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Nakama C++ Client SDK 2.5.1
Client for Nakama Server
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A notification in the server. More...
#include <NNotification.h>
Public Attributes | |
std::string | id |
ID of the Notification. More... | |
std::string | subject |
Subject of the notification. More... | |
std::string | content |
Content of the notification in JSON. More... | |
int32_t | code = 0 |
Category code for this notification. More... | |
std::string | senderId |
ID of the sender, if a user. Otherwise 'null'. More... | |
NTimestamp | createTime = 0 |
The UNIX time when the notification was created. More... | |
bool | persistent = false |
True if this notification was persisted to the database. More... | |
A notification in the server.
int32_t NNotification::code = 0 |
Category code for this notification.
std::string NNotification::content |
Content of the notification in JSON.
NTimestamp NNotification::createTime = 0 |
The UNIX time when the notification was created.
std::string NNotification::id |
ID of the Notification.
bool NNotification::persistent = false |
True if this notification was persisted to the database.
std::string NNotification::senderId |
ID of the sender, if a user. Otherwise 'null'.
std::string NNotification::subject |
Subject of the notification.