyJoinRequestList()
Request a list of pending join requests for a party.
.nakama.realtime.PartyJoinRequestList party_join_request_list = 43 [json_name = "partyJoinRequestList"];
getPartyJoinRequestList
in interface EnvelopeOrBuilder
public Envelope.Builder setPartyJoinRequestList(PartyJoinRequestList value)
Request a list of pending join requests for a party.
.nakama.realtime.PartyJoinRequestList party_join_request_list = 43 [json_name = "partyJoinRequestList"];
public Envelope.Builder setPartyJoinRequestList(PartyJoinRequestList.Builder builderForValue)
Request a list of pending join requests for a party.
.nakama.realtime.PartyJoinRequestList party_join_request_list = 43 [json_name = "partyJoinRequestList"];
public Envelope.Builder mergePartyJoinRequestList(PartyJoinRequestList value)
Request a list of pending join requests for a party.
.nakama.realtime.PartyJoinRequestList party_join_request_list = 43 [json_name = "partyJoinRequestList"];
public Envelope.Builder clearPartyJoinRequestList()
Request a list of pending join requests for a party.
.nakama.realtime.PartyJoinRequestList party_join_request_list = 43 [json_name = "partyJoinRequestList"];
public PartyJoinRequestList.Builder getPartyJoinRequestListBuilder()
Request a list of pending join requests for a party.
.nakama.realtime.PartyJoinRequestList party_join_request_list = 43 [json_name = "partyJoinRequestList"];
public PartyJoinRequestListOrBuilder getPartyJoinRequestListOrBuilder()
Request a list of pending join requests for a party.
.nakama.realtime.PartyJoinRequestList party_join_request_list = 43 [json_name = "partyJoinRequestList"];
getPartyJoinRequestListOrBuilder
in interface EnvelopeOrBuilder
public boolean hasPartyJoinRequest()
Incoming notification for one or more new presences attempting to join the party.
.nakama.realtime.PartyJoinRequest party_join_request = 44 [json_name = "partyJoinRequest"];
hasPartyJoinRequest
in interface EnvelopeOrBuilder
public PartyJoinRequest getPartyJoinRequest()
Incoming notification for one or more new presences attempting to join the party.
.nakama.realtime.PartyJoinRequest party_join_request = 44 [json_name = "partyJoinRequest"];
getPartyJoinRequest
in interface EnvelopeOrBuilder
public Envelope.Builder setPartyJoinRequest(PartyJoinRequest value)
Incoming notification for one or more new presences attempting to join the party.
.nakama.realtime.PartyJoinRequest party_join_request = 44 [json_name = "partyJoinRequest"];
public Envelope.Builder setPartyJoinRequest(PartyJoinRequest.Builder builderForValue)
Incoming notification for one or more new presences attempting to join the party.
.nakama.realtime.PartyJoinRequest party_join_request = 44 [json_name = "partyJoinRequest"];
public Envelope.Builder mergePartyJoinRequest(PartyJoinRequest value)
Incoming notification for one or more new presences attempting to join the party.
.nakama.realtime.PartyJoinRequest party_join_request = 44 [json_name = "partyJoinRequest"];
public Envelope.Builder clearPartyJoinRequest()
Incoming notification for one or more new presences attempting to join the party.
.nakama.realtime.PartyJoinRequest party_join_request = 44 [json_name = "partyJoinRequest"];
public PartyJoinRequest.Builder getPartyJoinRequestBuilder()
Incoming notification for one or more new presences attempting to join the party.
.nakama.realtime.PartyJoinRequest party_join_request = 44 [json_name = "partyJoinRequest"];
public PartyJoinRequestOrBuilder getPartyJoinRequestOrBuilder()
Incoming notification for one or more new presences attempting to join the party.
.nakama.realtime.PartyJoinRequest party_join_request = 44 [json_name = "partyJoinRequest"];
getPartyJoinRequestOrBuilder
in interface EnvelopeOrBuilder
public boolean hasPartyMatchmakerAdd()
Begin matchmaking as a party.
.nakama.realtime.PartyMatchmakerAdd party_matchmaker_add = 45 [json_name = "partyMatchmakerAdd"];
hasPartyMatchmakerAdd
in interface EnvelopeOrBuilder
public PartyMatchmakerAdd getPartyMatchmakerAdd()
Begin matchmaking as a party.
.nakama.realtime.PartyMatchmakerAdd party_matchmaker_add = 45 [json_name = "partyMatchmakerAdd"];
getPartyMatchmakerAdd
in interface EnvelopeOrBuilder
public Envelope.Builder setPartyMatchmakerAdd(PartyMatchmakerAdd value)
Begin matchmaking as a party.
.nakama.realtime.PartyMatchmakerAdd party_matchmaker_add = 45 [json_name = "partyMatchmakerAdd"];
public Envelope.Builder setPartyMatchmakerAdd(PartyMatchmakerAdd.Builder builderForValue)
Begin matchmaking as a party.
.nakama.realtime.PartyMatchmakerAdd party_matchmaker_add = 45 [json_name = "partyMatchmakerAdd"];
public Envelope.Builder mergePartyMatchmakerAdd(PartyMatchmakerAdd value)
Begin matchmaking as a party.
.nakama.realtime.PartyMatchmakerAdd party_matchmaker_add = 45 [json_name = "partyMatchmakerAdd"];
public Envelope.Builder clearPartyMatchmakerAdd()
Begin matchmaking as a party.
.nakama.realtime.PartyMatchmakerAdd party_matchmaker_add = 45 [json_name = "partyMatchmakerAdd"];
public PartyMatchmakerAdd.Builder getPartyMatchmakerAddBuilder()
Begin matchmaking as a party.
.nakama.realtime.PartyMatchmakerAdd party_matchmaker_add = 45 [json_name = "partyMatchmakerAdd"];
public PartyMatchmakerAddOrBuilder getPartyMatchmakerAddOrBuilder()
Begin matchmaking as a party.
.nakama.realtime.PartyMatchmakerAdd party_matchmaker_add = 45 [json_name = "partyMatchmakerAdd"];
getPartyMatchmakerAddOrBuilder
in interface EnvelopeOrBuilder
public boolean hasPartyMatchmakerRemove()
Cancel a party matchmaking process using a ticket.
.nakama.realtime.PartyMatchmakerRemove party_matchmaker_remove = 46 [json_name = "partyMatchmakerRemove"];
hasPartyMatchmakerRemove
in interface EnvelopeOrBuilder
public PartyMatchmakerRemove getPartyMatchmakerRemove()
Cancel a party matchmaking process using a ticket.
.nakama.realtime.PartyMatchmakerRemove party_matchmaker_remove = 46 [json_name = "partyMatchmakerRemove"];
getPartyMatchmakerRemove
in interface EnvelopeOrBuilder
public Envelope.Builder setPartyMatchmakerRemove(PartyMatchmakerRemove value)
Cancel a party matchmaking process using a ticket.
.nakama.realtime.PartyMatchmakerRemove party_matchmaker_remove = 46 [json_name = "partyMatchmakerRemove"];
public Envelope.Builder setPartyMatchmakerRemove(PartyMatchmakerRemove.Builder builderForValue)
Cancel a party matchmaking process using a ticket.
.nakama.realtime.PartyMatchmakerRemove party_matchmaker_remove = 46 [json_name = "partyMatchmakerRemove"];
public Envelope.Builder mergePartyMatchmakerRemove(PartyMatchmakerRemove value)
Cancel a party matchmaking process using a ticket.
.nakama.realtime.PartyMatchmakerRemove party_matchmaker_remove = 46 [json_name = "partyMatchmakerRemove"];
public Envelope.Builder clearPartyMatchmakerRemove()
Cancel a party matchmaking process using a ticket.
.nakama.realtime.PartyMatchmakerRemove party_matchmaker_remove = 46 [json_name = "partyMatchmakerRemove"];
public PartyMatchmakerRemove.Builder getPartyMatchmakerRemoveBuilder()
Cancel a party matchmaking process using a ticket.
.nakama.realtime.PartyMatchmakerRemove party_matchmaker_remove = 46 [json_name = "partyMatchmakerRemove"];
public PartyMatchmakerRemoveOrBuilder getPartyMatchmakerRemoveOrBuilder()
Cancel a party matchmaking process using a ticket.
.nakama.realtime.PartyMatchmakerRemove party_matchmaker_remove = 46 [json_name = "partyMatchmakerRemove"];
getPartyMatchmakerRemoveOrBuilder
in interface EnvelopeOrBuilder
public boolean hasPartyMatchmakerTicket()
A response from starting a new party matchmaking process.
.nakama.realtime.PartyMatchmakerTicket party_matchmaker_ticket = 47 [json_name = "partyMatchmakerTicket"];
hasPartyMatchmakerTicket
in interface EnvelopeOrBuilder
public PartyMatchmakerTicket getPartyMatchmakerTicket()
A response from starting a new party matchmaking process.
.nakama.realtime.PartyMatchmakerTicket party_matchmaker_ticket = 47 [json_name = "partyMatchmakerTicket"];
getPartyMatchmakerTicket
in interface EnvelopeOrBuilder
public Envelope.Builder setPartyMatchmakerTicket(PartyMatchmakerTicket value)
A response from starting a new party matchmaking process.
.nakama.realtime.PartyMatchmakerTicket party_matchmaker_ticket = 47 [json_name = "partyMatchmakerTicket"];
public Envelope.Builder setPartyMatchmakerTicket(PartyMatchmakerTicket.Builder builderForValue)
A response from starting a new party matchmaking process.
.nakama.realtime.PartyMatchmakerTicket party_matchmaker_ticket = 47 [json_name = "partyMatchmakerTicket"];
public Envelope.Builder mergePartyMatchmakerTicket(PartyMatchmakerTicket value)
A response from starting a new party matchmaking process.
.nakama.realtime.PartyMatchmakerTicket party_matchmaker_ticket = 47 [json_name = "partyMatchmakerTicket"];
public Envelope.Builder clearPartyMatchmakerTicket()
A response from starting a new party matchmaking process.
.nakama.realtime.PartyMatchmakerTicket party_matchmaker_ticket = 47 [json_name = "partyMatchmakerTicket"];
public PartyMatchmakerTicket.Builder getPartyMatchmakerTicketBuilder()
A response from starting a new party matchmaking process.
.nakama.realtime.PartyMatchmakerTicket party_matchmaker_ticket = 47 [json_name = "partyMatchmakerTicket"];
public PartyMatchmakerTicketOrBuilder getPartyMatchmakerTicketOrBuilder()
A response from starting a new party matchmaking process.
.nakama.realtime.PartyMatchmakerTicket party_matchmaker_ticket = 47 [json_name = "partyMatchmakerTicket"];
getPartyMatchmakerTicketOrBuilder
in interface EnvelopeOrBuilder
public boolean hasPartyData()
Incoming party data delivered from the server.
.nakama.realtime.PartyData party_data = 48 [json_name = "partyData"];
hasPartyData
in interface EnvelopeOrBuilder
public PartyData getPartyData()
Incoming party data delivered from the server.
.nakama.realtime.PartyData party_data = 48 [json_name = "partyData"];
getPartyData
in interface EnvelopeOrBuilder
public Envelope.Builder setPartyData(PartyData value)
Incoming party data delivered from the server.
.nakama.realtime.PartyData party_data = 48 [json_name = "partyData"];
public Envelope.Builder setPartyData(PartyData.Builder builderForValue)
Incoming party data delivered from the server.
.nakama.realtime.PartyData party_data = 48 [json_name = "partyData"];
public Envelope.Builder mergePartyData(PartyData value)
Incoming party data delivered from the server.
.nakama.realtime.PartyData party_data = 48 [json_name = "partyData"];
public Envelope.Builder clearPartyData()
Incoming party data delivered from the server.
.nakama.realtime.PartyData party_data = 48 [json_name = "partyData"];
public PartyData.Builder getPartyDataBuilder()
Incoming party data delivered from the server.
.nakama.realtime.PartyData party_data = 48 [json_name = "partyData"];
public PartyDataOrBuilder getPartyDataOrBuilder()
Incoming party data delivered from the server.
.nakama.realtime.PartyData party_data = 48 [json_name = "partyData"];
getPartyDataOrBuilder
in interface EnvelopeOrBuilder
public boolean hasPartyDataSend()
A client to server request to send data to a party.
.nakama.realtime.PartyDataSend party_data_send = 49 [json_name = "partyDataSend"];
hasPartyDataSend
in interface EnvelopeOrBuilder
public PartyDataSend getPartyDataSend()
A client to server request to send data to a party.
.nakama.realtime.PartyDataSend party_data_send = 49 [json_name = "partyDataSend"];
getPartyDataSend
in interface EnvelopeOrBuilder
public Envelope.Builder setPartyDataSend(PartyDataSend value)
A client to server request to send data to a party.
.nakama.realtime.PartyDataSend party_data_send = 49 [json_name = "partyDataSend"];
public Envelope.Builder setPartyDataSend(PartyDataSend.Builder builderForValue)
A client to server request to send data to a party.
.nakama.realtime.PartyDataSend party_data_send = 49 [json_name = "partyDataSend"];
public Envelope.Builder mergePartyDataSend(PartyDataSend value)
A client to server request to send data to a party.
.nakama.realtime.PartyDataSend party_data_send = 49 [json_name = "partyDataSend"];
public Envelope.Builder clearPartyDataSend()
A client to server request to send data to a party.
.nakama.realtime.PartyDataSend party_data_send = 49 [json_name = "partyDataSend"];
public PartyDataSend.Builder getPartyDataSendBuilder()
A client to server request to send data to a party.
.nakama.realtime.PartyDataSend party_data_send = 49 [json_name = "partyDataSend"];
public PartyDataSendOrBuilder getPartyDataSendOrBuilder()
A client to server request to send data to a party.
.nakama.realtime.PartyDataSend party_data_send = 49 [json_name = "partyDataSend"];
getPartyDataSendOrBuilder
in interface EnvelopeOrBuilder
public boolean hasPartyPresenceEvent()
Presence update for a particular party.
.nakama.realtime.PartyPresenceEvent party_presence_event = 50 [json_name = "partyPresenceEvent"];
hasPartyPresenceEvent
in interface EnvelopeOrBuilder
public PartyPresenceEvent getPartyPresenceEvent()
Presence update for a particular party.
.nakama.realtime.PartyPresenceEvent party_presence_event = 50 [json_name = "partyPresenceEvent"];
getPartyPresenceEvent
in interface EnvelopeOrBuilder
public Envelope.Builder setPartyPresenceEvent(PartyPresenceEvent value)
Presence update for a particular party.
.nakama.realtime.PartyPresenceEvent party_presence_event = 50 [json_name = "partyPresenceEvent"];
public Envelope.Builder setPartyPresenceEvent(PartyPresenceEvent.Builder builderForValue)
Presence update for a particular party.
.nakama.realtime.PartyPresenceEvent party_presence_event = 50 [json_name = "partyPresenceEvent"];
public Envelope.Builder mergePartyPresenceEvent(PartyPresenceEvent value)
Presence update for a particular party.
.nakama.realtime.PartyPresenceEvent party_presence_event = 50 [json_name = "partyPresenceEvent"];
public Envelope.Builder clearPartyPresenceEvent()
Presence update for a particular party.
.nakama.realtime.PartyPresenceEvent party_presence_event = 50 [json_name = "partyPresenceEvent"];
public PartyPresenceEvent.Builder getPartyPresenceEventBuilder()
Presence update for a particular party.
.nakama.realtime.PartyPresenceEvent party_presence_event = 50 [json_name = "partyPresenceEvent"];
public PartyPresenceEventOrBuilder getPartyPresenceEventOrBuilder()
Presence update for a particular party.
.nakama.realtime.PartyPresenceEvent party_presence_event = 50 [json_name = "partyPresenceEvent"];
getPartyPresenceEventOrBuilder
in interface EnvelopeOrBuilder