Nakama C++ Client SDK 2.5.1
Client for Nakama Server
NMatchData Struct Reference

Realtime match data received from the server. More...

#include <NMatchData.h>

Public Attributes

std::string matchId
 The match unique ID. More...
 
NUserPresence presence
 A reference to the user presence that sent this data, if any. More...
 
int64_t opCode
 Op code value. More...
 
NBytes data
 Data payload, if any. More...
 

Detailed Description

Realtime match data received from the server.

Member Data Documentation

◆ data

NBytes NMatchData::data

Data payload, if any.

◆ matchId

std::string NMatchData::matchId

The match unique ID.

◆ opCode

int64_t NMatchData::opCode

Op code value.

◆ presence

NUserPresence NMatchData::presence

A reference to the user presence that sent this data, if any.


The documentation for this struct was generated from the following file: