public static final class AccountFacebookInstantGame.Builder extends com.google.protobuf.GeneratedMessage.Builder<AccountFacebookInstantGame.Builder> implements AccountFacebookInstantGameOrBuilder
Send a Facebook Instant Game token to the server. Used with authenticate/link/unlink.Protobuf type
nakama.api.AccountFacebookInstantGame| Modifier and Type | Method and Description |
|---|---|
AccountFacebookInstantGame |
build() |
AccountFacebookInstantGame |
buildPartial() |
AccountFacebookInstantGame.Builder |
clear() |
AccountFacebookInstantGame.Builder |
clearSignedPlayerInfo()
The OAuth token received from a Facebook Instant Game that may be decoded with the Application Secret (must be available with the nakama configuration)
|
AccountFacebookInstantGame.Builder |
clearVars() |
boolean |
containsVars(java.lang.String key)
Extra information that will be bundled in the session token.
|
AccountFacebookInstantGame |
getDefaultInstanceForType() |
static com.google.protobuf.Descriptors.Descriptor |
getDescriptor() |
com.google.protobuf.Descriptors.Descriptor |
getDescriptorForType() |
java.util.Map<java.lang.String,java.lang.String> |
getMutableVars()
Deprecated.
|
java.lang.String |
getSignedPlayerInfo()
The OAuth token received from a Facebook Instant Game that may be decoded with the Application Secret (must be available with the nakama configuration)
|
com.google.protobuf.ByteString |
getSignedPlayerInfoBytes()
The OAuth token received from a Facebook Instant Game that may be decoded with the Application Secret (must be available with the nakama configuration)
|
java.util.Map<java.lang.String,java.lang.String> |
getVars()
Deprecated.
|
int |
getVarsCount()
Extra information that will be bundled in the session token.
|
java.util.Map<java.lang.String,java.lang.String> |
getVarsMap()
Extra information that will be bundled in the session token.
|
java.lang.String |
getVarsOrDefault(java.lang.String key,
java.lang.String defaultValue)
Extra information that will be bundled in the session token.
|
java.lang.String |
getVarsOrThrow(java.lang.String key)
Extra information that will be bundled in the session token.
|
protected com.google.protobuf.GeneratedMessage.FieldAccessorTable |
internalGetFieldAccessorTable() |
protected com.google.protobuf.MapFieldReflectionAccessor |
internalGetMapFieldReflection(int number) |
protected com.google.protobuf.MapFieldReflectionAccessor |
internalGetMutableMapFieldReflection(int number) |
boolean |
isInitialized() |
AccountFacebookInstantGame.Builder |
mergeFrom(AccountFacebookInstantGame other) |
AccountFacebookInstantGame.Builder |
mergeFrom(com.google.protobuf.CodedInputStream input,
com.google.protobuf.ExtensionRegistryLite extensionRegistry) |
AccountFacebookInstantGame.Builder |
mergeFrom(com.google.protobuf.Message other) |
AccountFacebookInstantGame.Builder |
putAllVars(java.util.Map<java.lang.String,java.lang.String> values)
Extra information that will be bundled in the session token.
|
AccountFacebookInstantGame.Builder |
putVars(java.lang.String key,
java.lang.String value)
Extra information that will be bundled in the session token.
|
AccountFacebookInstantGame.Builder |
removeVars(java.lang.String key)
Extra information that will be bundled in the session token.
|
AccountFacebookInstantGame.Builder |
setSignedPlayerInfo(java.lang.String value)
The OAuth token received from a Facebook Instant Game that may be decoded with the Application Secret (must be available with the nakama configuration)
|
AccountFacebookInstantGame.Builder |
setSignedPlayerInfoBytes(com.google.protobuf.ByteString value)
The OAuth token received from a Facebook Instant Game that may be decoded with the Application Secret (must be available with the nakama configuration)
|
addRepeatedField, clearField, clearOneof, clone, getAllFields, getField, getFieldBuilder, getOneofFieldDescriptor, getParentForChildren, getRepeatedField, getRepeatedFieldBuilder, getRepeatedFieldCount, getUnknownFields, getUnknownFieldSetBuilder, hasField, hasOneof, internalGetMapField, internalGetMutableMapField, isClean, markClean, mergeUnknownFields, mergeUnknownLengthDelimitedField, mergeUnknownVarintField, newBuilderForField, onBuilt, onChanged, parseUnknownField, setField, setRepeatedField, setUnknownFields, setUnknownFieldSetBuilder, setUnknownFieldsProto3findInitializationErrors, getInitializationErrorString, internalMergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, newUninitializedMessageException, toStringaddAll, addAll, mergeDelimitedFrom, mergeDelimitedFrom, newUninitializedMessageExceptionequals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitpublic static final com.google.protobuf.Descriptors.Descriptor getDescriptor()
protected com.google.protobuf.MapFieldReflectionAccessor internalGetMapFieldReflection(int number)
internalGetMapFieldReflection in class com.google.protobuf.GeneratedMessage.Builder<AccountFacebookInstantGame.Builder>protected com.google.protobuf.MapFieldReflectionAccessor internalGetMutableMapFieldReflection(int number)
internalGetMutableMapFieldReflection in class com.google.protobuf.GeneratedMessage.Builder<AccountFacebookInstantGame.Builder>protected com.google.protobuf.GeneratedMessage.FieldAccessorTable internalGetFieldAccessorTable()
internalGetFieldAccessorTable in class com.google.protobuf.GeneratedMessage.Builder<AccountFacebookInstantGame.Builder>public AccountFacebookInstantGame.Builder clear()
clear in interface com.google.protobuf.Message.Builderclear in interface com.google.protobuf.MessageLite.Builderclear in class com.google.protobuf.GeneratedMessage.Builder<AccountFacebookInstantGame.Builder>public com.google.protobuf.Descriptors.Descriptor getDescriptorForType()
getDescriptorForType in interface com.google.protobuf.Message.BuildergetDescriptorForType in interface com.google.protobuf.MessageOrBuildergetDescriptorForType in class com.google.protobuf.GeneratedMessage.Builder<AccountFacebookInstantGame.Builder>public AccountFacebookInstantGame getDefaultInstanceForType()
getDefaultInstanceForType in interface com.google.protobuf.MessageLiteOrBuildergetDefaultInstanceForType in interface com.google.protobuf.MessageOrBuilderpublic AccountFacebookInstantGame build()
build in interface com.google.protobuf.Message.Builderbuild in interface com.google.protobuf.MessageLite.Builderpublic AccountFacebookInstantGame buildPartial()
buildPartial in interface com.google.protobuf.Message.BuilderbuildPartial in interface com.google.protobuf.MessageLite.Builderpublic AccountFacebookInstantGame.Builder mergeFrom(com.google.protobuf.Message other)
mergeFrom in interface com.google.protobuf.Message.BuildermergeFrom in class com.google.protobuf.AbstractMessage.Builder<AccountFacebookInstantGame.Builder>public AccountFacebookInstantGame.Builder mergeFrom(AccountFacebookInstantGame other)
public final boolean isInitialized()
isInitialized in interface com.google.protobuf.MessageLiteOrBuilderisInitialized in class com.google.protobuf.GeneratedMessage.Builder<AccountFacebookInstantGame.Builder>public AccountFacebookInstantGame.Builder mergeFrom(com.google.protobuf.CodedInputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry) throws java.io.IOException
mergeFrom in interface com.google.protobuf.Message.BuildermergeFrom in interface com.google.protobuf.MessageLite.BuildermergeFrom in class com.google.protobuf.AbstractMessage.Builder<AccountFacebookInstantGame.Builder>java.io.IOExceptionpublic java.lang.String getSignedPlayerInfo()
The OAuth token received from a Facebook Instant Game that may be decoded with the Application Secret (must be available with the nakama configuration)
string signed_player_info = 1 [json_name = "signedPlayerInfo"];getSignedPlayerInfo in interface AccountFacebookInstantGameOrBuilderpublic com.google.protobuf.ByteString getSignedPlayerInfoBytes()
The OAuth token received from a Facebook Instant Game that may be decoded with the Application Secret (must be available with the nakama configuration)
string signed_player_info = 1 [json_name = "signedPlayerInfo"];getSignedPlayerInfoBytes in interface AccountFacebookInstantGameOrBuilderpublic AccountFacebookInstantGame.Builder setSignedPlayerInfo(java.lang.String value)
The OAuth token received from a Facebook Instant Game that may be decoded with the Application Secret (must be available with the nakama configuration)
string signed_player_info = 1 [json_name = "signedPlayerInfo"];value - The signedPlayerInfo to set.public AccountFacebookInstantGame.Builder clearSignedPlayerInfo()
The OAuth token received from a Facebook Instant Game that may be decoded with the Application Secret (must be available with the nakama configuration)
string signed_player_info = 1 [json_name = "signedPlayerInfo"];public AccountFacebookInstantGame.Builder setSignedPlayerInfoBytes(com.google.protobuf.ByteString value)
The OAuth token received from a Facebook Instant Game that may be decoded with the Application Secret (must be available with the nakama configuration)
string signed_player_info = 1 [json_name = "signedPlayerInfo"];value - The bytes for signedPlayerInfo to set.public int getVarsCount()
AccountFacebookInstantGameOrBuilderExtra information that will be bundled in the session token.
map<string, string> vars = 2 [json_name = "vars"];getVarsCount in interface AccountFacebookInstantGameOrBuilderpublic boolean containsVars(java.lang.String key)
Extra information that will be bundled in the session token.
map<string, string> vars = 2 [json_name = "vars"];containsVars in interface AccountFacebookInstantGameOrBuilder@Deprecated public java.util.Map<java.lang.String,java.lang.String> getVars()
getVarsMap() instead.getVars in interface AccountFacebookInstantGameOrBuilderpublic java.util.Map<java.lang.String,java.lang.String> getVarsMap()
Extra information that will be bundled in the session token.
map<string, string> vars = 2 [json_name = "vars"];getVarsMap in interface AccountFacebookInstantGameOrBuilderpublic java.lang.String getVarsOrDefault(java.lang.String key,
java.lang.String defaultValue)
Extra information that will be bundled in the session token.
map<string, string> vars = 2 [json_name = "vars"];getVarsOrDefault in interface AccountFacebookInstantGameOrBuilderpublic java.lang.String getVarsOrThrow(java.lang.String key)
Extra information that will be bundled in the session token.
map<string, string> vars = 2 [json_name = "vars"];getVarsOrThrow in interface AccountFacebookInstantGameOrBuilderpublic AccountFacebookInstantGame.Builder clearVars()
public AccountFacebookInstantGame.Builder removeVars(java.lang.String key)
Extra information that will be bundled in the session token.
map<string, string> vars = 2 [json_name = "vars"];@Deprecated public java.util.Map<java.lang.String,java.lang.String> getMutableVars()
public AccountFacebookInstantGame.Builder putVars(java.lang.String key, java.lang.String value)
Extra information that will be bundled in the session token.
map<string, string> vars = 2 [json_name = "vars"];public AccountFacebookInstantGame.Builder putAllVars(java.util.Map<java.lang.String,java.lang.String> values)
Extra information that will be bundled in the session token.
map<string, string> vars = 2 [json_name = "vars"];