Class Color.Builder

java.lang.Object
com.google.protobuf.AbstractMessageLite.Builder
com.google.protobuf.AbstractMessage.Builder<BuilderType>
com.google.protobuf.GeneratedMessageV3.Builder<Color.Builder>
com.google.type.Color.Builder
All Implemented Interfaces:
com.google.protobuf.Message.Builder, com.google.protobuf.MessageLite.Builder, com.google.protobuf.MessageLiteOrBuilder, com.google.protobuf.MessageOrBuilder, ColorOrBuilder, Cloneable
Enclosing class:
Color

public static final class Color.Builder extends com.google.protobuf.GeneratedMessageV3.Builder<Color.Builder> implements ColorOrBuilder
 Represents a color in the RGBA color space. This representation is designed
 for simplicity of conversion to/from color representations in various
 languages over compactness. For example, the fields of this representation
 can be trivially provided to the constructor of `java.awt.Color` in Java; it
 can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha`
 method in iOS; and, with just a little work, it can be easily formatted into
 a CSS `rgba()` string in JavaScript.
 This reference page doesn't carry information about the absolute color
 space
 that should be used to interpret the RGB value (e.g. sRGB, Adobe RGB,
 DCI-P3, BT.2020, etc.). By default, applications should assume the sRGB color
 space.
 When color equality needs to be decided, implementations, unless
 documented otherwise, treat two colors as equal if all their red,
 green, blue, and alpha values each differ by at most 1e-5.
 Example (Java):
      import com.google.type.Color;
      // ...
      public static java.awt.Color fromProto(Color protocolor) {
        float alpha = protocolor.hasAlpha()
            ? protocolor.getAlpha().getValue()
            : 1.0;
        return new java.awt.Color(
            protocolor.getRed(),
            protocolor.getGreen(),
            protocolor.getBlue(),
            alpha);
      }
      public static Color toProto(java.awt.Color color) {
        float red = (float) color.getRed();
        float green = (float) color.getGreen();
        float blue = (float) color.getBlue();
        float denominator = 255.0;
        Color.Builder resultBuilder =
            Color
                .newBuilder()
                .setRed(red / denominator)
                .setGreen(green / denominator)
                .setBlue(blue / denominator);
        int alpha = color.getAlpha();
        if (alpha != 255) {
          result.setAlpha(
              FloatValue
                  .newBuilder()
                  .setValue(((float) alpha) / denominator)
                  .build());
        }
        return resultBuilder.build();
      }
      // ...
 Example (iOS / Obj-C):
      // ...
      static UIColor* fromProto(Color* protocolor) {
         float red = [protocolor red];
         float green = [protocolor green];
         float blue = [protocolor blue];
         FloatValue* alpha_wrapper = [protocolor alpha];
         float alpha = 1.0;
         if (alpha_wrapper != nil) {
           alpha = [alpha_wrapper value];
         }
         return [UIColor colorWithRed:red green:green blue:blue alpha:alpha];
      }
      static Color* toProto(UIColor* color) {
          CGFloat red, green, blue, alpha;
          if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) {
            return nil;
          }
          Color* result = [[Color alloc] init];
          [result setRed:red];
          [result setGreen:green];
          [result setBlue:blue];
          if (alpha <= 0.9999) {
            [result setAlpha:floatWrapperWithValue(alpha)];
          }
          [result autorelease];
          return result;
     }
     // ...
  Example (JavaScript):
     // ...
     var protoToCssColor = function(rgb_color) {
        var redFrac = rgb_color.red || 0.0;
        var greenFrac = rgb_color.green || 0.0;
        var blueFrac = rgb_color.blue || 0.0;
        var red = Math.floor(redFrac * 255);
        var green = Math.floor(greenFrac * 255);
        var blue = Math.floor(blueFrac * 255);
        if (!('alpha' in rgb_color)) {
           return rgbToCssColor(red, green, blue);
        }
        var alphaFrac = rgb_color.alpha.value || 0.0;
        var rgbParams = [red, green, blue].join(',');
        return ['rgba(', rgbParams, ',', alphaFrac, ')'].join('');
     };
     var rgbToCssColor = function(red, green, blue) {
       var rgbNumber = new Number((red << 16) | (green << 8) | blue);
       var hexString = rgbNumber.toString(16);
       var missingZeros = 6 - hexString.length;
       var resultBuilder = ['#'];
       for (var i = 0; i < missingZeros; i++) {
          resultBuilder.push('0');
       }
       resultBuilder.push(hexString);
       return resultBuilder.join('');
     };
     // ...
 
Protobuf type google.type.Color
  • Method Summary

    Modifier and Type
    Method
    Description
    addRepeatedField(com.google.protobuf.Descriptors.FieldDescriptor field, Object value)
     
     
     
     
    The fraction of this color that should be applied to the pixel.
    The amount of blue in the color as a value in the interval [0, 1].
    clearField(com.google.protobuf.Descriptors.FieldDescriptor field)
     
    The amount of green in the color as a value in the interval [0, 1].
    clearOneof(com.google.protobuf.Descriptors.OneofDescriptor oneof)
     
    The amount of red in the color as a value in the interval [0, 1].
     
    The fraction of this color that should be applied to the pixel.
    The fraction of this color that should be applied to the pixel.
    The fraction of this color that should be applied to the pixel.
    float
    The amount of blue in the color as a value in the interval [0, 1].
     
    static final com.google.protobuf.Descriptors.Descriptor
     
    com.google.protobuf.Descriptors.Descriptor
     
    float
    The amount of green in the color as a value in the interval [0, 1].
    float
    The amount of red in the color as a value in the interval [0, 1].
    boolean
    The fraction of this color that should be applied to the pixel.
    protected com.google.protobuf.GeneratedMessageV3.FieldAccessorTable
     
    final boolean
     
    The fraction of this color that should be applied to the pixel.
    mergeFrom(com.google.protobuf.CodedInputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry)
     
    mergeFrom(com.google.protobuf.Message other)
     
     
    mergeUnknownFields(com.google.protobuf.UnknownFieldSet unknownFields)
     
    The fraction of this color that should be applied to the pixel.
    setAlpha(FloatValue.Builder builderForValue)
    The fraction of this color that should be applied to the pixel.
    setBlue(float value)
    The amount of blue in the color as a value in the interval [0, 1].
    setField(com.google.protobuf.Descriptors.FieldDescriptor field, Object value)
     
    setGreen(float value)
    The amount of green in the color as a value in the interval [0, 1].
    setRed(float value)
    The amount of red in the color as a value in the interval [0, 1].
    setRepeatedField(com.google.protobuf.Descriptors.FieldDescriptor field, int index, Object value)
     
    setUnknownFields(com.google.protobuf.UnknownFieldSet unknownFields)
     

    Methods inherited from class com.google.protobuf.GeneratedMessageV3.Builder

    getAllFields, getField, getFieldBuilder, getOneofFieldDescriptor, getParentForChildren, getRepeatedField, getRepeatedFieldBuilder, getRepeatedFieldCount, getUnknownFields, getUnknownFieldSetBuilder, hasField, hasOneof, internalGetMapField, internalGetMutableMapField, isClean, markClean, mergeUnknownLengthDelimitedField, mergeUnknownVarintField, newBuilderForField, onBuilt, onChanged, parseUnknownField, setUnknownFieldSetBuilder, setUnknownFieldsProto3

    Methods inherited from class com.google.protobuf.AbstractMessage.Builder

    findInitializationErrors, getInitializationErrorString, internalMergeFrom, mergeDelimitedFrom, mergeDelimitedFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, newUninitializedMessageException, toString

    Methods inherited from class com.google.protobuf.AbstractMessageLite.Builder

    addAll, addAll, mergeFrom, newUninitializedMessageException

    Methods inherited from class java.lang.Object

    equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait

    Methods inherited from interface com.google.protobuf.MessageLite.Builder

    mergeFrom

    Methods inherited from interface com.google.protobuf.MessageOrBuilder

    findInitializationErrors, getAllFields, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof
  • Method Details

    • getDescriptor

      public static final com.google.protobuf.Descriptors.Descriptor getDescriptor()
    • internalGetFieldAccessorTable

      protected com.google.protobuf.GeneratedMessageV3.FieldAccessorTable internalGetFieldAccessorTable()
      Specified by:
      internalGetFieldAccessorTable in class com.google.protobuf.GeneratedMessageV3.Builder<Color.Builder>
    • clear

      public Color.Builder clear()
      Specified by:
      clear in interface com.google.protobuf.Message.Builder
      Specified by:
      clear in interface com.google.protobuf.MessageLite.Builder
      Overrides:
      clear in class com.google.protobuf.GeneratedMessageV3.Builder<Color.Builder>
    • getDescriptorForType

      public com.google.protobuf.Descriptors.Descriptor getDescriptorForType()
      Specified by:
      getDescriptorForType in interface com.google.protobuf.Message.Builder
      Specified by:
      getDescriptorForType in interface com.google.protobuf.MessageOrBuilder
      Overrides:
      getDescriptorForType in class com.google.protobuf.GeneratedMessageV3.Builder<Color.Builder>
    • getDefaultInstanceForType

      public Color getDefaultInstanceForType()
      Specified by:
      getDefaultInstanceForType in interface com.google.protobuf.MessageLiteOrBuilder
      Specified by:
      getDefaultInstanceForType in interface com.google.protobuf.MessageOrBuilder
    • build

      public Color build()
      Specified by:
      build in interface com.google.protobuf.Message.Builder
      Specified by:
      build in interface com.google.protobuf.MessageLite.Builder
    • buildPartial

      public Color buildPartial()
      Specified by:
      buildPartial in interface com.google.protobuf.Message.Builder
      Specified by:
      buildPartial in interface com.google.protobuf.MessageLite.Builder
    • clone

      public Color.Builder clone()
      Specified by:
      clone in interface com.google.protobuf.Message.Builder
      Specified by:
      clone in interface com.google.protobuf.MessageLite.Builder
      Overrides:
      clone in class com.google.protobuf.GeneratedMessageV3.Builder<Color.Builder>
    • setField

      public Color.Builder setField(com.google.protobuf.Descriptors.FieldDescriptor field, Object value)
      Specified by:
      setField in interface com.google.protobuf.Message.Builder
      Overrides:
      setField in class com.google.protobuf.GeneratedMessageV3.Builder<Color.Builder>
    • clearField

      public Color.Builder clearField(com.google.protobuf.Descriptors.FieldDescriptor field)
      Specified by:
      clearField in interface com.google.protobuf.Message.Builder
      Overrides:
      clearField in class com.google.protobuf.GeneratedMessageV3.Builder<Color.Builder>
    • clearOneof

      public Color.Builder clearOneof(com.google.protobuf.Descriptors.OneofDescriptor oneof)
      Specified by:
      clearOneof in interface com.google.protobuf.Message.Builder
      Overrides:
      clearOneof in class com.google.protobuf.GeneratedMessageV3.Builder<Color.Builder>
    • setRepeatedField

      public Color.Builder setRepeatedField(com.google.protobuf.Descriptors.FieldDescriptor field, int index, Object value)
      Specified by:
      setRepeatedField in interface com.google.protobuf.Message.Builder
      Overrides:
      setRepeatedField in class com.google.protobuf.GeneratedMessageV3.Builder<Color.Builder>
    • addRepeatedField

      public Color.Builder addRepeatedField(com.google.protobuf.Descriptors.FieldDescriptor field, Object value)
      Specified by:
      addRepeatedField in interface com.google.protobuf.Message.Builder
      Overrides:
      addRepeatedField in class com.google.protobuf.GeneratedMessageV3.Builder<Color.Builder>
    • mergeFrom

      public Color.Builder mergeFrom(com.google.protobuf.Message other)
      Specified by:
      mergeFrom in interface com.google.protobuf.Message.Builder
      Overrides:
      mergeFrom in class com.google.protobuf.AbstractMessage.Builder<Color.Builder>
    • mergeFrom

      public Color.Builder mergeFrom(Color other)
    • isInitialized

      public final boolean isInitialized()
      Specified by:
      isInitialized in interface com.google.protobuf.MessageLiteOrBuilder
      Overrides:
      isInitialized in class com.google.protobuf.GeneratedMessageV3.Builder<Color.Builder>
    • mergeFrom

      public Color.Builder mergeFrom(com.google.protobuf.CodedInputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry) throws IOException
      Specified by:
      mergeFrom in interface com.google.protobuf.Message.Builder
      Specified by:
      mergeFrom in interface com.google.protobuf.MessageLite.Builder
      Overrides:
      mergeFrom in class com.google.protobuf.AbstractMessage.Builder<Color.Builder>
      Throws:
      IOException
    • getRed

      public float getRed()
       The amount of red in the color as a value in the interval [0, 1].
       
      float red = 1;
      Specified by:
      getRed in interface ColorOrBuilder
      Returns:
      The red.
    • setRed

      public Color.Builder setRed(float value)
       The amount of red in the color as a value in the interval [0, 1].
       
      float red = 1;
      Parameters:
      value - The red to set.
      Returns:
      This builder for chaining.
    • clearRed

      public Color.Builder clearRed()
       The amount of red in the color as a value in the interval [0, 1].
       
      float red = 1;
      Returns:
      This builder for chaining.
    • getGreen

      public float getGreen()
       The amount of green in the color as a value in the interval [0, 1].
       
      float green = 2;
      Specified by:
      getGreen in interface ColorOrBuilder
      Returns:
      The green.
    • setGreen

      public Color.Builder setGreen(float value)
       The amount of green in the color as a value in the interval [0, 1].
       
      float green = 2;
      Parameters:
      value - The green to set.
      Returns:
      This builder for chaining.
    • clearGreen

      public Color.Builder clearGreen()
       The amount of green in the color as a value in the interval [0, 1].
       
      float green = 2;
      Returns:
      This builder for chaining.
    • getBlue

      public float getBlue()
       The amount of blue in the color as a value in the interval [0, 1].
       
      float blue = 3;
      Specified by:
      getBlue in interface ColorOrBuilder
      Returns:
      The blue.
    • setBlue

      public Color.Builder setBlue(float value)
       The amount of blue in the color as a value in the interval [0, 1].
       
      float blue = 3;
      Parameters:
      value - The blue to set.
      Returns:
      This builder for chaining.
    • clearBlue

      public Color.Builder clearBlue()
       The amount of blue in the color as a value in the interval [0, 1].
       
      float blue = 3;
      Returns:
      This builder for chaining.
    • hasAlpha

      public boolean hasAlpha()
       The fraction of this color that should be applied to the pixel. That is,
       the final pixel color is defined by the equation:
         `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)`
       This means that a value of 1.0 corresponds to a solid color, whereas
       a value of 0.0 corresponds to a completely transparent color. This
       uses a wrapper message rather than a simple float scalar so that it is
       possible to distinguish between a default value and the value being unset.
       If omitted, this color object is rendered as a solid color
       (as if the alpha value had been explicitly given a value of 1.0).
       
      .google.protobuf.FloatValue alpha = 4;
      Specified by:
      hasAlpha in interface ColorOrBuilder
      Returns:
      Whether the alpha field is set.
    • getAlpha

      public FloatValue getAlpha()
       The fraction of this color that should be applied to the pixel. That is,
       the final pixel color is defined by the equation:
         `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)`
       This means that a value of 1.0 corresponds to a solid color, whereas
       a value of 0.0 corresponds to a completely transparent color. This
       uses a wrapper message rather than a simple float scalar so that it is
       possible to distinguish between a default value and the value being unset.
       If omitted, this color object is rendered as a solid color
       (as if the alpha value had been explicitly given a value of 1.0).
       
      .google.protobuf.FloatValue alpha = 4;
      Specified by:
      getAlpha in interface ColorOrBuilder
      Returns:
      The alpha.
    • setAlpha

      public Color.Builder setAlpha(FloatValue value)
       The fraction of this color that should be applied to the pixel. That is,
       the final pixel color is defined by the equation:
         `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)`
       This means that a value of 1.0 corresponds to a solid color, whereas
       a value of 0.0 corresponds to a completely transparent color. This
       uses a wrapper message rather than a simple float scalar so that it is
       possible to distinguish between a default value and the value being unset.
       If omitted, this color object is rendered as a solid color
       (as if the alpha value had been explicitly given a value of 1.0).
       
      .google.protobuf.FloatValue alpha = 4;
    • setAlpha

      public Color.Builder setAlpha(FloatValue.Builder builderForValue)
       The fraction of this color that should be applied to the pixel. That is,
       the final pixel color is defined by the equation:
         `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)`
       This means that a value of 1.0 corresponds to a solid color, whereas
       a value of 0.0 corresponds to a completely transparent color. This
       uses a wrapper message rather than a simple float scalar so that it is
       possible to distinguish between a default value and the value being unset.
       If omitted, this color object is rendered as a solid color
       (as if the alpha value had been explicitly given a value of 1.0).
       
      .google.protobuf.FloatValue alpha = 4;
    • mergeAlpha

      public Color.Builder mergeAlpha(FloatValue value)
       The fraction of this color that should be applied to the pixel. That is,
       the final pixel color is defined by the equation:
         `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)`
       This means that a value of 1.0 corresponds to a solid color, whereas
       a value of 0.0 corresponds to a completely transparent color. This
       uses a wrapper message rather than a simple float scalar so that it is
       possible to distinguish between a default value and the value being unset.
       If omitted, this color object is rendered as a solid color
       (as if the alpha value had been explicitly given a value of 1.0).
       
      .google.protobuf.FloatValue alpha = 4;
    • clearAlpha

      public Color.Builder clearAlpha()
       The fraction of this color that should be applied to the pixel. That is,
       the final pixel color is defined by the equation:
         `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)`
       This means that a value of 1.0 corresponds to a solid color, whereas
       a value of 0.0 corresponds to a completely transparent color. This
       uses a wrapper message rather than a simple float scalar so that it is
       possible to distinguish between a default value and the value being unset.
       If omitted, this color object is rendered as a solid color
       (as if the alpha value had been explicitly given a value of 1.0).
       
      .google.protobuf.FloatValue alpha = 4;
    • getAlphaBuilder

      public FloatValue.Builder getAlphaBuilder()
       The fraction of this color that should be applied to the pixel. That is,
       the final pixel color is defined by the equation:
         `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)`
       This means that a value of 1.0 corresponds to a solid color, whereas
       a value of 0.0 corresponds to a completely transparent color. This
       uses a wrapper message rather than a simple float scalar so that it is
       possible to distinguish between a default value and the value being unset.
       If omitted, this color object is rendered as a solid color
       (as if the alpha value had been explicitly given a value of 1.0).
       
      .google.protobuf.FloatValue alpha = 4;
    • getAlphaOrBuilder

      public FloatValueOrBuilder getAlphaOrBuilder()
       The fraction of this color that should be applied to the pixel. That is,
       the final pixel color is defined by the equation:
         `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)`
       This means that a value of 1.0 corresponds to a solid color, whereas
       a value of 0.0 corresponds to a completely transparent color. This
       uses a wrapper message rather than a simple float scalar so that it is
       possible to distinguish between a default value and the value being unset.
       If omitted, this color object is rendered as a solid color
       (as if the alpha value had been explicitly given a value of 1.0).
       
      .google.protobuf.FloatValue alpha = 4;
      Specified by:
      getAlphaOrBuilder in interface ColorOrBuilder
    • setUnknownFields

      public final Color.Builder setUnknownFields(com.google.protobuf.UnknownFieldSet unknownFields)
      Specified by:
      setUnknownFields in interface com.google.protobuf.Message.Builder
      Overrides:
      setUnknownFields in class com.google.protobuf.GeneratedMessageV3.Builder<Color.Builder>
    • mergeUnknownFields

      public final Color.Builder mergeUnknownFields(com.google.protobuf.UnknownFieldSet unknownFields)
      Specified by:
      mergeUnknownFields in interface com.google.protobuf.Message.Builder
      Overrides:
      mergeUnknownFields in class com.google.protobuf.GeneratedMessageV3.Builder<Color.Builder>