public static final class AuthenticateSteamRequest.Builder extends com.google.protobuf.GeneratedMessage.Builder<AuthenticateSteamRequest.Builder> implements AuthenticateSteamRequestOrBuilder
Authenticate against the server with Steam.Protobuf type
nakama.api.AuthenticateSteamRequest
Modifier and Type | Method and Description |
---|---|
AuthenticateSteamRequest |
build() |
AuthenticateSteamRequest |
buildPartial() |
AuthenticateSteamRequest.Builder |
clear() |
AuthenticateSteamRequest.Builder |
clearAccount()
The Steam account details.
|
AuthenticateSteamRequest.Builder |
clearCreate()
Register the account if the user does not already exist.
|
AuthenticateSteamRequest.Builder |
clearSync()
Import Steam friends for the user.
|
AuthenticateSteamRequest.Builder |
clearUsername()
Set the username on the account at register.
|
AccountSteam |
getAccount()
The Steam account details.
|
AccountSteam.Builder |
getAccountBuilder()
The Steam account details.
|
AccountSteamOrBuilder |
getAccountOrBuilder()
The Steam account details.
|
com.google.protobuf.BoolValue |
getCreate()
Register the account if the user does not already exist.
|
com.google.protobuf.BoolValue.Builder |
getCreateBuilder()
Register the account if the user does not already exist.
|
com.google.protobuf.BoolValueOrBuilder |
getCreateOrBuilder()
Register the account if the user does not already exist.
|
AuthenticateSteamRequest |
getDefaultInstanceForType() |
static com.google.protobuf.Descriptors.Descriptor |
getDescriptor() |
com.google.protobuf.Descriptors.Descriptor |
getDescriptorForType() |
com.google.protobuf.BoolValue |
getSync()
Import Steam friends for the user.
|
com.google.protobuf.BoolValue.Builder |
getSyncBuilder()
Import Steam friends for the user.
|
com.google.protobuf.BoolValueOrBuilder |
getSyncOrBuilder()
Import Steam friends for the user.
|
java.lang.String |
getUsername()
Set the username on the account at register.
|
com.google.protobuf.ByteString |
getUsernameBytes()
Set the username on the account at register.
|
boolean |
hasAccount()
The Steam account details.
|
boolean |
hasCreate()
Register the account if the user does not already exist.
|
boolean |
hasSync()
Import Steam friends for the user.
|
protected com.google.protobuf.GeneratedMessage.FieldAccessorTable |
internalGetFieldAccessorTable() |
boolean |
isInitialized() |
AuthenticateSteamRequest.Builder |
mergeAccount(AccountSteam value)
The Steam account details.
|
AuthenticateSteamRequest.Builder |
mergeCreate(com.google.protobuf.BoolValue value)
Register the account if the user does not already exist.
|
AuthenticateSteamRequest.Builder |
mergeFrom(AuthenticateSteamRequest other) |
AuthenticateSteamRequest.Builder |
mergeFrom(com.google.protobuf.CodedInputStream input,
com.google.protobuf.ExtensionRegistryLite extensionRegistry) |
AuthenticateSteamRequest.Builder |
mergeFrom(com.google.protobuf.Message other) |
AuthenticateSteamRequest.Builder |
mergeSync(com.google.protobuf.BoolValue value)
Import Steam friends for the user.
|
AuthenticateSteamRequest.Builder |
setAccount(AccountSteam.Builder builderForValue)
The Steam account details.
|
AuthenticateSteamRequest.Builder |
setAccount(AccountSteam value)
The Steam account details.
|
AuthenticateSteamRequest.Builder |
setCreate(com.google.protobuf.BoolValue.Builder builderForValue)
Register the account if the user does not already exist.
|
AuthenticateSteamRequest.Builder |
setCreate(com.google.protobuf.BoolValue value)
Register the account if the user does not already exist.
|
AuthenticateSteamRequest.Builder |
setSync(com.google.protobuf.BoolValue.Builder builderForValue)
Import Steam friends for the user.
|
AuthenticateSteamRequest.Builder |
setSync(com.google.protobuf.BoolValue value)
Import Steam friends for the user.
|
AuthenticateSteamRequest.Builder |
setUsername(java.lang.String value)
Set the username on the account at register.
|
AuthenticateSteamRequest.Builder |
setUsernameBytes(com.google.protobuf.ByteString value)
Set the username on the account at register.
|
addRepeatedField, clearField, clearOneof, clone, getAllFields, getField, getFieldBuilder, getOneofFieldDescriptor, getParentForChildren, getRepeatedField, getRepeatedFieldBuilder, getRepeatedFieldCount, getUnknownFields, getUnknownFieldSetBuilder, hasField, hasOneof, internalGetMapField, internalGetMapFieldReflection, internalGetMutableMapField, internalGetMutableMapFieldReflection, isClean, markClean, mergeUnknownFields, mergeUnknownLengthDelimitedField, mergeUnknownVarintField, newBuilderForField, onBuilt, onChanged, parseUnknownField, setField, setRepeatedField, setUnknownFields, setUnknownFieldSetBuilder, setUnknownFieldsProto3
findInitializationErrors, getInitializationErrorString, internalMergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, newUninitializedMessageException, toString
addAll, addAll, mergeDelimitedFrom, mergeDelimitedFrom, newUninitializedMessageException
equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
public static final com.google.protobuf.Descriptors.Descriptor getDescriptor()
protected com.google.protobuf.GeneratedMessage.FieldAccessorTable internalGetFieldAccessorTable()
internalGetFieldAccessorTable
in class com.google.protobuf.GeneratedMessage.Builder<AuthenticateSteamRequest.Builder>
public AuthenticateSteamRequest.Builder clear()
clear
in interface com.google.protobuf.Message.Builder
clear
in interface com.google.protobuf.MessageLite.Builder
clear
in class com.google.protobuf.GeneratedMessage.Builder<AuthenticateSteamRequest.Builder>
public com.google.protobuf.Descriptors.Descriptor getDescriptorForType()
getDescriptorForType
in interface com.google.protobuf.Message.Builder
getDescriptorForType
in interface com.google.protobuf.MessageOrBuilder
getDescriptorForType
in class com.google.protobuf.GeneratedMessage.Builder<AuthenticateSteamRequest.Builder>
public AuthenticateSteamRequest getDefaultInstanceForType()
getDefaultInstanceForType
in interface com.google.protobuf.MessageLiteOrBuilder
getDefaultInstanceForType
in interface com.google.protobuf.MessageOrBuilder
public AuthenticateSteamRequest build()
build
in interface com.google.protobuf.Message.Builder
build
in interface com.google.protobuf.MessageLite.Builder
public AuthenticateSteamRequest buildPartial()
buildPartial
in interface com.google.protobuf.Message.Builder
buildPartial
in interface com.google.protobuf.MessageLite.Builder
public AuthenticateSteamRequest.Builder mergeFrom(com.google.protobuf.Message other)
mergeFrom
in interface com.google.protobuf.Message.Builder
mergeFrom
in class com.google.protobuf.AbstractMessage.Builder<AuthenticateSteamRequest.Builder>
public AuthenticateSteamRequest.Builder mergeFrom(AuthenticateSteamRequest other)
public final boolean isInitialized()
isInitialized
in interface com.google.protobuf.MessageLiteOrBuilder
isInitialized
in class com.google.protobuf.GeneratedMessage.Builder<AuthenticateSteamRequest.Builder>
public AuthenticateSteamRequest.Builder mergeFrom(com.google.protobuf.CodedInputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry) throws java.io.IOException
mergeFrom
in interface com.google.protobuf.Message.Builder
mergeFrom
in interface com.google.protobuf.MessageLite.Builder
mergeFrom
in class com.google.protobuf.AbstractMessage.Builder<AuthenticateSteamRequest.Builder>
java.io.IOException
public boolean hasAccount()
The Steam account details.
.nakama.api.AccountSteam account = 1 [json_name = "account"];
hasAccount
in interface AuthenticateSteamRequestOrBuilder
public AccountSteam getAccount()
The Steam account details.
.nakama.api.AccountSteam account = 1 [json_name = "account"];
getAccount
in interface AuthenticateSteamRequestOrBuilder
public AuthenticateSteamRequest.Builder setAccount(AccountSteam value)
The Steam account details.
.nakama.api.AccountSteam account = 1 [json_name = "account"];
public AuthenticateSteamRequest.Builder setAccount(AccountSteam.Builder builderForValue)
The Steam account details.
.nakama.api.AccountSteam account = 1 [json_name = "account"];
public AuthenticateSteamRequest.Builder mergeAccount(AccountSteam value)
The Steam account details.
.nakama.api.AccountSteam account = 1 [json_name = "account"];
public AuthenticateSteamRequest.Builder clearAccount()
The Steam account details.
.nakama.api.AccountSteam account = 1 [json_name = "account"];
public AccountSteam.Builder getAccountBuilder()
The Steam account details.
.nakama.api.AccountSteam account = 1 [json_name = "account"];
public AccountSteamOrBuilder getAccountOrBuilder()
The Steam account details.
.nakama.api.AccountSteam account = 1 [json_name = "account"];
getAccountOrBuilder
in interface AuthenticateSteamRequestOrBuilder
public boolean hasCreate()
Register the account if the user does not already exist.
.google.protobuf.BoolValue create = 2 [json_name = "create"];
hasCreate
in interface AuthenticateSteamRequestOrBuilder
public com.google.protobuf.BoolValue getCreate()
Register the account if the user does not already exist.
.google.protobuf.BoolValue create = 2 [json_name = "create"];
getCreate
in interface AuthenticateSteamRequestOrBuilder
public AuthenticateSteamRequest.Builder setCreate(com.google.protobuf.BoolValue value)
Register the account if the user does not already exist.
.google.protobuf.BoolValue create = 2 [json_name = "create"];
public AuthenticateSteamRequest.Builder setCreate(com.google.protobuf.BoolValue.Builder builderForValue)
Register the account if the user does not already exist.
.google.protobuf.BoolValue create = 2 [json_name = "create"];
public AuthenticateSteamRequest.Builder mergeCreate(com.google.protobuf.BoolValue value)
Register the account if the user does not already exist.
.google.protobuf.BoolValue create = 2 [json_name = "create"];
public AuthenticateSteamRequest.Builder clearCreate()
Register the account if the user does not already exist.
.google.protobuf.BoolValue create = 2 [json_name = "create"];
public com.google.protobuf.BoolValue.Builder getCreateBuilder()
Register the account if the user does not already exist.
.google.protobuf.BoolValue create = 2 [json_name = "create"];
public com.google.protobuf.BoolValueOrBuilder getCreateOrBuilder()
Register the account if the user does not already exist.
.google.protobuf.BoolValue create = 2 [json_name = "create"];
getCreateOrBuilder
in interface AuthenticateSteamRequestOrBuilder
public java.lang.String getUsername()
Set the username on the account at register. Must be unique.
string username = 3 [json_name = "username"];
getUsername
in interface AuthenticateSteamRequestOrBuilder
public com.google.protobuf.ByteString getUsernameBytes()
Set the username on the account at register. Must be unique.
string username = 3 [json_name = "username"];
getUsernameBytes
in interface AuthenticateSteamRequestOrBuilder
public AuthenticateSteamRequest.Builder setUsername(java.lang.String value)
Set the username on the account at register. Must be unique.
string username = 3 [json_name = "username"];
value
- The username to set.public AuthenticateSteamRequest.Builder clearUsername()
Set the username on the account at register. Must be unique.
string username = 3 [json_name = "username"];
public AuthenticateSteamRequest.Builder setUsernameBytes(com.google.protobuf.ByteString value)
Set the username on the account at register. Must be unique.
string username = 3 [json_name = "username"];
value
- The bytes for username to set.public boolean hasSync()
Import Steam friends for the user.
.google.protobuf.BoolValue sync = 4 [json_name = "sync"];
hasSync
in interface AuthenticateSteamRequestOrBuilder
public com.google.protobuf.BoolValue getSync()
Import Steam friends for the user.
.google.protobuf.BoolValue sync = 4 [json_name = "sync"];
getSync
in interface AuthenticateSteamRequestOrBuilder
public AuthenticateSteamRequest.Builder setSync(com.google.protobuf.BoolValue value)
Import Steam friends for the user.
.google.protobuf.BoolValue sync = 4 [json_name = "sync"];
public AuthenticateSteamRequest.Builder setSync(com.google.protobuf.BoolValue.Builder builderForValue)
Import Steam friends for the user.
.google.protobuf.BoolValue sync = 4 [json_name = "sync"];
public AuthenticateSteamRequest.Builder mergeSync(com.google.protobuf.BoolValue value)
Import Steam friends for the user.
.google.protobuf.BoolValue sync = 4 [json_name = "sync"];
public AuthenticateSteamRequest.Builder clearSync()
Import Steam friends for the user.
.google.protobuf.BoolValue sync = 4 [json_name = "sync"];
public com.google.protobuf.BoolValue.Builder getSyncBuilder()
Import Steam friends for the user.
.google.protobuf.BoolValue sync = 4 [json_name = "sync"];
public com.google.protobuf.BoolValueOrBuilder getSyncOrBuilder()
Import Steam friends for the user.
.google.protobuf.BoolValue sync = 4 [json_name = "sync"];
getSyncOrBuilder
in interface AuthenticateSteamRequestOrBuilder