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Nakama C++ Client SDK 2.5.1
Client for Nakama Server
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The object to store. More...
#include <NStorageObjectWrite.h>
Public Attributes | |
std::string | collection |
The collection which stores the object. More... | |
std::string | key |
The key of the object within the collection. More... | |
std::string | value |
The value of the object. Must be JSON. More... | |
std::string | version |
The version hash of the object to check. Possible values are: ["", "*", "#hash#"]. More... | |
opt::optional< NStoragePermissionRead > | permissionRead |
The read access permissions for the object. More... | |
opt::optional< NStoragePermissionWrite > | permissionWrite |
The write access permissions for the object. More... | |
The object to store.
std::string NStorageObjectWrite::collection |
The collection which stores the object.
std::string NStorageObjectWrite::key |
The key of the object within the collection.
opt::optional<NStoragePermissionRead> NStorageObjectWrite::permissionRead |
The read access permissions for the object.
opt::optional<NStoragePermissionWrite> NStorageObjectWrite::permissionWrite |
The write access permissions for the object.
std::string NStorageObjectWrite::value |
The value of the object. Must be JSON.
std::string NStorageObjectWrite::version |
The version hash of the object to check. Possible values are: ["", "*", "#hash#"].