Nakama C++ Client SDK 2.5.1
Client for Nakama Server
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#include <ClientFactory.h>
Public Attributes | |
std::string | serverKey = "defaultkey" |
The key used to authenticate with the server without a session. Defaults to "defaultkey". More... | |
std::string | host = "127.0.0.1" |
The host address of the server. Defaults to "127.0.0.1". More... | |
int32_t | port = DEFAULT_PORT |
bool | ssl = false |
std::string NClientParameters::host = "127.0.0.1" |
The host address of the server. Defaults to "127.0.0.1".
int32_t NClientParameters::port = DEFAULT_PORT |
The port number of the server. Default server ports (can be changed in the server config): 7349 - gRPC API 7350 - HTTP API 443 - gRPC & HTTP API if SSL is enabled
std::string NClientParameters::serverKey = "defaultkey" |
The key used to authenticate with the server without a session. Defaults to "defaultkey".
bool NClientParameters::ssl = false |
Set connection strings to use the secure mode with the server. Defaults to false. The server must be configured to make use of this option. With HTTP, GRPC, and WebSockets the server must be configured with an SSL certificate or use a load balancer which performs SSL termination. For rUDP you must configure the server to expose it's IP address so it can be bundled within session tokens. See the server documentation for more information.